using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Mirror;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using UnityEngine.Localization;
using UnityEngine.Localization.Settings;
using UnityEngine.Localization.Tables;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("BallSaboteur")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BallSaboteur")]
[assembly: AssemblyTitle("BallSaboteur")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BallSaboteur
{
[BepInPlugin("sbg.ballsaboteur", "BallSaboteur", "0.2.1")]
public sealed class Plugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(ItemCollection), "Initialize")]
private static class Patch_ItemCollection_Initialize
{
private static void Postfix(ItemCollection __instance)
{
EnsureCustomItemRegistered(__instance);
}
}
[HarmonyPatch(typeof(ItemCollection), "OnEnable")]
private static class Patch_ItemCollection_OnEnable
{
private static void Postfix(ItemCollection __instance)
{
EnsureCustomItemRegistered(__instance);
}
}
[HarmonyPatch(typeof(ItemCollection), "get_Count")]
private static class Patch_ItemCollection_Count
{
private static void Postfix(ref int __result)
{
if (customItemData != null)
{
__result++;
}
}
}
[HarmonyPatch(typeof(ItemCollection), "GetItemAtIndex")]
private static class Patch_ItemCollection_GetItemAtIndex
{
private static bool Prefix(ItemCollection __instance, int index, ref ItemData __result)
{
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Invalid comparison between Unknown and I4
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
if (customItemData == null || itemCollectionItemsField == null || itemCollectionMapField == null)
{
return true;
}
if (!(itemCollectionItemsField.GetValue(__instance) is ItemData[] array) || index < array.Length)
{
return true;
}
if (!(itemCollectionMapField.GetValue(__instance) is Dictionary<ItemType, ItemData> dictionary))
{
return true;
}
List<ItemType> list = new List<ItemType>();
foreach (KeyValuePair<ItemType, ItemData> item in dictionary)
{
if ((int)item.Key >= 1000)
{
list.Add(item.Key);
}
}
list.Sort((ItemType a, ItemType b) => ((int)a).CompareTo((int)b));
int num = index - array.Length;
if (num < 0 || num >= list.Count)
{
return true;
}
if (list[num] != CustomItemType)
{
return true;
}
__result = customItemData;
return false;
}
}
[HarmonyPatch(typeof(PlayerInventory), "GetEffectivelyEquippedItem")]
private static class Patch_PlayerInventory_GetEffectivelyEquippedItem
{
private static void Postfix(ref ItemType __result)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Invalid comparison between I4 and Unknown
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Expected I4, but got Unknown
if ((int)__result == (int)CustomItemType)
{
__result = (ItemType)(int)OrbitalLaserItemType;
}
}
}
[HarmonyPatch(typeof(PlayerInventory), "TryUseItem")]
private static class Patch_PlayerInventory_TryUseItem
{
private static bool Prefix(PlayerInventory __instance, bool isAirhornReaction, ref bool shouldEatInput, ref bool __result)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
if (isAirhornReaction)
{
return true;
}
if (InvokeInventoryGetEffectiveSlot(__instance, __instance.EquippedItemIndex).itemType != CustomItemType)
{
return true;
}
__result = TryUseCustomItem(__instance, ref shouldEatInput);
return false;
}
}
[HarmonyPatch(typeof(PlayerInventory), "OnBUpdate")]
private static class Patch_PlayerInventory_OnBUpdate
{
private static bool Prefix(PlayerInventory __instance)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
if (InvokeInventoryGetEffectiveSlot(__instance, __instance.EquippedItemIndex).itemType != CustomItemType)
{
return true;
}
UpdateCustomLockOnTargeting(__instance);
return false;
}
}
[HarmonyPatch(typeof(PlayerInventory), "UserCode_CmdActivateOrbitalLaser__Hittable__Vector3__ItemUseId")]
private static class Patch_PlayerInventory_CmdActivateOrbitalLaser
{
private static bool Prefix(ItemUseId itemUseId, Hittable target)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
return !TryApplyCustomSabotageOnServer(itemUseId, target);
}
}
[HarmonyPatch(typeof(PlayerGolfer), "OnPlayerHitOwnBall")]
private static class Patch_PlayerGolfer_OnPlayerHitOwnBall
{
private static void Postfix(PlayerGolfer __instance)
{
MarkShotStarted(__instance);
}
}
[HarmonyPatch(typeof(NetworkClient), "RegisterMessageHandlers")]
private static class Patch_NetworkClient_RegisterMessageHandlers
{
private static void Postfix()
{
RegisterNetworkHandlers();
}
}
[HarmonyPatch(typeof(HotkeyUi), "SetName")]
private static class Patch_HotkeyUi_SetName
{
private static void Prefix(ref LocalizedString localizedName)
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
if (customItemData != null)
{
PlayerInventory localPlayerInventory = GameManager.LocalPlayerInventory;
if (!((Object)(object)localPlayerInventory == (Object)null) && InvokeInventoryGetEffectiveSlot(localPlayerInventory, localPlayerInventory.EquippedItemIndex).itemType == CustomItemType)
{
localizedName = customItemData.LocalizedName;
}
}
}
}
[HarmonyPatch(typeof(LocalizedString), "GetLocalizedString", new Type[] { })]
private static class Patch_LocalizedString_GetLocalizedString
{
private static void Postfix(ref string __result)
{
try
{
TryRegisterCustomLocalizationEntry();
if (!string.IsNullOrEmpty(__result) && (__result == CustomItemLocalizationFallback || __result.IndexOf("ITEM_" + 1001, StringComparison.Ordinal) >= 0))
{
__result = "Ball Saboteur";
}
}
catch
{
}
}
}
