Decompiled source of Bucket Equipper v1.0.4

Mods/BucketEquipper.dll

Decompiled 4 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BucketEquipper;
using HarmonyLib;
using Il2CppSystem.Collections.Generic;
using MelonLoader;
using RUMBLE.Environment.Minigames;
using RUMBLE.Managers;
using RUMBLE.Players;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(BucketEquipperClass), "Equips THE Bucket", "1.0.2", "UlvakSkillz", null)]
[assembly: MelonGame("Buckethead Entertainment", "RUMBLE")]
[assembly: AssemblyTitle("BucketEquipper")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BucketEquipper")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("0d7d5f50-aa49-4c95-9903-67cc97c373c4")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace BucketEquipper;

[HarmonyPatch(typeof(ParkMinigame), "OnMiniGameEnded")]
public static class Patch
{
	private static void Postfix()
	{
		//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d2: Invalid comparison between Unknown and I4
		PlayerManager component = GameObject.Find("Game Instance/Initializable/PlayerManager").gameObject.GetComponent<PlayerManager>();
		PlayerController controller = component.localPlayer.Controller;
		bool flag = false;
		bool flag2 = false;
		if (File.Exists("UserData\\BucketEquipper\\Settings.txt"))
		{
			try
			{
				string[] array = File.ReadAllLines("UserData\\BucketEquipper\\Settings.txt");
				flag = ((array[1].ToLower() == "true") ? true : false);
				flag2 = ((array[3].ToLower() == "true") ? true : false);
			}
			catch
			{
				MelonLogger.Error("Error Reading Settings File");
			}
		}
		else
		{
			flag = true;
			flag2 = true;
		}
		try
		{
			Enumerator<Player> enumerator = component.AllPlayers.GetEnumerator();
			while (enumerator.MoveNext())
			{
				Player current = enumerator.Current;
				if ((int)current.Controller.controllerType == 1)
				{
					if (flag)
					{
						((Component)((Component)current.Controller).gameObject.transform.GetChild(6).GetChild(0)).gameObject.SetActive(true);
					}
				}
				else if (flag2)
				{
					((Component)((Component)current.Controller).gameObject.transform.GetChild(7).GetChild(0)).gameObject.SetActive(true);
				}
			}
		}
		catch
		{
		}
	}
}
public class BucketEquipperClass : MelonMod
{
	private string settingsFile = "UserData\\BucketEquipper\\Settings.txt";

	private string currentScene = "";

	private bool gymInitRan = false;

	private bool sceneChanged = false;

	public PlayerManager playerManager;

	private int playerCount;

	private bool showForSelf;

	private bool showForOthers;

	public BucketEquipperClass _bucketEquipperClass;

	public override void OnLateInitializeMelon()
	{
		((MelonBase)this).OnLateInitializeMelon();
		_bucketEquipperClass = this;
		if (File.Exists(settingsFile))
		{
			try
			{
				string[] array = File.ReadAllLines(settingsFile);
				if (array[1].ToLower() == "true")
				{
					showForSelf = true;
				}
				else
				{
					showForSelf = false;
				}
				if (array[3].ToLower() == "true")
				{
					showForOthers = true;
				}
				else
				{
					showForOthers = false;
				}
				MelonLogger.Msg("Settings Loaded | Self: " + showForSelf + " | Others: " + showForOthers);
				return;
			}
			catch
			{
				MelonLogger.Error("Error Reading Settings File");
				return;
			}
		}
		showForSelf = true;
		showForOthers = true;
	}

	public override void OnUpdate()
	{
		((MelonBase)this).OnUpdate();
		if (sceneChanged)
		{
			if (currentScene == "Gym" && !gymInitRan)
			{
				try
				{
					playerManager = GameObject.Find("Game Instance/Initializable/PlayerManager").gameObject.GetComponent<PlayerManager>();
					gymInitRan = true;
				}
				catch (Exception ex)
				{
					MelonLogger.Error(ex.Message);
					return;
				}
			}
			if (gymInitRan)
			{
				equipBuckets();
			}
			sceneChanged = false;
		}
		else if (currentScene != "" && currentScene != "Loader" && playerCount != playerManager.AllPlayers.Count)
		{
			equipBuckets();
		}
	}

	private void equipBuckets()
	{
		//IL_0029: Unknown result type (might be due to invalid IL or missing references)
		//IL_002f: Invalid comparison between Unknown and I4
		try
		{
			int num = 0;
			Enumerator<Player> enumerator = playerManager.AllPlayers.GetEnumerator();
			while (enumerator.MoveNext())
			{
				Player current = enumerator.Current;
				if ((int)current.Controller.controllerType == 1)
				{
					if (showForSelf)
					{
						((Component)((Component)current.Controller).gameObject.transform.GetChild(6).GetChild(0)).gameObject.SetActive(true);
					}
				}
				else if (showForOthers)
				{
					((Component)((Component)current.Controller).gameObject.transform.GetChild(7).GetChild(0)).gameObject.SetActive(true);
				}
				playerCount = num;
				num++;
			}
		}
		catch
		{
		}
	}

	public override void OnSceneWasLoaded(int buildIndex, string sceneName)
	{
		((MelonMod)this).OnSceneWasLoaded(buildIndex, sceneName);
		currentScene = sceneName;
		sceneChanged = true;
	}
}