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BPP_Team-BPP-1.3.3 icon

BPP

Adds a countless amount of creative cards to e n h a n c e your ROUNDS experience (46 cards) Made by Binary, Penial, and Porty (omg, look, it's the acronym!)

Date uploaded 2 years ago
Version 1.3.3
Download link BPP_Team-BPP-1.3.3.zip
Downloads 3583
Dependency string BPP_Team-BPP-1.3.3

This mod requires the following mods to function

BepInEx-BepInExPack_ROUNDS-5.4.1100 icon
BepInEx-BepInExPack_ROUNDS

BepInEx pack for ROUNDS. Preconfigured and ready to use.

Preferred version: 5.4.1100
Pykess-PlayerJumpPatch-0.0.2 icon
Pykess-PlayerJumpPatch

Patches the erroneous PlayerJump.Jump function in the base game

Preferred version: 0.0.2
Pykess-GunUnblockablePatch-0.0.0 icon
Pykess-GunUnblockablePatch

Patches erroneous logic in the base game that causes the unblockable property of guns to not work.

Preferred version: 0.0.0
Pykess-CardChoiceSpawnUniqueCardPatch-0.1.7 icon
Pykess-CardChoiceSpawnUniqueCardPatch

Patches erroneous logic in the base game CardChoice method SpawnUniqueCard

Preferred version: 0.1.7
willuwontu-BlockForcePatch-1.0.1 icon
willuwontu-BlockForcePatch

Fixes issues with some block stats not working properly.

Preferred version: 1.0.1
willis81808-UnboundLib-2.10.1 icon
willis81808-UnboundLib

This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.

Preferred version: 2.10.1
willuwontu-RespawnPatch-1.0.6 icon
willuwontu-RespawnPatch

Fixes issues with players getting less respawns than they should.

Preferred version: 1.0.6
Pykess-ModdingUtils-0.2.7 icon
Pykess-ModdingUtils

Utilities aimed at making modding easier and more accessible

Preferred version: 0.2.7
Root-Classes_Manager_Reborn-1.2.3 icon
Root-Classes_Manager_Reborn

A recreation of the original Classes Manager, with added features.

Preferred version: 1.2.3

README

BPPReadmeGIF

Yo, download are maps too!

Adds a countless amount of creative cards to e n h a n c e your ROUNDS experience (46 cards) Made by Binary, Penial, and Porty (omg, look, it's the acronym!)

Constantly being updates with new content, balance tweaks, and bug fixes. Expect issues to arise, but also expect them to be fixed in a timely matter.

Contact BinaryAssault#8863 on Discord with feedback or bug reports/concerns.


Common Cards

Bank Shot : Bullets will bounce off of surfaces, opening up many trickshot possibilities.

Blue Pill : Increases your max health while decreasing your movement speed and damage.

Butt Stock : Increases your weapons stability, while reducing your mobility.

Dash : Dashes you towards your crosshair when you block.

Double Shot : Shoots an extra bullet when you fire your gun.

Green Pill : Increases your movement speed while decreasing your max health and damage.

Ground Pound : Dashes you downwards when you block, making you extremely sus.

Makeshift Full Auto : Greatly increases fire rate, if you are willing to suffer the consequences.

Munitions Pack : haha ammo go brrrrrrrrrrrrrrr!

Nailgun : Turns your weapon into a nailgun. Very weak, but shoots pretty fast.

No Scope : Ballista > DSR 50. fight me bro (this is a Black Ops 2 reference.)

Old Fashioned : Bullets that deal more damage, and cause more knockback, while making your weapon fire slower.

Overly Confident : Increases your block cooldown for increased mobility.

Overly Defensive : Decreases your mobility for a decreased block cooldown.

Rapid Fire : Increases your weapons rate of fire.

Red Pill : Increases your damage while decreasing your movement speed and your max health.

Rigged Slippers : These slippers that you found on the black market help you jump very high.

Sparatic : Gives a random amount of dashing force, which will dash you towards your crosshair.

Speed Tape : Decreases your reload speed and increases your attack speed.

Steel Ammunition : While the bullets travel faster, they still arch downwards, requiring skill to use properly.

Surgical Kit : A very shady medical kit that somehow still works. Gives you an extra life.

Swift Reactions : Dashes you upwards when you block, allowing for a swift escape.

Tactical Gloves : Increases your fire rate and decreases your bullet gravity.

Trusty Pan : This world-famous pan can block anything that may be in your way, sometimes, maybe...

Weights : Heavier bullets that arch harder, but deal more damage.


Uncommon Cards

Accelerated Back Hopping : I'm a movement player Louis! Dashes you in the oppisite direction of your crosshair when you block.

Atomic Ammunition : Slower bullets that deal more damage depending on how much they have travelled and slow their targets.

Big Bang : A devistating damage boost, while sacrificing your attack speed.

Blood Ammunition : Bullets that take health from others, and it's red so that's pretty cool!

Coilgun : Turns your weapon into a 5 round burst.

Condensed Ammunition : Bullets will have no spread, but will travel slower and will be heavier.