[HarmonyPatch(typeof(MatchSetupRules), "SpawnChanceUpdated", new Type[] { typeof(ItemPoolId) })]
private static class Patch_MatchSetupRules_SpawnChanceUpdated
{
private static bool Prefix(MatchSetupRules __instance, ItemPoolId itemPoolId)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
return !HandleUnsupportedMatchSetupSpawnChanceUpdated(__instance, itemPoolId);
}
}
[HarmonyPatch(typeof(MatchSetupRules), "GetWeight")]
private static class Patch_MatchSetupRules_GetWeight
{
private static void Postfix(MatchSetupRules __instance, int poolIndex, ItemType itemType, ref float __result)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
if (itemType == CustomItemType && customItemData != null)
{
__result = GetVirtualWeightForCustomItem(__instance, poolIndex);
}
}
}
[HarmonyPatch(typeof(MatchSetupRules), "GetItemPoolTotalWeight")]
private static class Patch_MatchSetupRules_GetItemPoolTotalWeight
{
private static void Postfix(MatchSetupRules __instance, int index, ref float __result)
{
if (customItemData != null)
{
__result += GetVirtualWeightForCustomItem(__instance, index);
}
}
}
[HarmonyPatch(typeof(ItemSpawnerSettings), "GetRandomItemFor")]
private static class Patch_ItemSpawnerSettings_GetRandomItemFor
{
private static void Postfix(ItemSpawnerSettings __instance, PlayerInfo player, ref ItemType __result)
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Expected I4, but got Unknown
if (customItemData != null)
{
float spawnChancePercentForPlayer = GetSpawnChancePercentForPlayer(__instance, player);
if (!(spawnChancePercentForPlayer <= 0f) && Random.value <= spawnChancePercentForPlayer / 100f)
{
__result = (ItemType)(int)CustomItemType;
}
}
}
}
private struct BallSabotageStateMessage : NetworkMessage
{
public uint BallNetId;
public bool IsActive;
}
private sealed class ActiveSabotage
{
public uint BallNetId;
public GolfBall Ball;
public PlayerGolfer Owner;
public Vector3 StrokeStartPosition;
public bool WaitingForBallToStop;
}
private sealed class RuntimeBallMorph : MonoBehaviour
{
private const float CornerRadiusFraction = 0.25f;
private GolfBall ball;
private SphereCollider sphereCollider;
private BoxCollider cubeCollider;
private SphereCollider[] cornerColliders;
private GameObject cubeVisual;
private Renderer[] originalRenderers;
private Rigidbody ballRigidbody;
private CollisionDetectionMode originalCollisionMode;
private bool hasStoredCollisionMode;
private float originalMass;
private bool hasStoredMass;
private void Awake()
{
ball = ((Component)this).GetComponent<GolfBall>();
sphereCollider = (((Object)(object)ball != (Object)null) ? ball.Collider : ((Component)this).GetComponent<SphereCollider>());
ballRigidbody = ((Component)this).GetComponent<Rigidbody>();
originalRenderers = ballRenderersField?.GetValue(ball) as Renderer[];
if (originalRenderers == null || originalRenderers.Length == 0)
{
originalRenderers = ((Component)this).GetComponentsInChildren<Renderer>(true);
}
}
public void ApplyCube()
{
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
//IL_030b: Unknown result type (might be due to invalid IL or missing references)
//IL_031c: Unknown result type (might be due to invalid IL or missing references)
//IL_0331: Unknown result type (might be due to invalid IL or missing references)
//IL_0337: Unknown result type (might be due to invalid IL or missing references)
//IL_0221: Unknown result type (might be due to invalid IL or missing references)
//IL_0226: Unknown result type (might be due to invalid IL or missing references)
//IL_0168: Unknown result type (might be due to invalid IL or missing references)
//IL_0178: Unknown result type (might be due to invalid IL or missing references)
//IL_017d: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)sphereCollider == (Object)null)
{
sphereCollider = ((Component)this).GetComponent<SphereCollider>();
}
float num = (((Object)(object)sphereCollider != (Object)null) ? (sphereCollider.radius * 2f) : 0.45f);
float num2 = num * 0.5f;
Vector3 val = (((Object)(object)sphereCollider != (Object)null) ? sphereCollider.center : Vector3.zero);
if ((Object)(object)cubeCollider == (Object)null)
{
cubeCollider = ((Component)this).GetComponent<BoxCollider>();
if ((Object)(object)cubeCollider == (Object)null)
{
cubeCollider = ((Component)this).gameObject.AddComponent<BoxCollider>();
}
}
cubeCollider.center = val;
cubeCollider.size = Vector3.one * num;
if ((Object)(object)sphereCollider != (Object)null)
{
((Collider)cubeCollider).sharedMaterial = ((Collider)sphereCollider).sharedMaterial;
}
((Collider)cubeCollider).enabled = true;
float num3 = num2 * 0.25f;
float num4 = num2 - num3 / Mathf.Sqrt(3f);
if (cornerColliders == null)
{
cornerColliders = (SphereCollider[])(object)new SphereCollider[8];
}
int num5 = 0;
for (int i = -1; i <= 1; i += 2)
{
for (int j = -1; j <= 1; j += 2)
{
for (int k = -1; k <= 1; k += 2)
{
SphereCollider val2 = cornerColliders[num5];
if ((Object)(object)val2 == (Object)null)
{
val2 = ((Component)this).gameObject.AddComponent<SphereCollider>();
cornerColliders[num5] = val2;
}
val2.center = val + new Vector3((float)i * num4, (float)j * num4, (float)k * num4);
val2.radius = num3;
if ((Object)(object)sphereCollider != (Object)null)
{
((Collider)val2).sharedMaterial = ((Collider)sphereCollider).sharedMaterial;
}
((Collider)val2).enabled = true;
num5++;
}
}
}
if ((Object)(object)sphereCollider != (Object)null)
{
((Collider)sphereCollider).enabled = false;
}
if ((Object)(object)ballRigidbody != (Object)null)
{
