Decompiled source of Dryzlers Healing Over Time v1.0.1

SOTFHealingOverTime.dll

Decompiled 5 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TheForest.Utils;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SOTFHealingOverTime")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SOTFHealingOverTime")]
[assembly: AssemblyTitle("SOTFHealingOverTime")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace SOTFHealingOverTime
{
	[BepInPlugin("com.dryzler.sotf.healingovertime", "Dryzler's Healing Over Time", "1.0.1")]
	public class SOTFMod : BasePlugin
	{
		[HarmonyPatch(typeof(FirstPersonCharacter), "Update")]
		private static class FirstPersonCharacter_Update_Patch
		{
			private static DateTime lastDateTime = DateTime.Now;

			private static bool Prefix(FirstPersonCharacter __instance)
			{
				if (LocalPlayer.Vitals.IsHealing())
				{
					return true;
				}
				if ((DateTime.Now - lastDateTime).TotalSeconds >= 1.0)
				{
					lastDateTime = DateTime.Now;
					float value = MinutesMaxFullness.Value;
					float value2 = MinutesNoFullness.Value;
					float num = (value - value2) / 100f * LocalPlayer.Vitals.GetFullness() + value2;
					float num2 = LocalPlayer.Vitals.GetMaxHealth() / (num * 60f);
					float num3 = LocalPlayer.Vitals.GetHealth() + num2;
					if (num3 > LocalPlayer.Vitals.GetMaxHealth())
					{
						num3 = LocalPlayer.Vitals.GetMaxHealth();
					}
					LocalPlayer.Vitals.SetHealth(num3);
				}
				return true;
			}
		}

		private readonly Harmony harmony = new Harmony("com.dryzler.sotf.healingovertime");

		public static ConfigEntry<float> MinutesMaxFullness { get; private set; }

		public static ConfigEntry<float> MinutesNoFullness { get; private set; }

		public override void Load()
		{
			MinutesMaxFullness = ((BasePlugin)this).Config.Bind<float>("Dryzlers Healing Over Time", "100% fullness", 5f, "Minutes to heal 100% when 100% fullness");
			MinutesNoFullness = ((BasePlugin)this).Config.Bind<float>("Dryzlers Healing Over Time", "0% fullness", 20f, "Minutes to heal 100% when 0% fullness");
			harmony.PatchAll();
		}
	}
}