Designated Marksman Rifle : Turns your weapon into a semi-auto rifle that can consistently hit targets from a distance.

Extended Magazine : Doubles your current ammo count.

Gamer Ammunition : Bullets infused with caffine and rainbow GFUEL to crush your opponents with.

High Power Scope : High magnification sight that makes targets easier to hit at longer ranges.

P90 : Turns your weapon into a inaccurate, high fire rate bullet hose.

Pump Action : Shoot, slam, and repeat.

Splatter : Shoots 10 bullets when you fire your gun, pretty excessive but you can handle it.


Rare Cards

AA-12 : Turns your weapon into a devestating, full auto shotgun that can chew through health.

Black Tar Heroin : Absolutely NOTHING could go wrong, right?

Dash MK2 : Dashes you towards your crosshair with great strength when you block.

Intervention : Turns your weapon into a high-caliber sniper rifle.

Inversion : Now you can fly, kinda.

Minigun : Turns your weapon into a belt-fed machine gun with devestating fire rate.

Nuclear : Welcome to the end game...

Trusty Pan Ultra Super XL : 30 day satisfaction guarantee, we did not copy down your social security number when you ordered it.



Patch Notes

Version 1.3.3

Small hotfix, adjusting the README and changing the rarity of some cards.


Version 1.3.2

New Card: Inversion

Even more card art adjustments.


Version 1.3.1

New stuff, yay :)

New Card: Rigged Slippers

New Card: Steel Ammunition

New Card: Surgical Kit

More changes to card art.

A small amount of balancing.


Version 1.3.0

Every single card in BPP now has card art, and a decent chunk of those are animated as well. Some cards we're reworked and some older art was also updated.

New Card: Intervention

Bug fix for the nailgun cards attack speed.


Version 1.2.5

We have added some more card art, while animating some old card art as well.

Did a little bit of balancing too.


Version 1.2.4

Reworked all card art to be more colorful, we are also in the process of animating a lot of them.

Some more balancing is included as well.


Version 1.2.3

More balance tweaks, and bug fixes.

23/41 Cards now have card art, it is very barebones and does not look very good right now, but I will make them better with time :)


Version 1.2.2

More balance tweaks, and bug fixes.

Added the base for card art, will probably be a thing when we have the time to do it.

Literally one peice of card art for the AA-12 card

14 other placeholder card arts (they are extremely tiny and I gotta fix that some other time)


Version 1.2.1

Some balance tweaks, and spelling errors being fixed.


Version 1.2.0

We have officially split up BPP into two seperate mods, "BPP", and "BPP-Maps." This will make it easier to play with specific content from are pack.

New Card: AA-12 Shotgun

New Card: Coilgun

New Card: Ground Pound

New Card: Gamer Ammunition

New Card: Nailgun

New Card: P90

New Card: Pump Action

New Card: Old Fashioned

New Card: Speed Tape

New Card: Splatter

New Card: Tactical Gloves

More balancing and bug fixes, as usual.


Version 1.1.2

Mainly bug fixes, a little bit of balancing as well.


Version 1.1.1

Hello again, we decided that some maps needed to go, mainly ones with weird layouts. These were some of are first maps and they definently did not play well. To fill in the removal of them, we created 2 more, but expect more soon™. And as usual, we made some minor balance tweaks, and a small amonunt of bug fixes.

Removed Map: Dominos

Removed Map: Hills

Removed Map: Labs

Removed Map: Phone

Removed Map: Table

Removed Map: Tunnel

Added Map: Flicker

Added Map: Pickle (the name was Portys idea, it does not have anything to do with pickles sadly.)

New Card: Trusty Pan Ultra Super XL

More balancing and bug fixes, as usual.


Version 1.1.0

We did some more stuff, mainly new content and more balancing, which I think is pretty cool.

Readdded most of the removed cards, with new balancing

New Card: Double Shot

New Card: Condensed Shot

New Map: Blocksaw

New Map: Switch

More balancing and bug fixes, should be fine now, hopefully...


Version 1.0.1

Yo, I (Penial) caught COVID shortly after we released the mod, and very quickly started recieving feedback. I am now feeling fine and have adjusted many things. There are no new cards or maps, but I have fixed many bugs and made various balance tweaks. I also want to thank Willuwontu for the information about card stats and for their pull requests.

Removed Card: Avid Venter

Removed Card: Big Bang

Removed Card: Intervention

Removed Card: Nuclear

Removed Card: Trusty Pan

Balanced almost every card to be more in-line with other popular packs and vanilla cards, it's not in the best state but it's much better now.


Version 1.0.0

Initial release.


Version 0.3.5 - 0.3.6

Old beta releases, not really important.



Credits

BinaryAssault (Custom Cards, Mod Setup) (Steam) (BinaryAssault#8863 on Discord)

Penial (Custom Cards, Custom Maps, Card Art) (Steam) (YouTube) (Twitch)

Porty (Custom Cards, Custom Maps "all the good ones are his") (Steam) (YouTube) (Portator#6582 on Discord)


Source Code

Our source code is HERE, and will always be open for anyone to view, use it to help with your own mods!)