if (!hasStoredCollisionMode)
{
originalCollisionMode = ballRigidbody.collisionDetectionMode;
hasStoredCollisionMode = true;
}
ballRigidbody.collisionDetectionMode = (CollisionDetectionMode)2;
if (!hasStoredMass)
{
originalMass = ballRigidbody.mass;
hasStoredMass = true;
}
float num6 = (((Object)(object)Instance != (Object)null) ? Instance.cubeMassMultiplierConfig.Value : 1f);
ballRigidbody.mass = originalMass * Mathf.Max(num6, 0.01f);
}
if ((Object)(object)cubeVisual == (Object)null)
{
cubeVisual = GameObject.CreatePrimitive((PrimitiveType)3);
((Object)cubeVisual).name = "BallSaboteurCubeVisual";
cubeVisual.transform.SetParent(((Component)this).transform, false);
Collider component = cubeVisual.GetComponent<Collider>();
if ((Object)(object)component != (Object)null)
{
Object.Destroy((Object)(object)component);
}
}
cubeVisual.transform.localPosition = val;
cubeVisual.transform.localRotation = Quaternion.identity;
cubeVisual.transform.localScale = Vector3.one * num;
cubeVisual.SetActive(true);
if (originalRenderers == null)
{
return;
}
Renderer[] array = originalRenderers;
foreach (Renderer val3 in array)
{
if ((Object)(object)val3 != (Object)null)
{
val3.enabled = false;
}
}
}
public void RestoreSphere()
{
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)sphereCollider != (Object)null)
{
((Collider)sphereCollider).enabled = true;
}
if ((Object)(object)cubeCollider != (Object)null)
{
((Collider)cubeCollider).enabled = false;
}
if (cornerColliders != null)
{
SphereCollider[] array = cornerColliders;
foreach (SphereCollider val in array)
{
if ((Object)(object)val != (Object)null)
{
((Collider)val).enabled = false;
}
}
}
if ((Object)(object)ballRigidbody != (Object)null && hasStoredCollisionMode)
{
ballRigidbody.collisionDetectionMode = originalCollisionMode;
hasStoredCollisionMode = false;
}
if ((Object)(object)ballRigidbody != (Object)null && hasStoredMass)
{
ballRigidbody.mass = originalMass;
hasStoredMass = false;
}
if ((Object)(object)cubeVisual != (Object)null)
{
cubeVisual.SetActive(false);
}
if (originalRenderers == null)
{
return;
}
Renderer[] array2 = originalRenderers;
foreach (Renderer val2 in array2)
{
if ((Object)(object)val2 != (Object)null)
{
val2.enabled = true;
}
}
}
}
public const string ModGuid = "sbg.ballsaboteur";
public const string ModName = "BallSaboteur";
public const string ModVersion = "0.2.1";
internal const int CustomItemTypeRaw = 1001;
internal const string CustomItemDisplayName = "Ball Saboteur";
internal static readonly string CustomItemLocalizationFallback = $"Data/ITEM_{1001}";
internal static readonly ItemType CustomItemType = (ItemType)1001;
private static readonly ItemType OrbitalLaserItemType = (ItemType)10;
internal static Plugin Instance;
internal static ManualLogSource Log;
private static readonly Dictionary<uint, ActiveSabotage> ActiveSabotages = new Dictionary<uint, ActiveSabotage>();
private static readonly Dictionary<uint, RuntimeBallMorph> BallMorphs = new Dictionary<uint, RuntimeBallMorph>();
private static FieldInfo itemCollectionMapField;
private static FieldInfo itemCollectionItemsField;
private static FieldInfo physicalItemTypeField;
private static FieldInfo itemDataTypeField;
private static FieldInfo itemDataPrefabField;
private static FieldInfo itemDataMaxUsesField;
private static FieldInfo itemDataCanUsageAffectBallsField;
private static FieldInfo itemDataNameField;
private static FieldInfo networkIdentityAssetIdField;
private static uint customPickupAssetId;
private static FieldInfo ballRenderersField;
private static FieldInfo itemPoolSpawnChancesField;
private static Type itemSpawnChanceType;
private static FieldInfo itemSpawnChanceItemField;
private static FieldInfo itemSpawnChanceWeightField;
private static readonly HashSet<ItemPool> injectedPools = new HashSet<ItemPool>();
private static readonly Dictionary<ItemPool, float> trackedPoolSpawnPercents = new Dictionary<ItemPool, float>();
private static MethodInfo objectMemberwiseCloneMethod;
private static MethodInfo updateOrbitalLaserLockOnTargetMethod;
private static MethodInfo inventoryGetEffectiveSlotMethod;
private static MethodInfo inventoryCanUseEquippedItemMethod;
private static MethodInfo inventoryCancelItemUseMethod;
private static MethodInfo inventoryCancelItemFlourishMethod;
private static MethodInfo inventorySetItemUseTimestampMethod;
private static MethodInfo inventoryIncrementAndGetCurrentItemUseIdMethod;
private static MethodInfo inventoryDecrementUseFromSlotAtMethod;
private static MethodInfo inventoryRemoveIfOutOfUsesMethod;
private static MethodInfo inventoryCmdActivateOrbitalLaserMethod;
private static MethodInfo inventorySetLockOnTargetMethod;
private static MethodInfo inventoryOnActivatedOrbitalLaserMethod;
private static MethodInfo inventoryCmdAddItemMethod;
private static Type onBUpdateDisplayClassType;
private static FieldInfo onBUpdateDisplayThisField;
private static FieldInfo onBUpdateDisplaySlotField;
private static FieldInfo matchSetupRulesCurrentItemPoolDirtyField;
private static FieldInfo matchSetupRulesCurrentItemPoolIndexField;
private static FieldInfo matchSetupRulesSpawnChanceWeightsField;
private static FieldInfo matchSetupRulesTotalWeightPerPoolField;
private static FieldInfo matchSetupRulesSpawnChanceSlidersField;
private static FieldInfo matchSetupRulesItemOrderLookupField;
private static MethodInfo matchSetupRulesServerUpdateSpawnChanceValueMethod;
private static MethodInfo matchSetupRulesUpdateTotalWeightForPoolMethod;
