StolenRealmModAPI
Community modding API for Stolen Realm - fluent builders for skills, enemies, quests, UI, combat events, and persistent data
| Last updated | 3 weeks ago |
| Total downloads | 39 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | StolenRealmModding-StolenRealmModAPI-0.2.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Stolen Realm Mod API
A community modding framework for Stolen Realm built on BepInEx 5 and HarmonyX.
What it provides
- Custom Skills & Actions — Fluent builders for creating skills, actions, status effects, and procedural icons
- UI Injection — Add tabs to skill trees, buttons to the action bar, custom menu panels, and tooltips
- Combat Events — Pre/post hooks for damage, healing, death, turns, and actions with modifier support
- Custom Enemies & AI — Build enemies with configurable AI, modifiers, and spawn pool injection
- Quests & Dialogue — Create quests, party events, dialogue, and roll-check encounters
- Persistence — Per-mod JSON storage, per-character data, and enhanced BepInEx config bindings
For Mod Developers
This is a dependency plugin — install it, then reference it in your own mods:
[BepInPlugin("com.yourname.mymod", "My Mod", "1.0.0")]
[BepInDependency("com.stolenrealm.modapi")]
public class MyMod : StolenRealmMod
{
protected override void OnModLoaded() { /* your code */ }
protected override void OnGameReady() { /* game is loaded */ }
}
Installation
- Install BepInEx 5.x for Stolen Realm
- Place
StolenRealmModAPI.dllinBepInEx/plugins/ - Install mods that depend on this API