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Host-controlled upgrade sharing with External Map / Personal sections, readable automatic two-column fitting, and saved per-player life charges. Preserves one team benefit per purchase without refilling spent lives.
Standalone personal cart compression upgrade. Three tiers and custom cereal artwork. Requires REPOLib only.
When everyone is dead, revive the whole team at the truck instead of Game Over. Configurable revives and health, saved with your run, plus two buyable shop items: Revive and Revive Start Health.
Turns R.E.P.O. into a co-op roguelite RPG: pick from 30 classes, level up talent trees, collect gear and perks, and take on contracts and bosses. Lobbies of up to 20. Everyone in the lobby needs it installed. Formerly Semibot RPG.
Guarde itens pequenos no bolso e solte depois, com HUD e multiplayer. / Pocket small items and drop them later, with HUD and multiplayer.
Press F to pulse-scan all valuables in range — shows discover brackets and adds map icons. Resilient to game updates via reflection-based API fallbacks.
Expand your bag! Configure from 0 to 10 inventory slots, with full multiplayer support and host control.
Faz o Huntsman largar sua espingarda ao morrer. Chance de drop configurável, suporte a multiplayer e modo berserk. Sem dependências externas além do BepInEx.
This mod turns R.E.P.O. into a rogue-lite, allowing you to build on defeats. Track your Total Haul Value and earn Skill Points to spend on permanent upgrades! Finally, experience a true sense of progression in R.E.P.O.
Infinite soul sphere drops from mobs (excluding gnomes/skulls), natural shop weapon restocks, full multi-weapon truck spawning, and clean power crystal charging.
Remembers your region and picks it automatically. Public goes straight to the server list, the warning popup is skipped and Back takes you to the main menu.
Makes every R.E.P.O. map feel new: varied layouts, themed loot rooms, risky shortcuts, monster nests, jackpot items and wild modifiers. Works with modded valuables and levels. Only the host needs it.
Occupied-slot cycling, last-item re-equip, tap-to-store and hold-to-drop controls. Automatically supports SLRUpgradePack inventory slots when present.
Raises the R.E.P.O. cosmetic box extraction reward limit to 99 boxes per level. Does not spawn or modify cosmetic boxes.
Native Unity HUD for R.E.P.O.: encountered monsters, health, respawn timers, upgrades, level time, map value and losses. In-game rendering only.
Play as the monsters in R.E.P.O. Switch between creatures, use their abilities, and hunt your friends.