private static MethodInfo matchSetupRulesGetCurrentItemPoolMethod;
private static MethodInfo matchSetupRulesUpdateSliderGreyedOutMethod;
private static ItemData customItemData;
private static GameObject customPickupPrefab;
private static bool networkSerializersRegistered;
private ConfigEntry<float> restoreDistanceMetersConfig;
private ConfigEntry<float> spawnChancePercentConfig;
private ConfigEntry<float> leaderSpawnChancePercentConfig;
private ConfigEntry<float> hopImpulseConfig;
private ConfigEntry<float> fallRescueThresholdConfig;
private ConfigEntry<float> cubeMassMultiplierConfig;
private ConfigEntry<bool> tintPickupEnabledConfig;
private ConfigEntry<string> tintPickupColorHexConfig;
private ConfigEntry<bool> debugGrantHotkeyEnabledConfig;
private ConfigEntry<bool> debugSelfSabotageHotkeyEnabledConfig;
private bool debugGrantPressedLastFrame;
private bool debugSelfSabotagePressedLastFrame;
private static bool localizationEntryRegistered;
private void Awake()
{
//IL_0186: Unknown result type (might be due to invalid IL or missing references)
Instance = this;
Log = ((BaseUnityPlugin)this).Logger;
restoreDistanceMetersConfig = ((BaseUnityPlugin)this).Config.Bind<float>("Gameplay", "RestoreDistanceMeters", 3f, "Minimum stroke distance before a sabotaged cube ball can restore once it stops.");
spawnChancePercentConfig = ((BaseUnityPlugin)this).Config.Bind<float>("Gameplay", "SpawnChancePercent", 5f, "Target chance (0-100) for Ball Saboteur to roll from 'behind the leader' and mobility pools. Computed against each pool's existing total weight at injection time; changes require a game restart.");
leaderSpawnChancePercentConfig = ((BaseUnityPlugin)this).Config.Bind<float>("Gameplay", "LeaderSpawnChancePercent", 0f, "Target chance (0-100) for Ball Saboteur to roll from the 'In the lead' pool. Defaults to 0 so leaders don't receive the item.");
hopImpulseConfig = ((BaseUnityPlugin)this).Config.Bind<float>("Gameplay", "ActivationHopImpulse", 3f, "Upward velocity (m/s) applied to the ball at sabotage activation so the cube spawns airborne. Skipped if the ball is mid-flight. Set to 0 to disable.");
fallRescueThresholdConfig = ((BaseUnityPlugin)this).Config.Bind<float>("Gameplay", "FallRescueThresholdMeters", 15f, "If a sabotaged ball falls more than this many meters below its stroke-start position, it is rescued to the stroke-start position and the sabotage ends. Guards against cube corners tunneling through terrain.");
cubeMassMultiplierConfig = ((BaseUnityPlugin)this).Config.Bind<float>("Gameplay", "CubeMassMultiplier", 3f, "Rigidbody mass is multiplied by this factor while the ball is a cube. Higher values make the cube roll less and thud harder on landing. Restored to the original mass when the sabotage ends. 1.0 disables.");
tintPickupEnabledConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("Visuals", "TintPickupModel", true, "Tint the dropped Ball Saboteur pickup model so it's visually distinct from the vanilla Orbital Laser. Disable to render in the Orbital Laser's original colors.");
tintPickupColorHexConfig = ((BaseUnityPlugin)this).Config.Bind<string>("Visuals", "TintPickupColorHex", "#B53AFF", "Hex color (e.g. #B53AFF) applied to the pickup model when tinting is enabled. Multiplies the original material color, so dark base materials may darken further.");
debugGrantHotkeyEnabledConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("Debug", "EnableGrantHotkey", true, "When enabled, pressing F8 grants the local player one Ball Saboteur item.");
debugSelfSabotageHotkeyEnabledConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("Debug", "EnableSelfSabotageHotkey", true, "When enabled and hosting locally, pressing F9 sabotages the local player's own ball (bypasses self-target guard for testing).");
CacheReflection();
RegisterNetworkHandlers();
new Harmony("sbg.ballsaboteur").PatchAll();
Log.LogInfo((object)"BallSaboteur v0.2.1 loaded.");
}
private void Update()
{
UpdateDebugHotkey();
UpdateActiveSabotages();
}
private static void CacheReflection()
{
itemCollectionMapField = AccessTools.Field(typeof(ItemCollection), "allItemData");
itemCollectionItemsField = AccessTools.Field(typeof(ItemCollection), "items");
physicalItemTypeField = AccessTools.Field(typeof(PhysicalItem), "itemType");
itemDataTypeField = AccessTools.Field(typeof(ItemData), "<Type>k__BackingField");
itemDataPrefabField = AccessTools.Field(typeof(ItemData), "<Prefab>k__BackingField");
itemDataMaxUsesField = AccessTools.Field(typeof(ItemData), "<MaxUses>k__BackingField");
itemDataCanUsageAffectBallsField = AccessTools.Field(typeof(ItemData), "<CanUsageAffectBalls>k__BackingField");
itemDataNameField = AccessTools.Field(typeof(ItemData), "name");
networkIdentityAssetIdField = AccessTools.Field(typeof(NetworkIdentity), "_assetId");
ballRenderersField = AccessTools.Field(typeof(GolfBall), "renderers");
itemPoolSpawnChancesField = AccessTools.Field(typeof(ItemPool), "spawnChances");
itemSpawnChanceType = typeof(ItemPool).GetNestedType("ItemSpawnChance");
itemSpawnChanceItemField = itemSpawnChanceType?.GetField("item");
itemSpawnChanceWeightField = itemSpawnChanceType?.GetField("spawnChanceWeight");
objectMemberwiseCloneMethod = typeof(object).GetMethod("MemberwiseClone", BindingFlags.Instance | BindingFlags.NonPublic);
updateOrbitalLaserLockOnTargetMethod = AccessTools.Method(typeof(PlayerInventory), "<OnBUpdate>g__UpdateOrbitalLaserLockOnTarget|108_3", (Type[])null, (Type[])null);
