Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate-beta"
All mods
A simple mod for Schedule I using MelonLoader that lets you customize the key used to open the in-game console.
Last updated: 6 hours ago
A simple QOL mod that adds a backpack, and raises ATM & Item Stack limits, using ScheduleLua.
Last updated: 11 hours ago
A work-in-progress Lua modding framework for Schedule 1
Last updated: 12 hours ago
Customers demand you match at least one of their preferred effects. They also expect you to be high, or your deal gets a 30% penalty completion chance. You'll have to plan out your strains and dealers and customers more carefully!
Last updated: 16 hours ago
Lightweight casino overhaul by Sosa. Alternate-mono only.
Last updated: 17 hours ago
Updates the value of bricks and jars to reflect their capacity
Last updated: 21 hours ago
A quick and dirty fix for the loading docks (bays) to make them automatable with the management clipboard
Last updated: 21 hours ago
Make sure to use Melon loader in order to load this mod. Once installed, it ensures customers will request from you daily. Relationship dynamics still apply!!
Last updated: a day ago
BetterFiends revamps the fiending system in Schedule I. NPCs may become fiends after using your product, depending on addiction and potency. They'll demand that exact drug—and if you refuse or give the wrong one, they'll attack or even call the cops.
Last updated: a day ago
Lets you play your own MP4 and Youtube videos on the TV.
Last updated: a day ago
Experience the average North American police force here in Hyland Point!
Last updated: a day ago
All sales are increased by 5% per quality level above desired.
Last updated: 2 days ago
A mod that adds more things to the game schedule 1
Last updated: 2 days ago
Your customers need more... and more.... AND MORE!!! HELP ME BRO YOU GOT SOME MORE??!!
Last updated: 3 days ago
Tired of lazy workers? Me too. Chemists and Botanists get supplies from each station's supply shelf.
Last updated: 3 days ago
Section 97 is a mod that adds the ability to rob stores using handguns and revolvers, Shoplift, Smash N Grab and mugging! It has various different types of robberies planned for its road map. (Section 97 is the armed robbery penal code in Australia)
Last updated: 3 days ago
Let's you tweak various things about the game
Last updated: 3 days ago
Makes it so you no longer drop items while rapidly moving during multi-dragging
Last updated: 3 days ago
Enables the crosshair while using ranged weapons
Last updated: 3 days ago
Adds late-game delivery quests to Schedule I. Players receive high-reward tasks to deliver bricks of specific product strains within a set time limit. Rewards scale based on product value and quantity, with random bonus multipliers for variety.
Last updated: 3 days ago
Customize XP rewards in Schedule I by editing a simple JSON file
Last updated: 3 days ago
Adding/Removing item stack in shops and delivery app (only consumable)
Last updated: 4 days ago