Throw Anything
Throw what you hold in your hands with one key (Alt+G by default): the item in your right hand, or the logs, planks and stones you carry. Works in multiplayer, only the thrower needs it.Throw Anything
What it does: Throws what you hold, where you look: tools, bottles, logs, stones.
How to use: Press Alt+G (you choose the key in the Mods menu).
Multiplayer: Only the thrower needs it; friends without the mod see the item fly and can pick it up.
Press Alt+G (you choose the key) to throw what you hold in your hands, where you look:
- the item in your right hand (axe, stone, bottle, anything the game lets you drop): it flies forward instead of falling at your feet, and the item you held before comes back to your hand;
- logs, planks or stones carried in your arms: thrown harder than the game's own drop, one per press or all at once.
A short message on screen confirms each throw, in the game's language. Thrown items are the game's own pickups: anyone can pick them up.
Inspired by DropItemsToFriends (Shift+G), which no longer works with the current game. This is a new mod, not a copy.
Multiplayer
Only the player who throws needs the mod. The throw goes through the game's own drop: the host spawns the item for everyone, so friends without the mod see it fly and can pick it up. A host without the mod receives a guest's throw like an ordinary drop.
Settings
Change them in the Mods menu of Mod Config Menu or in your mod manager's config editor (aznan.sotf.throwanything.cfg).
[General]Enabled: on by default; off = the key does nothing.[Throw]:ThrowKey: default G.ModifierKey: key held together with it. Default LeftAlt (Alt+G); None = the key alone.ThrowSpeed: speed of an item thrown from the right hand, in m/s. Default 12; 0 = dropped at your feet.CarriedForceMultiplier: how hard carried logs, planks and stones are thrown, times the game's drop. Default 2; 1 = the game's drop.ThrowWholeCarriedStack: one press throws everything you carry. Off by default (one per press).EquipPreviousItem: your previous item comes back to your hand after a throw. On by default.
[Texts]:ThrownMessage,NothingToThrowMessage: on-screen messages ({0}= how many). Empty = automatic, in the game's language.MessageSeconds: how long they stay. Default 2; 0 = no message.
[Debug]FullLogging: writes each step of a throw to the BepInEx log, to send with a bug report. Off by default.
Nothing runs while you do not press the key.
Contact
Contact me on X (@aznantriks) or Reddit (u/aznan-triks).