inventoryGetEffectiveSlotMethod = AccessTools.Method(typeof(PlayerInventory), "GetEffectiveSlot", (Type[])null, (Type[])null);
inventoryCanUseEquippedItemMethod = AccessTools.Method(typeof(PlayerInventory), "CanUseEquippedItem", (Type[])null, (Type[])null);
inventoryCancelItemUseMethod = AccessTools.Method(typeof(PlayerInventory), "CancelItemUse", (Type[])null, (Type[])null);
inventoryCancelItemFlourishMethod = AccessTools.Method(typeof(PlayerInventory), "CancelItemFlourish", (Type[])null, (Type[])null);
inventorySetItemUseTimestampMethod = AccessTools.Method(typeof(PlayerInventory), "set_ItemUseTimestamp", (Type[])null, (Type[])null);
inventoryIncrementAndGetCurrentItemUseIdMethod = AccessTools.Method(typeof(PlayerInventory), "IncrementAndGetCurrentItemUseId", (Type[])null, (Type[])null);
inventoryDecrementUseFromSlotAtMethod = AccessTools.Method(typeof(PlayerInventory), "DecrementUseFromSlotAt", (Type[])null, (Type[])null);
inventoryRemoveIfOutOfUsesMethod = AccessTools.Method(typeof(PlayerInventory), "RemoveIfOutOfUses", (Type[])null, (Type[])null);
inventoryCmdActivateOrbitalLaserMethod = AccessTools.Method(typeof(PlayerInventory), "CmdActivateOrbitalLaser", (Type[])null, (Type[])null);
inventorySetLockOnTargetMethod = AccessTools.Method(typeof(PlayerInventory), "SetLockOnTarget", (Type[])null, (Type[])null);
inventoryOnActivatedOrbitalLaserMethod = AccessTools.Method(typeof(PlayerInventory), "OnActivatedOrbitalLaser", (Type[])null, (Type[])null);
inventoryCmdAddItemMethod = AccessTools.Method(typeof(PlayerInventory), "CmdAddItem", (Type[])null, (Type[])null);
onBUpdateDisplayClassType = AccessTools.Inner(typeof(PlayerInventory), "<>c__DisplayClass108_0");
onBUpdateDisplayThisField = AccessTools.Field(onBUpdateDisplayClassType, "<>4__this");
onBUpdateDisplaySlotField = AccessTools.Field(onBUpdateDisplayClassType, "effectiveSlot");
matchSetupRulesCurrentItemPoolDirtyField = AccessTools.Field(typeof(MatchSetupRules), "currentItemPoolDirty");
matchSetupRulesCurrentItemPoolIndexField = AccessTools.Field(typeof(MatchSetupRules), "currentItemPoolIndex");
matchSetupRulesSpawnChanceWeightsField = AccessTools.Field(typeof(MatchSetupRules), "spawnChanceWeights");
matchSetupRulesTotalWeightPerPoolField = AccessTools.Field(typeof(MatchSetupRules), "totalWeightPerPool");
matchSetupRulesSpawnChanceSlidersField = AccessTools.Field(typeof(MatchSetupRules), "spawnChanceSliders");
matchSetupRulesItemOrderLookupField = AccessTools.Field(typeof(MatchSetupRules), "itemOrderLookup");
matchSetupRulesServerUpdateSpawnChanceValueMethod = AccessTools.Method(typeof(MatchSetupRules), "ServerUpdateSpawnChanceValue", (Type[])null, (Type[])null);
matchSetupRulesUpdateTotalWeightForPoolMethod = AccessTools.Method(typeof(MatchSetupRules), "UpdateTotalWeightForPool", (Type[])null, (Type[])null);
matchSetupRulesGetCurrentItemPoolMethod = AccessTools.Method(typeof(MatchSetupRules), "GetCurrentItemPool", (Type[])null, (Type[])null);
matchSetupRulesUpdateSliderGreyedOutMethod = AccessTools.Method(typeof(MatchSetupRules), "UpdateSliderGreyedOut", (Type[])null, (Type[])null);
}
private static void RegisterNetworkHandlers()
{
if (!networkSerializersRegistered)
{
Writer<BallSabotageStateMessage>.write = WriteBallSabotageState;
Reader<BallSabotageStateMessage>.read = ReadBallSabotageState;
networkSerializersRegistered = true;
}
NetworkClient.ReplaceHandler<BallSabotageStateMessage>((Action<BallSabotageStateMessage>)OnBallSabotageStateMessage, false);
TryRegisterCustomPickupPrefab();
}
private static void WriteBallSabotageState(NetworkWriter writer, BallSabotageStateMessage message)
{
NetworkWriterExtensions.WriteUInt(writer, message.BallNetId);
NetworkWriterExtensions.WriteBool(writer, message.IsActive);
}
private static BallSabotageStateMessage ReadBallSabotageState(NetworkReader reader)
{
BallSabotageStateMessage result = default(BallSabotageStateMessage);
result.BallNetId = NetworkReaderExtensions.ReadUInt(reader);
result.IsActive = NetworkReaderExtensions.ReadBool(reader);
return result;
}
private static void OnBallSabotageStateMessage(BallSabotageStateMessage message)
{
if (TryGetGolfBall(message.BallNetId, out var ball))
{
if (message.IsActive)
{
EnsureCubeApplied(ball);
}
else
{
EnsureSphereApplied(ball);
}
}
}
private void UpdateDebugHotkey()
{
Keyboard current = Keyboard.current;
if (debugGrantHotkeyEnabledConfig.Value)
{
bool flag = current != null && ((ButtonControl)current.f8Key).isPressed;
if (flag && !debugGrantPressedLastFrame)
{
PlayerInventory localPlayerInventory = GameManager.LocalPlayerInventory;
if ((Object)(object)localPlayerInventory != (Object)null)
{
TryDebugGrantItem(localPlayerInventory);
}
}
debugGrantPressedLastFrame = flag;
}
if (debugSelfSabotageHotkeyEnabledConfig.Value)
{
bool flag2 = current != null && ((ButtonControl)current.f9Key).isPressed;
if (flag2 && !debugSelfSabotagePressedLastFrame)
{
TryDebugSelfSabotage();
}
debugSelfSabotagePressedLastFrame = flag2;
}
}
private static void TryDebugSelfSabotage()
{
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
if (!NetworkServer.active)
{
ManualLogSource log = Log;
if (log != null)
{
log.LogWarning((object)"Self-sabotage hotkey requires hosting locally (server authority).");
}
return;
}
PlayerInventory localPlayerInventory = GameManager.LocalPlayerInventory;
PlayerInfo val = (((Object)(object)localPlayerInventory != (Object)null) ? localPlayerInventory.PlayerInfo : null);
PlayerGolfer val2 = (((Object)(object)val != (Object)null) ? val.AsGolfer : null);
