Load big cities in about a third of the time: an 8x8 city went from 3:38 to 1:16. New cities generate faster, saves load faster, and the city settles sooner. Same city, far less waiting.
Fixed: after the first load of a city, opening some doors did not draw the room behind them (missing walls, a black or empty space). The remembered room data now keeps everything the game uses when a door opens. Your first load of each city after updating builds this data again, so it takes as long as a first load.
1.1.0
The city settles sooner after you arrive: on an 8x8 city, smooth play starts about 35 seconds earlier and the longest freeze right after arriving dropped from 27 to 20 seconds. New cities also run smoothly about a minute sooner after generating.
New setting Fixes / RememberRepeatChecks, on by default.
The README now explains what to expect from generating a new city, with very large city numbers.
1.0.0
First release. City loads, saves and new city generation all take less time, and the bigger the city, the more you save.
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