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EnemiesReturns
Brings back a few guys lost on the way here.
| Last updated | a week ago |
| Total downloads | 568091 |
| Total rating | 49 |
| Categories | Enemies |
| Dependency string | Risky_Sleeps-EnemiesReturns-0.7.28 |
| Dependants | 64 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2121RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.1.1RiskofThunder-R2API_Director
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour
Preferred version: 2.3.7RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.4RiskofThunder-R2API_TempVisualEffect
API for adding custom temporary visual effects for characters.
Preferred version: 1.0.3RiskofThunder-R2API_Orb
API for creation and management of custom Orb types.
Preferred version: 1.0.1JaceDaDorito-LocationsOfPrecipitation
A utils mod that features editor and runtime tools I use for making stages!
Preferred version: 1.2.0README

This mod adds enemies and bosses from Risk of Rain Returns.
Mod is in active development, please address all bugs and suggestions to @viliger in the modding discord or create an issue on GitHub page.
Roster
| Small Enemies | Name | Description | Stages |
|---|---|---|---|
| Mechanical Spider | Re-programmable malware of the modern age. They will harass you at range and dash away from your attacks. | Verdant Falls, Viscous Falls, Rallypoint Delta, Sirens Call, Conduit Canyon, Pretender's Precipice | |
| Lynx Shaman | The leader of Lynx Tribe. His deep connection to N'kuhana empowers him. | Shattered Abodes, Disturbed Impact, Wetland Aspect, Treeborn Colony, Golden Dieback, Sundered Grove, Sky Meadow, Wetland Downpour | |
| Archer Bug | An incessant pest. Shoots a spread of projectiles. | Aphelian Sanctuary, Sundered Grove, Treeborn Colony, Golden Dieback, Scorched Acres, Sirens Call, Sandtrap | |
| Swift | Stones...Flying stones! | Distant Roost, Rallypoint Delta, Aphelian Sanctuary, Siphoned Forest, Iron Alluvium, Iron Auroras, Ancient Observatory | |
| Medium Enemies | Name | Description | Stages |
| Spitter | Lobs acid spit that explodes and leaves a lingering puddle. | Wetland Aspect, Verdant Falls, Sulfur Pools, Abyssal Depths, Helminth Hatchery, Fogbound Lagoon, Remote Village, Wetland Downpour | |
| Sand Crab | Slows prey down and then chops it up with its giant claws. | Sulfur Pools, Distant Roost, Reformed Altar, Fogbound Lagoon, Iron Alluvium, Iron Auroras, Repurposed Crater | |
| Bosses | Name | Description | Stages |
| Colossus | The one and only. | Sky Meadow, Titanic Plains, Abandoned Aqueduct, Siphoned Forest, Rallypoint Delta, Shattered Abodes, Disturbed Impact, Bob-omb Battlefield, Fogbound Lagoon, Pretender's Precipice, Ancient Observatory | |
| Ifrit | Fiery spawn of Hell. He will burn you with every attack. | Abyssal Depths, Siphoned Forest, Rallypoint Delta, Helminth Hatchery, Catacombs, Gephyrophobia, Pretender's Precipice | |
| Lynx Totem | Lynx Tribe's object of worship. Do not be deceived, it is not as immobile and harmless as it seems. | Titanic Plains, Distant Roost, Shattered Abodes, Disturbed Impact, Wetland Aspect, Treeborn Colony, Golden Dieback, Sundered Grove, Sky Meadow, Wetland Downpour |
Credits
Spitter
- Model by Jinazler
- Rigging and animation by Sentinel
- Code by viliger
- Additional animations and sounds by rob
- Model fixes by FORCED_REASSEMBLY
- Majority of sounds come from RoR and RoRR
Colossus
- Model by Jinazler
- Rigging and animation by Sentinel
- Code by viliger
- Help with AI pathfinding by DestroyedClone
- Additional sound design by rob
- Item pick model and texturing by FORCED_REASSEMBLY
- Spawn animation by TheTimesweeper
- Majority of sounds come from RoR, RoRR and WoW
- Laser charge sound - https://pixabay.com/sound-effects/charged-laser-7125/
- Woosh sound - https://pixabay.com/sound-effects/long-whoosh-194554/
- 高速移動.mp3 - https://soundeffect-lab.info/sound/battle/
Ifrit
- Model by Jinazler
- Rigging and animation by Sentinel
- Code by viliger
- Ifrit model fixes, item pickup model and texture, pillar model, texture and animations by FORCED_REASSEMBLY
- Majority of sounds come from RoR, RoRR and WoW
- Super natural explosion - https://pixabay.com/sound-effects/supernatural-explosion-104295/
- Monster breathing - https://pixabay.com/sound-effects/animal-breathing-monster-78392/
- hit sound(video game type) - https://pixabay.com/sound-effects/hit-soundvideo-game-type-230510/
Mechanical Spider
- Model, rigging and animation by FORCED_REASSEMBLY
- Code by viliger
- Majority of sounds come from Resident Evil 1, RoR and RoRR
- 07024 space laser charging.wav - https://freesound.org/people/Robinhood76/sounds/414293/
- Static Idle Loop Finished - https://pixabay.com/sound-effects/static-idle-loop-finished-40043/
- SciFi Door Opening - https://pixabay.com/sound-effects/scifi-door-opening-36171/
- Sci-Fi Weapon - Mechanism - Robotic Morph Medium Duration - https://pixabay.com/sound-effects/sci-fi-weapon-mechanism-robotic-morph-medium-duration-233840/
- Old Fan With Start Sound - https://pixabay.com/sound-effects/old-fan-with-start-sound-247598/
Lynx Tribe
- Lynx Tribe models, rigging, texturing, animations (Shaman, Hunter), lore by FORCED_REASSEMBLY
- Rigging, animations (Archer, Totem, Hunter, Scout) by Sentinel
- Animations (Scout), code by viliger
- Item model and texturing by Hyperinvox
- Majority of sounds come from RoRR, WoW and Brutal Orchestra.