GolfBall val3 = (((Object)(object)val2 != (Object)null) ? val2.OwnBall : null);
if ((Object)(object)val3 == (Object)null || (Object)(object)((NetworkBehaviour)val3).netIdentity == (Object)null)
{
ManualLogSource log2 = Log;
if (log2 != null)
{
log2.LogWarning((object)"Self-sabotage: local player has no owned ball yet.");
}
return;
}
uint netId = ((NetworkBehaviour)val3).netId;
ActiveSabotages[netId] = new ActiveSabotage
{
BallNetId = netId,
Ball = val3,
Owner = val2,
StrokeStartPosition = ResolveRescueAnchor(val3),
WaitingForBallToStop = false
};
ApplyActivationHopIfStationary(val3);
EnsureCubeApplied(val3);
BroadcastSabotageState(netId, isActive: true);
ManualLogSource log3 = Log;
if (log3 != null)
{
log3.LogInfo((object)$"Self-sabotage applied to {((Object)val2).name} (ball net id {netId}).");
}
}
private void UpdateActiveSabotages()
{
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
if (!NetworkServer.active || ActiveSabotages.Count == 0)
{
return;
}
List<uint> list = null;
foreach (KeyValuePair<uint, ActiveSabotage> activeSabotage in ActiveSabotages)
{
ActiveSabotage value = activeSabotage.Value;
if ((Object)(object)value.Ball == (Object)null || (Object)(object)value.Owner == (Object)null)
{
if (list == null)
{
list = new List<uint>();
}
list.Add(activeSabotage.Key);
}
else if (value.StrokeStartPosition.y - ((Component)value.Ball).transform.position.y > fallRescueThresholdConfig.Value)
{
RescueFallenBall(value);
if (list == null)
{
list = new List<uint>();
}
list.Add(activeSabotage.Key);
}
else
{
if (!value.WaitingForBallToStop || value.Owner.IsSwinging || !value.Ball.IsStationary)
{
continue;
}
value.WaitingForBallToStop = false;
if (Vector3.Distance(value.StrokeStartPosition, ((Component)value.Ball).transform.position) >= restoreDistanceMetersConfig.Value)
{
if (list == null)
{
list = new List<uint>();
}
list.Add(activeSabotage.Key);
}
}
}
if (list == null)
{
return;
}
foreach (uint item in list)
{
RestoreSabotage(item);
}
}
private void RestoreSabotage(uint ballNetId)
{
if (ActiveSabotages.TryGetValue(ballNetId, out var value))
{
ActiveSabotages.Remove(ballNetId);
if ((Object)(object)value.Ball != (Object)null)
{
EnsureSphereApplied(value.Ball);
}
BroadcastSabotageState(ballNetId, isActive: false);
ManualLogSource log = Log;
if (log != null)
{
log.LogInfo((object)$"Restored sphere on ball net id {ballNetId}.");
}
}
}
internal static void EnsureCustomItemRegistered(ItemCollection collection)
{
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)collection == (Object)null || itemCollectionMapField == null || !(itemCollectionMapField.GetValue(collection) is Dictionary<ItemType, ItemData> dictionary) || (customItemData != null && dictionary.ContainsKey(CustomItemType)))
{
return;
}
if (!dictionary.TryGetValue(OrbitalLaserItemType, out var value) || value == null)
{
ManualLogSource log = Log;
if (log != null)
{
log.LogWarning((object)"Ball Saboteur could not find Orbital Laser data to clone.");
}
return;
}
EnsureCustomPickupPrefab(value);
if (!((Object)(object)customPickupPrefab == (Object)null))
{
customItemData = CloneItemData(value, customPickupPrefab);
dictionary[CustomItemType] = customItemData;
ManualLogSource log2 = Log;
if (log2 != null)
{
log2.LogInfo((object)"Registered Ball Saboteur runtime item.");
}
}
}
private static void EnsureCustomPickupPrefab(ItemData orbitalLaserData)
{
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Expected O, but got Unknown
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)customPickupPrefab != (Object)null)
{
TryRegisterCustomPickupPrefab();
return;
}
object? obj = itemDataPrefabField?.GetValue(orbitalLaserData);
GameObject val = (GameObject)((obj is GameObject) ? obj : null);
if (!((Object)(object)val == (Object)null))
{
GameObject val2 = new GameObject("BallSaboteurPrefabRoot");
((Object)val2).hideFlags = (HideFlags)61;
val2.SetActive(false);
Object.DontDestroyOnLoad((Object)(object)val2);
customPickupPrefab = Object.Instantiate<GameObject>(val, val2.transform);
((Object)customPickupPrefab).name = "BallSaboteurPickupRuntime";
PhysicalItem component = customPickupPrefab.GetComponent<PhysicalItem>();
if ((Object)(object)component != (Object)null && physicalItemTypeField != null)
{
physicalItemTypeField.SetValue(component, CustomItemType);
}
ApplyPickupTint(customPickupPrefab);
NetworkIdentity component2 = customPickupPrefab.GetComponent<NetworkIdentity>();
if ((Object)(object)component2 != (Object)null && networkIdentityAssetIdField != null)
{
customPickupAssetId = ComputeCustomPickupAssetId();
networkIdentityAssetIdField.SetValue(component2, 0u);
TryRegisterCustomPickupPrefab();
}
}
}
private static void ApplyPickupTint(GameObject prefab)
{
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Expected O, but got Unknown
//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
//IL_0112: Unknown result type (might be due to invalid IL or missing references)
//IL_0117: Unknown result type (might be due to invalid IL or missing references)
//IL_0118: Unknown result type (might be due to invalid IL or missing references)
//IL_013e: Unknown result type (might be due to invalid IL or missing references)
//IL_0143: Unknown result type (might be due to invalid IL or missing references)
//IL_0144: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)prefab == (Object)null || (Object)(object)Instance == (Object)null || !Instance.tintPickupEnabledConfig.Value)
{
return;
}
Color val = default(Color);
