CursorSize range expanded to 8–512 px (custom high-resolution PNGs render
pixel-crisp at large sizes; the built-in 64px arrow will look soft past ~128)
HotspotX/HotspotY range expanded to ±2048 source-image pixels — the click point
can sit far outside the image for irregular cursor art
1.0.0
Initial release
Fixes the vanilla controller cursor flicker (the game's cursor is rendered as an OS
hardware cursor and warped every frame the stick is deflected; the cursor is now
drawn in-engine instead, which cannot flicker)
Uniform cursor for mouse and controller — same art, same size, same hotspot
Built-in clean arrow cursor, or drop your own PNG into
BepInEx/config/BetterMouseCursor/ and set CursorFile
Configurable cursor size (8–128 px)
Pixel-accurate hotspot configuration (source-image pixels, scales with cursor size)
Smoother controller cursor: sub-pixel movement accumulation and zero-lag rendering
Prevents warp-generated mouse events from flapping the detected input device
Live hot-reload: edit via ModSettingsMenu (F10) or the .cfg directly — changes
apply instantly, no restart
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