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1-20 of 117 results
Un carnet d'aventurier en forme de livre : journal, bestiaire illustré de 128 ennemis, recettes du jeu avec table des matières, feu de camp.
Solo-play Aurai menu: damage multiplier, weightless inventory, free known recipes, enchanted item spawner, enemy respawn and inventory cleanup.
Beta. Loads new regions for Outward: Definitive Edition, reached through a door with a real loading screen. Needed by region mods, and for making your own in Unity.
A modder's tool: browse and preview every sound, VFX, projectile, blast and animation the game ships with, plus Custom Effects' item VFX, from inside the game.
(WIP) Radial menu for quickslots! Hold the hotkey (Q by default) to bring it up, drag outwards towards the option you want, release the hotkey. Way more convenient and fast IMO. Thank you for choosing PodCube™. The Future, is Yesterday™
Graphics & camera overhaul! Includes: Fully native post-processing/GFX control. Multiplayer spectator mode. Auto-cinematic camera mode. Free-cam with speed/zoom. (Unrelatedly, check out our website.) Thanks for choosing PodCube™. The Future, is Yesterday™
A massive Outward Definitive Edition modpack built with balance in mind. More classes, quests, magic, gear and crafting, a graphics overhaul, quality-of-life and co-op features. Includes fixes. Read the README for important info and known issues.
Adds names and additional custom icons to player-created map markers in Outward Definitive Edition.
Shorter loading screens: removes the level loader's fixed delays and redundant memory cleanup, and speeds up SideLoader's start-up. Area loads are about 40-70% faster.
Adds enchanting recipes to designated libraries and guaranteed advanced incense recipes to the Sorobor Academy Arcanist, reducing reliance on the wiki.
[ALPHA] Runtime enemy spawner for Outward: spawn any donor-scene creature beside the player as a real vanilla hostile, with full AI, aggro, combat, and vanilla death/loot. Co-op supported. Early software — see README for known issues.
