Outward
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Latest version
1.4.0
Last Updated
First Uploaded
Downloads
1.6K
Likes
2
Size
82KB
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1.4.0

  • Added SL_Blind
  • Fixed SL_ItemVFX showing on the right fist only when knuckles get another weapon's particles — both fists now carry them
  • Fixed SL_ItemVFX covering only part of a shield — every set now covers its whole face
  • Fixed SL_ItemVFX showing Hailfrost as a cold ball in the middle of a blade — it now frosts the whole blade or head
  • Fixed SL_ItemVFX's Stretch leaving the bottom of a sword's blade bare — the particles now start at the guard
  • Fixed SL_ItemVFX reaching the guard of two-handed swords such as the Iron Claymore

1.3.0

  • Added SL_ItemVFX

1.2.0

  • Added SL_RemoveStatusParentOwner

1.1.1

  • Fixed damage-over-time not affecting a banished character — SL_Banish no longer makes it invincible
  • Fixed a character that died while banished coming back sunk into the ground and shaking

1.1.0

  • Added SL_PlayVFXOnChar and SL_PlayTimedSound
  • SL_PlayVFXPulsed gained StopAt, which ends the VFX at a given time instead of leaving it to the status
  • SL_Banish now silences the banished character and stops its AI properly, so it can no longer start an attack or make a sound while banished
  • SL_Banish now freezes a banished character outright instead of slowing it — an action it had already begun is preserved and resolves normally on the way out
  • SL_Banish no longer re-banishes a creature when the status is restored rather than freshly applied — reloading a save releases it immediately instead of serving another full duration, and a client joining a session mid-banish follows the owner's status rather than starting its own clock

1.0.0

  • Initial release: SL_UseSkill, SL_LearnSkillHidden, SL_Banish, SL_PlayVFXOnWeapon, SL_PlayVFXPulsed and SL_ReliableVisuals
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