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AlwaysMagboots
Enables magnetic boots / wallrunning at all times.Always Magboots
A BepInEx mod for Mycopunk that enables magnetic boots / wallrunning at all times.
Features
- Always wallrunning — Forces the wallrunning ability on without needing the Magboots upgrade
- Local player only — Does not affect other players
- Config toggle — Enable or disable the effect from the config file
- Hot-reload — Config changes apply while the game is running; no restart required
Installation
Thunderstore (recommended)
- Install via the Thunderstore Mod Manager (or r2modman)
- The mod is placed in the correct directory automatically
Manual
- Install BepInEx for Mycopunk (or the BepInExPack for Mycopunk package)
- Copy
AlwaysMagboots.dllinto<Mycopunk Directory>/BepInEx/plugins/ - Launch the game — the mod loads automatically through BepInEx
Check the BepInEx console/log for a load confirmation message.
Configuration
Settings are stored at:
<Mycopunk Directory>/BepInEx/config/sparroh.alwaysmagboots.cfg
| Setting | Default | Description |
|---|---|---|
| Enable Wallrunning | true |
Enables magnetic boots / wallrunning at all times. |
Config changes are hot-reloaded while the game is running — no restart required.
Building
- Clone this repository
- Open the solution in Visual Studio, Rider, or another C# IDE
- Build in Release configuration
Or with the .NET CLI:
dotnet build --configuration Release
The output assembly is AlwaysMagboots.dll (target framework: .NET Standard 2.1).
Dependencies (build)
- Mycopunk (game assemblies)
- BepInEx 5.x
- Harmony (bundled with BepInEx)
Troubleshooting
- Mod not loading? Confirm BepInEx is installed correctly and check the BepInEx log for errors.
- Wallrunning not working? Ensure
Enable Wallrunningis set totruein the config (changes apply immediately while the game is open).
License
This project is licensed under the MIT License — see the LICENSE file for details.