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1-20 of 22 results
Add an NPC to Outward as plain data: StoryKit builds the character, spawns it at a fixed spot, wires its dialogue, and compiles a trainer skill tree that sells from the vanilla Trainer UI. Requires SideLoader at runtime. A library dependency.
Ship a learnable custom skill for Outward without rediscovering the traps: SideLoader pack-load wiring, effect-bucket routing, the stuck-cast guard, dynamic quickslot icons, native cast sync. Requires SideLoader. Auto-installed as a dependency.
Persistent-creature companion mechanics for Outward mods: clone/brain-strip body factory, navmesh follower, invisible combat anchor, manual combat. Donor-scene harvesting and template caching moved to DonorKit; aggro control to AggroKit.
The donor-scene harvest engine for Outward BepInEx mods: additively load any area, clone a live creature into a dormant template, and unload cleanly. Library dependency, installed automatically when another mod (SpawnKit, CompanionKit) needs it.
Shared Photon co-op transport layer for Outward BepInEx mods: channels over one relay, a hello/peer ledger, per-channel counters/heartbeat, PUN diagnostics, and a replicated-record store for consumer state mirroring.
Dependency-free dev-tooling for Outward BepInEx mods: file-driven dev command loop, self-test harness, on-screen toasts, player-ready lifecycle wait, embedded/override table loaders, and a shared dev-verb pack (movement/combat/skill/status probes).
[ALPHA] Runtime enemy spawner for Outward: spawn any donor-scene creature beside the player as a real vanilla hostile, with full AI, aggro, combat, and vanilla death/loot. Co-op supported. Early software — see README for known issues.
Reusable aggro/threat control tooling for Outward BepInEx mods: patch-free targetability overrides, detection observability, per-pair targeting gates. A library dependency, installed automatically when another mod needs it.
Adds 'open' button to Lexicons, for in game Wiki First time opening the Lexicon after starting the game take some time Works with the German & English if you find errors hit me up in the outward modding community discord channel @serious_05558
This is a library for balancing enemies with Mods Communicator. Create rules that changes worlds enemies stats.
CLI library for Outward chat. Eliminates the need to build a separate UI to execute mod functions by providing an in-chat console.
Adds loot library for mod creators. This tool allows user to assign loots to enemies using Mods Communicator.
Outward Scene Tester is a tool that automatically loops through scenes and executes functions from your mods.
Outward Mods Communicator enables seamless communication between mods through shared events and configuration syncing. It also lets users override any changes made by other mods, giving them full control over their settings.
This is a dependency mod to be used by other mods, it adds various new Tags and incorporate them into all vanilla armors, useful for effects and conditions checking for those Tags.
This is a dependency used by other mods to process new custom stats. Modders can make use of the new custom attributes and make all our mods compatible.
1-20 of 22 results
