Mycopunk
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Date Uploaded
4 weeks ago
Downloads
184
Size
31KB
Dependency string
Sparroh-AmalgamationTracker-1.0.2

AmalgamationTracker

A BepInEx client mod for Mycopunk that tracks Amalgamation boss fight time with an on-screen HUD timer.

Features

  • Automatic timing: Starts when the Amalgamation spawns and stops when the brain is killed
  • On-screen HUD: Shows waiting, live elapsed, and final time near the reticle (MM:SS.mmm)
  • Mission reset: Timer resets when a new mission starts
  • Configurable: Toggle the HUD, set position anchors, and choose the timer color
  • Hot reload: Config changes apply while the game is running
  • Optional repositioning: Drag the timer in-game via ModSettingsMenu (F9) through SparrohUILib

Dependencies

Installing

Via Thunderstore (recommended)

  1. Install with a Thunderstore mod manager (for example r2modman or the Thunderstore App).
  2. Ensure SparrohUILib is installed as a dependency.

Manual installation

  1. Install BepInEx and SparrohUILib for Mycopunk.
  2. Place AmalgamationTracker.dll in <Mycopunk Directory>/BepInEx/plugins/.

The mod loads automatically with BepInEx. Check the BepInEx log for:

AmalgamationTracker loaded successfully.

Building

  1. Clone this repository.
  2. Restore and build in Release mode:
dotnet build --configuration Release
  1. Output DLL:

bin/Release/netstandard2.1/AmalgamationTracker.dll

Game and SparrohUILib assembly paths in the project file may need to match your local install.

Configuration

Config file:

<Mycopunk Directory>/BepInEx/config/sparroh.amalgamationtracker.cfg

Section Option Default Description
General Enable Amalgamation Timer true Enables the Amalgamation timer HUD
HUD Positioning Timer X 0.8229749 X anchor position (0–1)
HUD Positioning Timer Y 0.9050629 Y anchor position (0–1)
Colors Timer Color Amber Rich-text value color (RRGGBB or #RRGGBB)

Config changes are hot-reloaded while the game is running. With ModSettingsMenu installed, press F9 to drag the timer; anchor values are written back to this config.

Usage

  1. Start an Amalgamation mission.
  2. The HUD shows Amalgamation: Waiting... until the boss spawns.
  3. Timing begins on spawn and updates live.
  4. Timing stops when the brain is killed and the final time remains on screen.
  5. Starting a new mission resets the timer.

Help

  • Mod not loading? Confirm BepInEx and SparrohUILib are installed, then check the BepInEx log for errors.
  • Timer not appearing? Set Enable Amalgamation Timer to true and make sure you are in-game with a reticle HUD.
  • Timer not starting? Confirm you are on an Amalgamation mission and the boss has spawned.
  • Wrong position or color? Adjust Timer X, Timer Y, and Timer Color in the config file, or drag with F9 when ModSettingsMenu is installed.

Authors

  • Sparroh

License

This project is licensed under the MIT License - see the LICENSE file for details.

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