using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Peglin.Achievements;
using PeglinUI.LoadoutManager;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("PeglinCore")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Core mod for Peglin")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0")]
[assembly: AssemblyProduct("PeglinCore")]
[assembly: AssemblyTitle("PeglinCore")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
namespace PeglinCore;
[BepInPlugin("peglin.core.Core", "PeglinCore", "1.1.0")]
[BepInProcess("Peglin.exe")]
[HarmonyPatch]
public class Plugin : BaseUnityPlugin
{
private readonly Harmony harmony = new Harmony("peglin.core.Core");
private void Awake()
{
harmony.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin peglin.core.Core is loaded!");
}
[HarmonyPatch(typeof(LoadoutManager), "SetupDataForNewGame")]
[HarmonyPostfix]
private static void PatchSetupDataForNewGame()
{
AchievementManager.AchievementsOn = false;
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "peglin.core.Core";
public const string PLUGIN_NAME = "PeglinCore";
public const string PLUGIN_VERSION = "1.1.0";
}