Hazels Modular Modpacks Mechanics
Adds mechanical changes to make the game more fun in my opinion, and a few small content additions, but nothing major. Part of my series of modular modpacks, designed to help in making your own modpacks, and especially for myself.Required mods (69)
This package requires the following packages to work.Provides options to prevent Eclipse curse from being applied on self-inflicted damage.
Version:0.2.0
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Version:5.4.2113
A mod to simply change the time exchange interactions happen, letting you have faster printers, faster scrappers, and faster shrines of chance!
Version:1.0.8
Makes Jump Pads not lock your momentum and removes their fall damage.
Version:1.2.0
Reworks Acrid to be more fun, skillful, interesting and have balanced alts.
Version:1.2.0
Tweaks Artificer to be more fun and balanced. Adds an alt utility.
Version:1.1.4
Tweaks Bandit to be more fun and balanced. Also makes his abilities sidegrades.
Version:1.2.1
Tweaks Commando to be more fun and makes default abilities sidegrades, fixes some bugs.
Version:1.1.6
Tweaks Default Engineer to be a sidegrade, brings him closer to RoR1 and makes him less reliant on turrets.
Version:1.1.4
Tweaks Huntress to have more damage, be more fun and less crutchy.
Version:5.0.6
Tweaks Mercenary to be more fun, balanced and scale with attack speed properly.
Version:1.0.9
Tweaks REX' Robot abilities to be better and more fun. Also slightly nerfs Plant abilities.
Version:1.2.8
Makes Huntress able to target enemies nearest to her crosshair. Now with realtime config!
Version:1.1.2
Survivors can revive fallen teammates, but it comes at the price of their own health and safety! Optional death curse mode. Highly configurable. ( multiplayer heal spawn )
Version:4.1.4
Makes Artificer primaries scale with attack speed instead of cooldown, like in Risk of Rain Returns. Client-Side and Vanilla-Compatible!
Version:1.0.0
