Mods that depend on BepInExPack Mycopunk
Upgrade placement solver
Last updated: 5 months ago
increases the player limit to support more than 4 players (32 by default).
Last updated: a week ago
Adds some extra details to the UI
Last updated: 31 minutes ago
Not enough loadouts? It's not a problem anymore - now you can have up to 8 loadouts!
Don’t know how to switch between them quickly? Use the Loadout Wheel!
Last updated: 5 months ago
Adds a standalone mission for Cranius within the 'Replay Missions' menu.
Last updated: 3 months ago
List of active mods
Last updated: 5 months ago
Removes UI bloom and distortion
Last updated: 5 months ago
Performance-enhancing mod that caches gear upgrade calculations to eliminate menu lag for heavy equipment.
Last updated: 6 days ago
No more hovering over hoverable elements while the game is not focused
Last updated: 5 months ago
Allows you to get an upgrade that copies other upgrades
Last updated: 6 months ago
Create builds with duplicate copies of upgrades. Multi element setups are currently not supported
Last updated: 5 months ago
Use your hard earned gats to spin the Prize Wheel
Last updated: 2 months ago
A comprehensive mod that massively enhances the upgrade management experience with powerful new functionality and improved usability.
Last updated: 6 days ago
Turn Mycopunk into a roguelike with brutal difficulty
Last updated: 5 months ago
A mod that combines multiple gameplay enhancement features into a single, configurable package.
Last updated: 6 days ago
A successor to Slidedrum's MenuMod2. A comprehensive cheat menu mod for MycoPunk that provides various cheats, utilities, and quality-of-life improvements for gameplay.
Last updated: 2 weeks ago
Enhanced HUD displaying weapon stats, damage meter with DPS tracking, and real-time speedometer for improved gameplay awareness.
Last updated: an hour ago
This is a mod for Mycopunk that makes equipped upgrades display differently in the upgrade screen.
Last updated: 2 weeks ago
This is a mod utility to allow me to use the description field within the upgrade asset file.
Last updated: 3 months ago
Adapted from ToeKneeRED's 'MycoModList'. Allows editing of mod config files within the game.
Last updated: 6 days ago
Increase the cap for all scrap and some items
Last updated: a month ago
Makes the oxythane/faradics reward wheel spin faster.
Last updated: 3 weeks ago
Allow use of saxonite when out of Atlas oyster
Last updated: a month ago
Enhances cooldown mechanics for throwables and wingsuit salvo with configurable activation modes.
Last updated: 6 days ago