Outward
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Date Uploaded
last week
Downloads
597
Size
22MB

Required mods (9)

This package requires the following packages to work.
BepInEx pack for Outward.
Version:5.4.19
Reusable aggro/threat control tooling for Outward BepInEx mods: per-pair targetability gates, detection veto/redirect, taunt and force-target primitives. Inert until a mod uses it — a library dependency, installed automatically.
Version:0.1.6
Persistent-creature companion mechanics for Outward mods: clone/brain-strip body factory, navmesh follower, invisible combat anchor, manual combat. Donor-scene harvesting and template caching moved to DonorKit; aggro control to AggroKit.
Version:0.4.29
The donor-scene harvest engine for Outward BepInEx mods: additively load any area, clone a live creature into a dormant template, and unload cleanly. Library dependency, installed automatically when another mod (SpawnKit, CompanionKit) needs it.
Version:0.1.9
Dependency-free dev-tooling for Outward BepInEx mods: file-driven dev command loop, self-test harness, on-screen toasts, player-ready lifecycle wait, embedded/override table loaders, and a shared dev-verb pack (movement/combat/skill/status probes).
Version:0.4.13
Shared Photon co-op transport layer for Outward BepInEx mods: channels over one relay, a hello/peer ledger, per-channel counters/heartbeat, PUN diagnostics, and a replicated-record store for consumer state mirroring.
Version:0.2.10
Ship a learnable custom skill for Outward without rediscovering the traps: SideLoader pack-load wiring, effect-bucket routing, the stuck-cast guard, dynamic quickslot icons, native cast sync. Requires SideLoader. Auto-installed as a dependency.
Version:0.1.6
Add an NPC to Outward as plain data: StoryKit builds the character, spawns it at a fixed spot, wires its dialogue, and compiles a trainer skill tree that sells from the vanilla Trainer UI. Requires SideLoader at runtime. A library dependency.
Version:0.1.12
API and Mod Development Toolkit for Outward.
Version:3.8.4
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