Moffein-ArtificerPrimaryRework icon

ArtificerPrimaryRework

Reworks Artificer primaries to have fixed cooldown and scale hitcount with attack speed instead, along with other changes. Everyone needs the mod.

Last updated 2 months ago
Total downloads 5760
Total rating 4 
Categories Mods Tweaks Skills
Dependency string Moffein-ArtificerPrimaryRework-1.0.4
Dependants 2 other packages depend on this package

This mod requires the following mods to function

RiskofThunder-R2API_Prefab-1.0.4 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.4
RiskofThunder-HookGenPatcher-1.2.5 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.5
RiskofThunder-R2API_DamageType-1.1.7 icon
RiskofThunder-R2API_DamageType

API for registering damage types

Preferred version: 1.1.7
RiskofThunder-R2API_ContentManagement-1.0.10 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.10
bbepis-BepInExPack-5.4.2120 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2120

README

ArtificerM1Rework

Reworks Artificer's primaries to apply damage over multiple hits, with attack speed scaling hit count instead of cooldown.

Slightly inspired by Returns.

Changes

  • Firebolt

    • Damage split from 280% -> 4x70%
      • Each DoT tick has a 2.5m blast radius, and sticks to each enemy hit.
      • Technically allows for double-dipping on damage in scenarios where enemies are grouped up enough to get caught in the AoE, but this is more of a rare bonus than a main feature to play around.
    • Hitcount scales with attack speed.
    • CD no longer scales with attack speed.
  • Plasmabolt

    • Damage increased from 280% -> 4x85%, and now slows on hit.
      • This is a lingering AoE that repeatedly zaps enemies.
      • Slightly pulls in lightweight enemies.
    • Radius increased from 6m -> 7.5m
    • Hitcount scales with attack speed.
    • CD no longer scales with attack speed.