
PopupReducer
Reduces the size of item upgrade popups and repositions them for a cleaner HUD.Popup Reducer
A BepInEx mod for Mycopunk that shrinks item upgrade popups and shifts them for a cleaner HUD.
Features
- Scales upgrade popups to 50% size
- Shifts popups 200px to the right so they sit better on screen
- Toggleable via config (enabled by default)
- Hot-reloads config while the game is running
Getting Started
Dependencies
- Mycopunk (base game)
- BepInEx 5.4.2403 or compatible (e.g. BepInExPack_Mycopunk)
Building
- Clone this repository
- Open the solution in Visual Studio, Rider, or your preferred C# IDE
- Build in Release mode to produce the
.dll
Alternatively, use the .NET CLI:
dotnet build --configuration Release
The project targets netstandard2.1. Harmony is provided by BepInEx at runtime.
Installing
Via Thunderstore (recommended)
- Install with a Thunderstore mod manager
- The mod is placed in the correct plugins directory automatically
Manual installation
- Place
PopupReducer.dllin<Mycopunk Directory>/BepInEx/plugins/
Running
The mod loads automatically through BepInEx when the game starts. Check the BepInEx console for a load confirmation message.
Configuration
Settings live in:
<Mycopunk Directory>/BepInEx/config/sparroh.popupreducer.cfg
| Option | Default | Description |
|---|---|---|
| Enable Reducer | true |
When enabled, upgrade popups are scaled to 50% and shifted right by 200px |
Config changes are watched and reloaded automatically while the game is running. Edit and save the file; the next popup update applies the new value (including currently visible popups). Disabling restores normal popup scale.
Help
- Mod not loading? Verify BepInEx is installed correctly and check console logs for errors
- Popups not resizing? Confirm Enable Reducer is
trueand that upgrade popups are appearing in-game - UI looks wrong with other mods? Check for conflicts with other HUD/UI mods
Authors
- Sparroh
License
This project is licensed under the MIT License — see the LICENSE file for details.