- branch breaking forest twig snap crunch.wav - https://freesound.org/people/kyles/sounds/452570/
- Raking leaves - https://pixabay.com/sound-effects/raking-leaves-29055/
- Slide whistle 2 - https://pixabay.com/sound-effects/slide-whistle-2-68084/
- SFX_wood_fall_pile_bunch_stone_floor_01.wav - https://freesound.org/people/EricsSoundschmiede/sounds/669461/
- wood_plank_impact_ground.wav - https://freesound.org/people/marb7e/sounds/653128/
- Battle Dagger Sharpen - https://pixabay.com/sound-effects/battle-dagger-sharpen-71954/
- Knife being sharpened - https://pixabay.com/sound-effects/knife-being-sharpened-99632/
- Hand digging dirt, leaves crunch - https://pixabay.com/sound-effects/hand-digging-dirt-leaves-crunch-32630/
- Digging - https://pixabay.com/sound-effects/digging-6691/
- Falling In Dirt - https://pixabay.com/sound-effects/falling-in-dirt-87202/
Archer Bug
- Model, texturing, rigging, animations, code and lore by FORCED_REASSEMBLY
- Additional code by viliger
- Jungle variant texturing by Synodii
- Majority of sounds come from RoRR.
Judgement
- Model, rigging and animations by Sentinel
- Additional modeling and texturing by FORCED_REASSEMBLY
- Additional animations by TheTimesweeper
- Elite icon by Glad
- Code by viliger
- Majority of sounds come from Ys 10, RoRR, Starstorm and WoW.
- Lightsaber Hum and Swings 2 - https://freesound.org/people/Sheyvan/sounds/703384/
- armor - https://pixabay.com/sound-effects/armor-6890/
- palming football - https://pixabay.com/sound-effects/palming-football-34928/
- Large Underground Fan - https://pixabay.com/ru/sound-effects/large-underground-fan-303764/
- Debris Slide Sound - https://pixabay.com/ru/sound-effects/debris-slide-sound-196394/
- Boiling Water Sound - https://pixabay.com/ru/sound-effects/boiling-water-sound-62556/
- laser weld - https://pixabay.com/ru/sound-effects/laser-weld-103309/
- Cinematic Impact Boom 04 - https://pixabay.com/ru/sound-effects/cinematic-impact-boom-4-326123/
- Godzilla atomic breath 2014-2019 sound effect - https://www.youtube.com/watch?v=ISqg6CRPsOI
- The Origin - Eviternity II OST (MAP30) - https://www.youtube.com/watch?v=n1C2Qp4GIss
Swift
- Animations by Sentinel
- Modeling and rigging by FORCED_REASSEMBLY
- Texturing by Hyperinvox
- Code by viliger
- Majority of sounds come from RoRR.
- Dragon Wing Flap - https://pixabay.com/sound-effects/dragon-wing-flap-81642/
- Fast Body Fall Impact - https://pixabay.com/ru/sound-effects/fast-body-fall-impact-352725/
- stone on stone - https://pixabay.com/ru/sound-effects/stone-on-stone-62692/
- Car interior sound - https://pixabay.com/sound-effects/car-interior-sound-246025/
- Wind Sound - https://pixabay.com/sound-effects/wind-sound-301491/
Sand Crab
- Modeling, rigging, texturing and animations by Hyperinvox
- Additional animation and additional code by FORCED_REASSEMBLY
- Code by viliger
- Majority of sounds come from RoRR, WoW and Starstorm
- Heavy Bubbles - https://pixabay.com/sound-effects/heavy-bubbles-35889/
- 071695_bubble bounce.wav - https://pixabay.com/sound-effects/071695-bubble-bouncewav-88131/
- Boiling Water - https://pixabay.com/sound-effects/boiling-water-69115/
- Boiling Water - https://pixabay.com/sound-effects/boiling-water-61271/
- woosh - https://pixabay.com/sound-effects/woosh-260275/
- Shaking a powder bottle - https://pixabay.com/sound-effects/shaking-a-powder-bottle-281274/
- Pincer - https://pixabay.com/sound-effects/pincer-107960/
Special thanks to
- Moffein - balance and design help
- rob - the fun guy
- TheTimesweeper - explaining how to make landing animation work
- Hyperinvox - new and shiny banner
- /vm/ - telling me to fix my (viliger's) shit.
- Translations:
If you would like to support us, you can do it here.