LootLens
Shows info boxes on valuables, enemies, items and more when you look at them — boxes stay visible as long as you have line of sight. Fully configurable.4.0.3
- Updated for R.E.P.O. v4.0.2 compatibility
4.0.2
- Updated for R.E.P.O. v4.0 compatibility
2.0.3
- Version bump
2.0.2
- Source code now available on GitHub
2.0.1
- CustomDiscoverStateLib is now a required dependency (distinct colours for all object types)
2.0.0
Fork of Valuables Scanner by Kistras.
Changes from the original:
- No button or cooldown — boxes appear automatically when you look at an object
- Line of sight detection — walls block boxes, look away and the box closes
- Items inside carts are hidden automatically
- Box fill opacity configurable independently of the corners
- Added cart and vehicle detection (disabled by default)
- Reorganised config into General / Object Types / Radius Overrides / Display sections
- Removed GUI and keybind system
Original changelog (Valuables Scanner by Kistras):
1.3.1 - Separate support for cosmetics and custom
1.3.0 - Now works with 0.4.0. Also highlights cosmetics
1.2.0 - Updated dependencies, added separate options to override scan radius for specific categories and an option to only show already discovered valuables
1.1.3 - Fixed a typo that prevented some items from being discovered
1.1.2 - Now GUI is rendered in the style of the game, optional (with config). Adjusted colors. Fixes some objects being registered twice (or more)
1.1.1 - Updated images for Thunderstore page
1.1.0 - Now can scan for enemies, weapons and dead heads. Config ability to disable scanning of each thing. GUI now can be disabled at all. Added new dependency (optional, but it's better to be installed)
1.0.5 - Keybind is now shown in REPOConfig.
1.0.4 - Most options now shown in REPOConfig. Showing valuables to teammates is now optional.
1.0.3 - Now hidden from REPOConfig
1.0.2 - Fixed keybinding. Adjust cooldown and radius
1.0.1 - Forgor to actually ship it
1.0.0 - Created the thing
