Sons Of The Forest
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0.1.3
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Throw Anything

What it does: Throws what you hold, where you look: tools, bottles, logs, stones.
How to use: Press Alt+G (you choose the key in the Mods menu).
Multiplayer: Only the thrower needs it; friends without the mod see the item fly and can pick it up.

Press Alt+G (you choose the key) to throw what you hold in your hands, where you look:

  • the item in your right hand (axe, stone, bottle, anything the game lets you drop): it flies forward instead of falling at your feet, and the item you held before comes back to your hand;
  • logs, planks or stones carried in your arms: thrown harder than the game's own drop, one per press or all at once.

A short message on screen confirms each throw, in the game's language. Thrown items are the game's own pickups: anyone can pick them up.

Inspired by DropItemsToFriends (Shift+G), which no longer works with the current game. This is a new mod, not a copy.

Multiplayer

Only the player who throws needs the mod. The throw goes through the game's own drop: the host spawns the item for everyone, so friends without the mod see it fly and can pick it up. A host without the mod receives a guest's throw like an ordinary drop.

Settings

Change them in the Mods menu of Mod Config Menu or in your mod manager's config editor (aznan.sotf.throwanything.cfg).

  • [General] Enabled: on by default; off = the key does nothing.
  • [Throw]:
    • ThrowKey: default G.
    • ModifierKey: key held together with it. Default LeftAlt (Alt+G); None = the key alone.
    • ThrowSpeed: speed of an item thrown from the right hand, in m/s. Default 12; 0 = dropped at your feet.
    • CarriedForceMultiplier: how hard carried logs, planks and stones are thrown, times the game's drop. Default 2; 1 = the game's drop.
    • ThrowWholeCarriedStack: one press throws everything you carry. Off by default (one per press).
    • EquipPreviousItem: your previous item comes back to your hand after a throw. On by default.
  • [Texts]:
    • ThrownMessage, NothingToThrowMessage: on-screen messages ({0} = how many). Empty = automatic, in the game's language.
    • MessageSeconds: how long they stay. Default 2; 0 = no message.
  • [Debug] FullLogging: writes each step of a throw to the BepInEx log, to send with a bug report. Off by default.

Nothing runs while you do not press the key.

Contact

Contact me on X (@aznantriks) or Reddit (u/aznan-triks).

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