Mods that depend on MelonLoader

 1688
0 
SkillTree Mono
Create a Skilltree system in Schedule I
Last updated: a week ago
 1893
0 
S1FuelMod Il2Cpp
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: 2 weeks ago
 1366
0 
S1FuelMod Mono
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: 2 weeks ago
 5661
1 
AutoRestockMono
If you're tired of spending all your time restocking shelves and stations, this mod will automatically restock empty slots for you and charge your cash balance or bank account. Configurable through any mod management mod (phone app, etc).
Last updated: 2 weeks ago
 3901
0 
AutoRestockIL2CPP
If you're tired of spending all your time restocking shelves and stations, this mod will automatically restock empty slots for you and charge your cash balance or bank account. Configurable through any mod management mod (phone app, etc).
Last updated: 2 weeks ago
 7751
0 
ProduceMoreMono
Configure station speed, employee work animation speed, stack limits, and more.
Last updated: 2 weeks ago
 5596
1 
ProduceMoreIL2CPP
Configure station speed, employee work animation speed, stack limits, and more.
Last updated: 2 weeks ago
 2246
1 
HonestMainMenu
Fixes Schedule I's main menu! Get a true "Continue" button (loads last session), a clear "Load Game" button, corrected UI, and smoother loading. No more deceptive "Continue" or redundant scene loads. Just a straightforward menu.
Last updated: 2 weeks ago
 314
0 
Overpass Openner
A mod which give access to Overpass.
Last updated: 2 weeks ago
 27165
6 
S1API Forked
S1API is an open source collaboration project to help standardize Schedule One modding processes.The goal is to provide a standard place for common functionalities so you can focus on making content versus reverse engineering the game.
Last updated: 2 weeks ago
 4258
1 
BunnyHopper
A MelonLoader mod for Schedule I that enables "true" auto-jumping/bunny-hopping.
Last updated: 2 weeks ago
 504
0 
Maxwell
Adds Maxwell the cat
Last updated: 2 weeks ago
 360
1 
MoreRealisticSleeping
Enhances sleeping mechanics with forced sleep, positive/negative post-sleep effects, and customizable settings. Includes Arrested and Murdered events when sleeping outside your properties.
Last updated: 2 weeks ago
 991
1 
MoreRealisticLaundering
Enhances money laundering mechanics with customizable business settings, a custom phone app for in-game management, and configurable prices for properties/vehicles/skateboards.
Last updated: 2 weeks ago
 537
1 
DeliveryFix
A MelonLoader mod for Schedule 1 (v0.4.2f9) that removes properties without loading docks from the Deliveries App dropdown, preventing users from selecting invalid delivery destinations.
Last updated: 2 weeks ago
 662
2 
S1MAPI
S1MAPI is a mapping and construction library for Schedule 1 mods. Create procedural meshes, build structures, and load GLTF assets without depending on game assemblies.
Last updated: 2 weeks ago
 759
1 
SprayPaintableVeeper
Adds paintable graffiti panels to the Veeper van (sides, hood, rear, roof) with save/load and multiplayer sync. Now with less lag.
Last updated: 2 weeks ago
 619
2 
UnlimitedGraffitiUpdated
Restores the unlimited spray cap to Schedule I graffiti - Fork of UnlimitedGraffiti by GuysWeForgotDre for version v0.4.2
Last updated: 2 weeks ago
 581
2 
AdjustHandRotations
This mod rotates (the items in) your hand to make them point straight. Works on vanilla items, random modded items do not seem to rotate. Why? I have no idea! At least the vanilla items are 'usable' on quest 2 now...
Last updated: 2 weeks ago
 2260
2 
More Workers Mono
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 weeks ago
 2019
1 
More Workers IL2Cpp
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 weeks ago
 15576
6 
MoreItemsInDevTools
Adds more user-definable items to list of items spawned by dev tools cheat
Last updated: 2 weeks ago
 780
0 
MoreStations
Increase station assignment limits for janitor, botanist, chemist, and handler (default 60).
Last updated: 2 weeks ago
 1119
0 
TunedSupercar
Adds a tuned Supercar to the dealership - 40% faster, tighter handling, bright purple, $100k
Last updated: 2 weeks ago