if (!ColorUtility.TryParseHtmlString(Instance.tintPickupColorHexConfig.Value, ref val))
{
ManualLogSource log = Log;
if (log != null)
{
log.LogWarning((object)("Invalid TintPickupColorHex '" + Instance.tintPickupColorHexConfig.Value + "'; skipping pickup tint."));
}
return;
}
Renderer[] componentsInChildren = prefab.GetComponentsInChildren<Renderer>(true);
foreach (Renderer val2 in componentsInChildren)
{
if ((Object)(object)val2 == (Object)null)
{
continue;
}
Material[] sharedMaterials = val2.sharedMaterials;
if (sharedMaterials == null || sharedMaterials.Length == 0)
{
continue;
}
Material[] array = (Material[])(object)new Material[sharedMaterials.Length];
for (int j = 0; j < sharedMaterials.Length; j++)
{
Material val3 = sharedMaterials[j];
if (!((Object)(object)val3 == (Object)null))
{
Material val4 = new Material(val3);
if (val4.HasProperty("_Color"))
{
val4.color *= val;
}
if (val4.HasProperty("_BaseColor"))
{
val4.SetColor("_BaseColor", val4.GetColor("_BaseColor") * val);
}
if (val4.HasProperty("_EmissionColor"))
{
val4.SetColor("_EmissionColor", val4.GetColor("_EmissionColor") * val);
}
array[j] = val4;
}
}
val2.sharedMaterials = array;
}
}
private static uint ComputeCustomPickupAssetId()
{
string text = "sbg.ballsaboteur:pickup:" + 1001;
uint num = 2166136261u;
for (int i = 0; i < text.Length; i++)
{
num = (num ^ text[i]) * 16777619;
}
if (num != 0)
{
return num;
}
return 1u;
}
private static void TryRegisterCustomPickupPrefab()
{
if ((Object)(object)customPickupPrefab == (Object)null || customPickupAssetId == 0 || (NetworkClient.prefabs.TryGetValue(customPickupAssetId, out var value) && (Object)(object)value == (Object)(object)customPickupPrefab))
{
return;
}
try
{
NetworkClient.RegisterPrefab(customPickupPrefab, customPickupAssetId);
}
catch (Exception ex)
{
ManualLogSource log = Log;
if (log != null)
{
log.LogWarning((object)("Ball Saboteur prefab registration failed: " + ex.Message));
}
}
}
private static ItemData CloneItemData(ItemData source, GameObject prefab)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
ItemData val = (ItemData)objectMemberwiseCloneMethod.Invoke(source, null);
itemDataTypeField?.SetValue(val, CustomItemType);
itemDataPrefabField?.SetValue(val, prefab);
itemDataMaxUsesField?.SetValue(val, 1);
itemDataCanUsageAffectBallsField?.SetValue(val, true);
itemDataNameField?.SetValue(val, null);
return val;
}
internal static bool TryUseCustomItem(PlayerInventory inventory, ref bool shouldEatInput)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0155: Unknown result type (might be due to invalid IL or missing references)
//IL_015a: Unknown result type (might be due to invalid IL or missing references)
//IL_015f: Unknown result type (might be due to invalid IL or missing references)
//IL_0181: Unknown result type (might be due to invalid IL or missing references)
//IL_018e: Unknown result type (might be due to invalid IL or missing references)
shouldEatInput = true;
if ((Object)(object)inventory == (Object)null || !((NetworkBehaviour)inventory).isLocalPlayer)
{
return false;
}
InventorySlot equippedSlot = InvokeInventoryGetEffectiveSlot(inventory, inventory.EquippedItemIndex);
if (equippedSlot.itemType != CustomItemType)
{
return false;
}
ItemData equippedItemData = null;
bool shouldEatInput2 = true;
bool isFlourish = false;
if (!InvokeInventoryCanUseEquippedItem(inventory, altUse: false, isAirhornReaction: false, ref equippedSlot, ref equippedItemData, ref shouldEatInput2, ref isFlourish))
{
shouldEatInput = shouldEatInput2;
return false;
}
if (isFlourish)
{
shouldEatInput = false;
return false;
}
LockOnTarget lockOnTarget = inventory.LockOnTarget;
Entity val = (((Object)(object)lockOnTarget != (Object)null) ? lockOnTarget.AsEntity : null);
PlayerInfo val2 = (((Object)(object)val != (Object)null && val.IsPlayer) ? val.PlayerInfo : null);
PlayerInfo playerInfo = inventory.PlayerInfo;
if ((Object)(object)val2 == (Object)null || (Object)(object)playerInfo == (Object)null || (Object)(object)val2 == (Object)(object)playerInfo)
{
shouldEatInput = false;
return false;
}
PlayerGolfer asGolfer = val2.AsGolfer;
GolfBall val3 = (((Object)(object)asGolfer != (Object)null) ? asGolfer.OwnBall : null);
Hittable asHittable = val2.AsHittable;
if ((Object)(object)val3 == (Object)null || (Object)(object)asHittable == (Object)null)
{
shouldEatInput = false;
return false;
}
inventoryCancelItemUseMethod?.Invoke(inventory, null);
inventoryCancelItemFlourishMethod?.Invoke(inventory, null);
inventorySetItemUseTimestampMethod?.Invoke(inventory, new object[1] { Time.timeAsDouble });
playerInfo.CancelEmote(false);
ItemUseId val4 = InvokeInventoryIncrementAndGetCurrentItemUseId(inventory, CustomItemType);
inventoryCmdActivateOrbitalLaserMethod?.Invoke(inventory, new object[3]
{
asHittable,
((Component)val3).transform.position,
val4
});
inventoryDecrementUseFromSlotAtMethod?.Invoke(inventory, new object[1] { inventory.EquippedItemIndex });
inventorySetLockOnTargetMethod?.Invoke(inventory, new object[1]);
try
{
inventoryOnActivatedOrbitalLaserMethod?.Invoke(inventory, null);
}
catch (Exception ex)
{
ManualLogSource log = Log;
if (log != null)
{
log.LogDebug((object)("Local Orbital Laser activation reuse failed: " + ex.Message));
}
}
inventoryRemoveIfOutOfUsesMethod?.Invoke(inventory, new object[1] { inventory.EquippedItemIndex });
shouldEatInput = false;
return true;
}
internal static void UpdateCustomLockOnTargeting(PlayerInventory inventory)
{
