Anttus Modpack for the Bois
modpack for the bois
Last updated | 8 months ago |
Total downloads | 5642 |
Total rating | 0 |
Categories | Client-side Custom Cards Gameplay Utilities Modpacks Patch Custom Maps Gamemodes |
Dependency string | WellRounded-Anttus_Modpack_for_the_Bois-1.0.2 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_ROUNDS
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Preferred version: 5.4.1901willis81808-UnboundLib
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Preferred version: 3.2.13willuwontu-AttackLevelPatch
Fixes issues with attack level components killing themselves.
Preferred version: 0.0.0Pykess-TemporaryStatsPatch
Patches erroneous logic in the base game regarding temporary stat effects.
Preferred version: 0.0.2Senyksia-ResetAttackCooldownPatch
Fixes a bug that causes attack-cooldown to persist between rounds, points, and death.
Preferred version: 1.0.1willuwontu-RespawnPatch
Fixes issues with players getting less respawns than they should.
Preferred version: 1.0.6willuwontu-BlockForcePatch
Fixes issues with some block stats not working properly.
Preferred version: 1.0.1RoundsModding-Grow_Patch
Fixes a major bug in the vanilla game which causes Grow's power to depend on framerate.
Preferred version: 0.0.0Pykess-DemonicPactPatch
Fixes a bug in the base game that causes Demonic Pact to break certain cards after a rematch.
Preferred version: 0.0.0Pykess-GunUnblockablePatch
Patches erroneous logic in the base game that causes the unblockable property of guns to not work.
Preferred version: 0.0.0Pykess-PlayerJumpPatch
Patches the erroneous PlayerJump.Jump function in the base game
Preferred version: 0.0.2Pykess-LegRaycastersPatch
Patches erroneous logic in the base game that causes physics issues for small players
Preferred version: 0.0.0Pykess-ModdingUtils
Utilities aimed at making modding easier and more accessible
Preferred version: 0.4.8Root-CardThemeLib
A utility library for adding custom card themes to the game.
Preferred version: 1.1.7RoundsModding-Performance_Improvements
Lots of options to improve performance and stability
Preferred version: 0.2.0Pykess-CardChoiceSpawnUniqueCardPatch
Patches erroneous logic in the base game CardChoice method SpawnUniqueCard
Preferred version: 0.1.10Root-Classes_Manager_Reborn
A recreation of the original Classes Manager, with added features.
Preferred version: 1.5.4willuwontu-StopShootingYoureDead
A patch to fix bursts and blocking persisting between rounds.
Preferred version: 0.0.0BossSloth-StickFightMaps
Adds the levels/maps of the game Stick Fight: The Game
Preferred version: 0.3.3Ascyst-SetRounds
Set the amount of rounds you want to play per game, as well as the point per round. Set using Mod Options
Preferred version: 1.2.4Root-GunProjectileSizePatch
Patches the game so that Gun.ProjectileSize actualy works
Preferred version: 1.1.2Pykess-PlayerCustomizationUtilities
Utilities for adding custom cosmetic items.
Preferred version: 1.0.1Sfinford-ProjectileChargePatch
Makes gun.useCharge and related functions actually work
Preferred version: 0.0.1RoundsModdingCommunity-LobbyImprovements
Adds several quality of life improvements to online lobbies.
Preferred version: 1.1.0Pykess-Deck_Customization
Fully adjustable card rarities as well as accessibility options and stats for nerds
Preferred version: 0.2.8Pykess-Pick_N_Cards
Pick more cards! (In a way compatible with other mods!)
Preferred version: 0.2.6Pykess-RayHitReflectPatch
Patches a bug in the vanilla game regarding bullet bounces.
Preferred version: 0.0.0BossSloth-ExtraMapObjects
Adds a variety of extra things to the MapsExtended
Preferred version: 1.1.0Sfinford-Tesseract
Adds essential multiplayer functionalities, patches a variety of bugs, and improves performance.
Preferred version: 1.8.1Sfinford-SCME
Sfinford's card and map expansion. Adds 202 cards and 118 maps.
Preferred version: 3.1.1woukie-MapImageObjects
Adds the image map object that gets images from the web.
Preferred version: 1.2.3CrazyMan-ToggleEffectsMod
Switch of some effects, for a more comfortable game with mods for a large number of cards
Preferred version: 1.1.3ChaosCrew-ChaosCrew_MapPack
Adds 15 maps that support up to 8 players. Made by me and my friends for our own play, but you can use them if you want. UPDATE: Added 1 new map by my friend, updated 2 maps, removed a 'certain' map.
Preferred version: 1.2.1Root-NullManager
Utillity mod for handling the logic of the NULL system from Root-Cards
Preferred version: 1.2.1Root-Root_Cards
A collection of cards made by Lilith and Tess, from the system known as Root
Preferred version: 1.6.1Roundbois-Moots_Mappak
A collaborative collection of maps made by a few bois messing aRounds
Preferred version: 1.1.5willuwontu-WillsWackyMapObjectsEditor
Adds some map objects to the map editor.
Preferred version: 1.2.4SmashTeam-SuperRoundsBros
Love Smash Bros? So do we, so here are some maps to destroy friendships over
Preferred version: 1.1.5LMS_Teams-LMSMaps
Adds 18 Unique, well-built maps to the game crafted to withstand heavy modded gameplay! Now supports up to 16 players.Feel free to contact me on discord at Bionic_Jawz#9345
Preferred version: 1.0.7Root-DefaultConfigs
A mod to allow modpack makers to set default configs setting for their pack.
Preferred version: 0.0.1README
It's just a collection of mods for me and my friends. Try it if you want.