Mods uploaded by Sm3gm
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1-20 of 24 results
Rooms no longer look empty: furniture the game spawned but never showed (beds, counters, cameras, ATMs) appears as soon as you are near it.
Skip the payphone chases, intro meet-ups and hidden-briefcase hunts on sidejobs. Extra listing facts, a camera on Tail jobs, an optional cheat sticky, also for murder cases. The investigation stays.
Fixes speech bubbles that show up as an empty box. The words were there all along, just see-through. Works for vanilla lines and lines from other mods.
When a case objective names a place or a phone, it goes on the case board as a clickable pin, ready for autotravel or dialing. Works on murder cases and sidejobs.
Repairs broken Control Rooms and adds the missing ones in City Hall and townhouses: Micro Cruncher, blueprints, every resident filed, and a staffed Security Guard login. Works on new cities and existing saves.
Pass time anywhere, even standing: raise your watch and hold still. Skip to your alarm or an hour at a time, with a clock showing where it's heading. Wakes you for calls, knocks, murders and the cold.
Evict the tenants of any apartment from Quick Menu or with Alt+Y and put it straight up for sale. Evictions persist across saves, and you keep the old tenants' furniture when you buy.
Every new city gets a Sync Clinic, a pawn shop and all three black market shops, even 2x2 cities, with more as the city grows. Every city keeps its City Hall, hotel and diner too.
Notes, letters and documents open in the game's clear text font instead of messy handwriting. The Aa button still switches back.
The citizen file popup now says what was added, not just that something was: "New in file: address, work hours, phone number".
1-20 of 24 results