Every round has a chance of a random twist: low gravity, flight, one-hit kills, ice, rising lava, hurricanes, hot potato and more. Pick which can roll, or switch any on for every round. Local play only.
Nine new modifiers: Hurricane (rare), Ice Rink, Lava Rising, Hot Potato, Lights Out, Ricochet, Giants & Tiny, Earthquake and Big Heads. The big ones roll less often than the rest.
Slow Motion and Turbo pitch the game's sounds down or up (music stays as it is).
A punchier round-start banner: it slides in, pops and flashes, then docks at the top as before.
Big Heads and Giants & Tiny put every player's body back exactly as it was (no bent necks or folded limbs building up over a match).
1.0.3
New icon.
1.0.2
Weapon Rain, Fists Only and One Weapon no longer roll on maps that bring their own guns.
1.0.1
Wind blows one way for the whole round, with wind streaks on screen and every particle effect blown along.
Wind arrows point the right way and sit next to WIND.
Low gravity is lower (0.25x) and high gravity higher (2.2x).
1.0.0
First release.
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