MoreMonsterCredits
Separate extra monster-budget settings for stages 3 through 10.Give monsters a bigger spawning budget on stages 3–10. Each stage has its own 0–200% slider in Risk of Options.
All sliders default to 0, which changes nothing. A 100% bonus doubles the budget; 200% triples it. The bonus applies to starting monster credits and ongoing monster-director income, not interactable credits or the teleporter's separate boss budget. The game still decides which enemies it can afford and keeps its normal population limits.
Bonuses multiply the credits already calculated by the game and other mods, including LittleGameplayTweaks. Works alongside ScavengerBeforeLoop without changing its one-Scavenger limit.
Ongoing income changes immediately. Set a stage's bonus before entering it to change its starting spawns too. Hidden realms are excluded, and these settings do not repeat after stage 10. The host's settings control spawning.
Requires Risk of Options. Import the ZIP through r2modman's Settings > Profile > Import local mod.
Icon image credit goes to the poster of Cutest monsters in RoR2: my top 3.
