Drones Inherit Items
By Basil
A mod that allows all drones and turrets (NOW WITH SQUID TURRETS) to inherit items from the player.
-
Has AURELIONITE, QUEEN GUARDS, GHOSTS, and lots of configuration!
-
Can update inventories after each stage clear!
-
Can generate items for drones with the ItemGenerator option in the config file! Will ignore inherit settings.
By default, only drones and turrets inherit items.
Please contact Basil#7379 on Discord for any issues besides the known bugs!
Installation
- Install BepInEx Mod Pack
- Install R2API
- Download the latest DronesInheritItems.dll here.
- Move DronesInheritItems.dll to your \BepInEx\plugins folder
Configuration
- To find the config file, first start up the game with DronesInheritItems.dll in your \BepInEx\plugins folder already!
- Then go to \BepInEx\config and open com.Basil.DronesInheritItems.cfg
Ingame Examples
Ghosts
Gunner Drones (also had 4x modded base drone attack speed)
Back-up Drones (also had 4x modded base drone attack speed)
FAQ
Q: Who does Aurelionite/Squid Turrets inherit items from?
A: To whoever owns the item. If there are multiple people who own the item, then it selects randomly.
Q: How do you calculate the item max cap for item generation?
A: Currently the way it is done is randomly selecting a value from 0 to the current stage * item max cap, inclusively, for every item.
Q: How does the ItemRandomizer setting work?
A: It will randomly choose a value between 0 and the player's item count for the respective item if the setting is true.
Known Bugs
- Ghosts not receiving the ghostly appearance when GhostInherit is set to true
Changelog
v2.4.7
- Updated for the Artifacts update!
- Added squid inherit setting (default to true)
v2.4.6
- Updated for Hidden Realms update!
- Added Custom Item Caps config!
v2.4.5
- Updated for Skills 2.0 update!
v2.4.4
- Update inventory will no longer update drone inventories for drone types set to false
- Added custom item blacklist setting
- Added custom equipment blacklist setting
v2.4.3
- Updated R2API dependency string
v2.4.2
- Fixed no sound on enemy spawn bug
- Allied Aurelionite from Halcyon Seed can now inherit items (default to false)
v2.4.1
v2.4.0
- Updated mod for the Scorched Acres update!
- Added options to toggle inheritance for each individual type of drone (all default to true)
- Both Incinerator & Equipment drones can now inherit player items
- UpdateInventory should now update drones to the player who bought them
v2.3.1
- Fixed a generator setting bug (was using GenCap for GenChance)
v2.3.0
- Updated mod to most recent version of BepInEx and RoR2 patch!
- Added option to toggle either drones or turrets inheritance (both default is set to true)
v2.2.0
- Added option for drones to have their inventories updated to what the host has (default is set to false)
v2.1.0
- Added item generation and its respective options (default is set to false)
- Added option to inherit equipment. Only works with Queen Guards and Ghosts (default is set to false)
- Added float/decimal handling for ItemMultiplier. Possible to now have drones inherit half your items! (default is set to 1)
- Added ItemRandomizer option (default is set to false)
- Added option to have drones and turrets inherit items (default is set to true)
- Added option for Back-up drones to inherit items (default is set to true)
- Added proper fix and option for Back-up drones to reinherit 25s death timer upon Dio's revive (default is set to true)
v2.0.0
- Added configuration
- Queen Guards can now inherit items (default is set to false)
- Ghosts from Happiest Mask can now inherit items (default is set to false)
v1.1.1
v1.1.0
- "The Back-up" drones now get player items
v1.0.0
- All purchaseable drones and turrets now get player items at time of purchase!
Other mods
EnemiesWithItems
RemoveAllyCap