Audio Formats
Lets SideLoader load .ogg and .mp3 files, like it already loads .wavUpdate 1.1.1
Release version.
Update 1.1.0
Postpone audio file loading to avoid the paying systematic overhead at game start.
Update 1.0.1
Reupload as v0 hanged on Thunderstore.
Update 1.0.0
Initial version. SideLoader now loads .ogg and .mp3 files wherever it loads .wav files: the
AudioClip\ folder of any pack (folder, .zip archive or asset bundle), the CustomAudio API,
and vanilla sound replacement through GlobalAudioManager.Sounds. An existing pack keeps
working after converting its files - the file name without its extension is still the clip key.
