TCRW modpack
Selfmade modpack. Still trying out, and looking for bugs to fix, but it can be fun :3
Last updated | 2 years ago |
Total downloads | 1132 |
Total rating | 0 |
Categories | Modpacks |
Dependency string | tcrw-TCRW_modpack-1.2.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
Dynamite-BigBang_Maps
A few maps that I made. I tried to stay closer to the game's existing map style, but who knows. Currently 6 maps.
Preferred version: 1.0.1BepInEx-BepInExPack_ROUNDS
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Preferred version: 5.4.1900FallingMods-WhyInGodsName
10 custom maps that I made to try with my friends, feel free to try them out. More coming soon! Map idea help from Dylan.
Preferred version: 1.6.0Senyksia-ResetAttackCooldownPatch
Fixes a bug that causes attack-cooldown to persist between rounds, points, and death.
Preferred version: 1.0.1willis81808-UnboundLib
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Preferred version: 3.2.1Pykess-Deck_Customization
Fully adjustable card rarities as well as accessibility options and stats for nerds
Preferred version: 0.2.3BossSloth-ExtraMapObjects
Adds a variety of extra things to the MapsExtended
Preferred version: 1.1.0The_Duccs-Pens_Maps
Maps made to make running around shooting people a little more interesting, without getting too absurd. Currently 14 maps. Descriptions of maps in changelog as they are added/updated
Preferred version: 1.2.1Penial-Infoholic
A ROUNDS mod that shows you the most important stats at all times! Created by Penial.
Preferred version: 1.1.0RS_Mind-RSCards
Cards for ROUNDS focused on adding variety with vanilla stats
Preferred version: 1.3.2Root-CardThemeLib
A utility library for adding custom card themes to the game.
Preferred version: 1.1.1RoundsModding-Performance_Improvements
Lots of options to improve performance and stability
Preferred version: 0.1.1Pykess-ModdingUtils
Utilities aimed at making modding easier and more accessible
Preferred version: 0.3.8Pykess-CardChoiceSpawnUniqueCardPatch
Patches erroneous logic in the base game CardChoice method SpawnUniqueCard
Preferred version: 0.1.8Pykess-PlayerJumpPatch
Patches the erroneous PlayerJump.Jump function in the base game
Preferred version: 0.0.2Pykess-LegRaycastersPatch
Patches erroneous logic in the base game that causes physics issues for small players
Preferred version: 0.0.0Pykess-Toggle_Friendly_Fire
Options to toggle friendly fire and self damage. Commissioned by Zenith
Preferred version: 0.0.0Pykess-GunUnblockablePatch
Patches erroneous logic in the base game that causes the unblockable property of guns to not work.
Preferred version: 0.0.0Root-GunProjectileSizePatch
Patches the game so that Gun.ProjectileSize actualy works
Preferred version: 1.1.2willuwontu-RespawnPatch
Fixes issues with players getting less respawns than they should.
Preferred version: 1.0.6BudsCards-BudsCards
Currently adds 19 high quality, balanced cards with fully animated icons.
Preferred version: 1.1.4willuwontu-BlockForcePatch
Fixes issues with some block stats not working properly.
Preferred version: 1.0.1Pykess-DemonicPactPatch
Fixes a bug in the base game that causes Demonic Pact to break certain cards after a rematch.
Preferred version: 0.0.0Pykess-RayHitReflectPatch
Patches a bug in the vanilla game regarding bullet bounces.
Preferred version: 0.0.0Pykess-TemporaryStatsPatch
Patches erroneous logic in the base game regarding temporary stat effects.
Preferred version: 0.0.1README
DON'T READ ME!!