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161-180 of 426 results
Add a new trainer, an ex member of the Cabal of Wind that can teach you very powerful spells. This spells might even make you more powerful that you should, but it will come a a price. (This mod add also a recipe for an armor enchantment on the same theme)
Original Classes: Grand-Apothecaries + Chrono-Magic + Spellslinger + Soul-Mage + Mad Whisperer + SelfDefence with universal perks like Drink on the move, charged heavy attacks, dodge cancelling, and more!
Adds the Soroborean Rich Set as an usable armor set. The set aimed towards early-to-mid game and focuses on movement speed and mana cost reduction.
19 Brand New Start Scenarios with an alternative intro Quest, some with unique gameplay changes to spice new playthroughs or join factions immediately
This mod adds in an invisible, craftable version of every fist weapon in the game. To craft them just take the vanilla fist weapon and then combine with thick oil.
This mod series overhauls Base Vanilla skilltrees by adding new skills, editing existing skills and changing their layouts. Also adds muskets, handguns and wands for mainhand and instruments for offhand! Plus the new Turrets!
The Anticipation skill from The Speedster skilltrainer: Getting hit will not cause a loss of Alertness Level and it Increases physical protection stat by 2 per Alertness Level.
Changes the stats of the Hailfrost Bow, Hailfrost Chakram and the Hailfrost Shield to something more vanilla friendly (as opposed to the dummy values given by Ninedots).
For Definitive Edition Outward only, this contains all of my mods, their configs, and are fit to play with multiple people, sliding scale of difficulty, and new classes. Intended with the inclusion of some ground rules.
Adds the Hailfrost Bow, Hailfrost Chakram, and Hailfrost Shield to the Weapon Forge (upgraded Blacksmith) in New Sirocco.
