CHANGELOG

v1.0.0

  • Initial release

v1.0.1

  • Tweaked spawning chances and amount
  • Updated sprite
  • Added sfx

v1.0.2

  • Updated icon.png
  • Added short animation
  • Change: Only prints vanilla items (as items from BreathingUnderwater did not spawn)
  • Fix: Can no longer fire off infinite fireworks when interacting without a valid item

v1.0.3

  • Change: Can no longer print an item into itself
    • This is how it usually works in RoR2, but in Returns it is abusable with the Substandard Duplicator
    • This change will also prevent fireworks from being used freely in the same manner

v1.0.4

  • Fix: Printers can no longer be triggered using Explorer's Key

v1.0.5

  • Slightly tweaked floating item appearance
  • 3 printers (white, green, red) will now always spawn in the Contact Light's cabin room

v1.0.6

  • Tweaked spawning chances again
    • 0 (40%), 1 (30%), 2 (20%), 3 (10%)
    • Avg. 1.2 -> 1.0
  • Colored print prompt text with rarity color
  • Can no longer print infinite copies using temporary items
    • I thought I had already covered this but I guess not
  • Now prioritizes item scraps from Scrappers mod

v1.0.7

  • Added option to turn off hovering item names (in an ImGui window)
  • Locked items can no longer spawn in printers