Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
A Schedule One Mono / Il2Cpp Cross Compatibility Layer
Last updated: 2 months ago
MLVScan is a security-focused MelonLoader plugin designed to detect and disable potentially malicious mods before they can harm your system.
Last updated: a month ago
Stan's legal weapons is a simple mod that adds a shop interface to the Arms Dealer, so that you don't need to navigate through the endless dialogue menus to buy 1 item at a time.
Last updated: a month ago
Allows you to choose the location you meet your customers.
Last updated: 2 months ago
Lets you play your own MP4 and Youtube videos on the TV and Signs.
Last updated: 2 months ago
A bank app with a custom UI that replicates ATM functions anywhere. Withdraw and deposit on the go--no physical ATM required!
Last updated: 2 months ago
Manage employees remotely using a phone-based NPC. Assign shared beds, set custom idle points with F4, recruit staff, pay wages, and access briefcases from anywhere. Stable, persistent, and built for smoother crew management.
Last updated: 2 months ago
Adds late-game delivery quests to Schedule I. Players receive high-reward tasks to deliver bricks of specific product strains within a set time limit. Rewards scale based on product value and quantity, with random bonus multipliers for variety.
Last updated: 2 months ago
Expands and customizes storage capacities in Schedule I.
Last updated: 2 months ago
BetterFiends revamps the fiending system in Schedule I. NPCs may become fiends after using your product, depending on addiction and potency. They'll demand that exact drug—and if you refuse or give the wrong one, they'll attack or even call the cops.
Last updated: 2 months ago
The P For Product Mod enhances your gameplay experience in Schedule One by adding a simple yet highly functional feature: a keybind to toggle the Product Manager app on your in-game phone.
Last updated: 2 months ago
Section 97 is a mod that adds the ability to rob stores using handguns and revolvers, Shoplift, Smash N Grab and mugging! It has various different types of robberies planned for its road map. (Section 97 is the armed robbery penal code in Australia)
Last updated: 2 months ago
Quality of Life improvements to the Counter-offer popup. Only products that are listed get displayed when changing product. The sell price automatically updates when a different product is selected or the quantity is changed.
Last updated: 2 months ago
Adds two upgraded trash cans and a pro-level grabber to the Hardware Store in Schedule I. Fully customizable and multiplayer compatible.
Last updated: 3 days ago
Fixes Schedule I's main menu! Get a true "Continue" button (loads last session), a clear "Load Game" button, corrected UI, and smoother loading. No more deceptive "Continue" or redundant scene loads. Just a straightforward menu.
Last updated: 5 days ago
MoreClothing adds a collection of new wearable items to the Schedule I clothing shop — from fast food uniforms to hazmat suits and police gear.
Last updated: a week ago
Adds a sleek, full-width XP bar to the HUD in Schedule I, showing your current rank, tier, and progress toward the next level — all with clean, minimal UI styling.
Last updated: 3 weeks ago
A MelonLoader mod for Schedule I that enables "true" auto-jumping/bunny-hopping.
Last updated: 3 weeks ago
Custom labels for immersive storage and station organization.
Last updated: 3 weeks ago
Allows you to interact with NPCs from any direction instead of only when standing in front of them. Removes the need to reposition just to talk.
Last updated: 3 weeks ago
Allows seamless swapping between the il2cpp and mono backends. Can be used to install the mono and Il2Cpp version of a mod seamlessly
Last updated: a month ago
Compteur FPS hautement configurable pour Schedule I
Last updated: a month ago
A Basic Teleport Menu for game version IL2CPP
Last updated: a month ago