All mods
A simple and easy to use mod manager for many games using Thunderstore
Last updated: 2 days ago
BepInEx pack for Mycopunk. Preconfigured and ready to use.
Last updated: 7 months ago
A modern and lightweight mod manager for many games on Thunderstore.
Last updated: 2 days ago
Adds some extra details to the UI
Last updated: a month ago
Not enough loadouts? It's not a problem anymore - now you can have up to 8 loadouts!
Don’t know how to switch between them quickly? Use the Loadout Wheel!
Last updated: 6 months ago
increases the player limit to support more than 4 players (32 by default).
Last updated: 2 months ago
This is a mod for Mycopunk that makes equipped upgrades display differently in the upgrade screen.
Last updated: 2 months ago
Use your hard earned gats to spin the Prize Wheel
Last updated: 3 months ago
Upgrade placement solver
Last updated: 6 months ago
List of active mods
Last updated: 6 months ago
Stacks upgrades for better clarity
Last updated: 3 weeks ago
Allows you to force mission modifiers.
Last updated: 3 weeks ago
Mod that allows you to control enemy wave density, menu on F1 button
Last updated: 3 weeks ago
A comprehensive mod that massively enhances the upgrade management experience with powerful new functionality and improved usability.
Last updated: a month ago
ExpandedHUD adds various HUD elements to improve gameplay awareness in Mycopunk.
Last updated: a month ago
Adapted from ToeKneeRED's 'MycoModList'. Allows editing of mod config files within the game.
Last updated: a month ago
*WARNING* (This is a cheat mod) This mod modifies multiple aspects of Mycopunk gameplay to adjust balance, including movement abilities, weapon effectiveness, and equipment behavior.
Last updated: a month ago
This mod applies various fixes to address bugs in MycoPunk. All fixes are individually toggleable via the BepInEx configuration file.
Last updated: a month ago
A mod that combines multiple gameplay enhancement features into a single, configurable package.
Last updated: a month ago
Performance-enhancing mod that caches gear upgrade calculations and sets an inventory limit to eliminate menu lag for upgrades.
Last updated: a month ago
Adds a standalone mission for Cranius within the Mission Selection Window.
Last updated: a month ago
Makes it so hold plating is always active as long as you are holding attack instead of when firing.
Last updated: a month ago
Removes the need to mash, save your fingers from that pain.
Last updated: a month ago
Enhances cooldown mechanics for throwables and wingsuit salvo with configurable activation modes.
Last updated: a month ago