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1.0.0
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OuroBlitzRework

Quality-of-life rework for Ouroboros Blitz that cleanly splits it from normal Ouroboros.

What it does

Mode isolation

  • Blitz no longer overwrites your normal Ouroboros continue run (ouroData).
  • Quitting or failing Blitz ends that session only — your normal Ouro continue state is left alone.
  • Blitz does not clear or refill the normal Ouro cleanse wallet (ourosample / ouroscrap).
  • Blitz does not open the cleanse menu on completion.
  • Blitz session upgrades are tagged and purged at end so they never pollute the cleanse list.
  • Cleanse-pending upgrades from normal Ouro stay in inventory for later cleanse, but are unequipped and blocked from use during Blitz.

Contraband

  • Blitz no longer awards contraband gats (rolls forced off / stripped from choice UI).

Completion rewards

On successful Blitz completion (local player):

  • Picks up to 2 random equipped non-contraband upgrades from that Blitz session
  • Grants permanent copies of those upgrades
  • Each copy gets a random valid pattern from the same gear and same rarity
  • Fail / abort / quit: no permanent rewards

Normal Ouroboros behavior is otherwise unchanged. Blitz can still raise maxCompletedOuroThreat.

Notes

  • Sandbox-flagged (changes reward / progression coupling).
  • Client-local inventory rewards (same model as other Ouro collectibles).

Building

dotnet build --configuration Release

Output: bin/Release/netstandard2.1/OuroBlitzRework.dll

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