Dialogue Audio Addon
Allows adding / overriding dialogues with SideLoaderUpdate 1.0.2
Dialogue lines with no vanilla audio, and lines the game voices through a generic bark, now get their replacement for named NPCs too. A guard was excluding every conversation with a named NPC, which left the 1.0.1 feature inoperative for them.
Works with the lazy clip index of Audio Formats 1.1.0 and above: a large voice pack is no longer loaded at game start, the clip of a line is asked for as soon as the line starts. Audio Formats remains optional.
Update 1.0.1
Allows to add sounds to dialogues that previously had none. Still requires those sounds to have a "meta" dialogue identifier.
Update 1.0.0
Initial version.