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)inventory == (Object)null) && !(updateOrbitalLaserLockOnTargetMethod == null) && !(onBUpdateDisplayClassType == null))
{
InventorySlot val = InvokeInventoryGetEffectiveSlot(inventory, inventory.EquippedItemIndex);
if (val.itemType == CustomItemType)
{
object obj = Activator.CreateInstance(onBUpdateDisplayClassType);
onBUpdateDisplayThisField.SetValue(obj, inventory);
onBUpdateDisplaySlotField.SetValue(obj, val);
updateOrbitalLaserLockOnTargetMethod.Invoke(inventory, new object[1] { obj });
}
}
}
internal static bool TryApplyCustomSabotageOnServer(ItemUseId itemUseId, Hittable target)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
if (itemUseId.itemType != CustomItemType)
{
return false;
}
if (!NetworkServer.active)
{
return true;
}
PlayerInfo val = (((Object)(object)target != (Object)null) ? ((Component)target).GetComponent<PlayerInfo>() : null);
if ((Object)(object)val == (Object)null && (Object)(object)target != (Object)null)
{
Entity component = ((Component)target).GetComponent<Entity>();
if ((Object)(object)component != (Object)null)
{
val = component.PlayerInfo;
}
}
PlayerGolfer val2 = (((Object)(object)val != (Object)null) ? val.AsGolfer : null);
GolfBall val3 = (((Object)(object)val2 != (Object)null) ? val2.OwnBall : null);
if ((Object)(object)val3 == (Object)null || (Object)(object)((NetworkBehaviour)val3).netIdentity == (Object)null)
{
ManualLogSource log = Log;
if (log != null)
{
log.LogWarning((object)"Ball Saboteur activation had no valid target ball.");
}
return true;
}
uint netId = ((NetworkBehaviour)val3).netId;
ActiveSabotages[netId] = new ActiveSabotage
{
BallNetId = netId,
Ball = val3,
Owner = val2,
StrokeStartPosition = ResolveRescueAnchor(val3),
WaitingForBallToStop = false
};
ApplyActivationHopIfStationary(val3);
EnsureCubeApplied(val3);
BroadcastSabotageState(netId, isActive: true);
ManualLogSource log2 = Log;
if (log2 != null)
{
log2.LogInfo((object)("Applied Ball Saboteur to " + ((Object)val2).name + "."));
}
return true;
}
internal static void MarkShotStarted(PlayerGolfer golfer)
{
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
if (!NetworkServer.active || (Object)(object)golfer == (Object)null)
{
return;
}
GolfBall ownBall = golfer.OwnBall;
if (!((Object)(object)ownBall == (Object)null) && ActiveSabotages.TryGetValue(((NetworkBehaviour)ownBall).netId, out var value))
{
value.StrokeStartPosition = ownBall.ServerLastStrokePosition;
if (value.StrokeStartPosition == Vector3.zero)
{
value.StrokeStartPosition = ((Component)ownBall).transform.position;
}
value.WaitingForBallToStop = true;
ManualLogSource log = Log;
if (log != null)
{
log.LogInfo((object)$"Shot started on sabotaged ball {((NetworkBehaviour)ownBall).netId} from {value.StrokeStartPosition}.");
}
}
}
private static void BroadcastSabotageState(uint ballNetId, bool isActive)
{
if (NetworkServer.active)
{
BallSabotageStateMessage ballSabotageStateMessage = default(BallSabotageStateMessage);
ballSabotageStateMessage.BallNetId = ballNetId;
ballSabotageStateMessage.IsActive = isActive;
NetworkServer.SendToAll<BallSabotageStateMessage>(ballSabotageStateMessage, 0, false);
}
}
private static bool TryGetGolfBall(uint ballNetId, out GolfBall ball)
{
ball = null;
if (!NetworkClient.spawned.TryGetValue(ballNetId, out var value) || (Object)(object)value == (Object)null)
{
return false;
}
ball = ((Component)value).GetComponent<GolfBall>();
return (Object)(object)ball != (Object)null;
}
private static InventorySlot InvokeInventoryGetEffectiveSlot(PlayerInventory inventory, int index)
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
if (inventoryGetEffectiveSlotMethod == null)
{
return default(InventorySlot);
}
return (InventorySlot)inventoryGetEffectiveSlotMethod.Invoke(inventory, new object[1] { index });
}
private static bool InvokeInventoryCanUseEquippedItem(PlayerInventory inventory, bool altUse, bool isAirhornReaction, ref InventorySlot equippedSlot, ref ItemData equippedItemData, ref bool shouldEatInput, ref bool isFlourish)
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
if (inventoryCanUseEquippedItemMethod == null)
{
return false;
}
object[] array = new object[6] { altUse, isAirhornReaction, equippedSlot, equippedItemData, shouldEatInput, isFlourish };
bool result = (bool)inventoryCanUseEquippedItemMethod.Invoke(inventory, array);
equippedSlot = (InventorySlot)array[2];
object obj = array[3];
equippedItemData = (ItemData)((obj is ItemData) ? obj : null);
shouldEatInput = (bool)array[4];
isFlourish = (bool)array[5];
return result;
}
private static ItemUseId InvokeInventoryIncrementAndGetCurrentItemUseId(PlayerInventory inventory, ItemType itemType)
{
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
if (inventoryIncrementAndGetCurrentItemUseIdMethod == null)
{
return default(ItemUseId);
}
return (ItemUseId)inventoryIncrementAndGetCurrentItemUseIdMethod.Invoke(inventory, new object[1] { itemType });
}
private static void InvokeInventoryCmdAddItem(PlayerInventory inventory, ItemType itemType)
{
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
inventoryCmdAddItemMethod?.Invoke(inventory, new object[1] { itemType });
}
private static void TryDebugGrantItem(PlayerInventory inventory)
{
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
int num = ((customItemData == null) ? 1 : customItemData.MaxUses);
if (NetworkServer.active)
{
bool flag = inventory.ServerTryAddItem(CustomItemType, num);
ManualLogSource log = Log;
if (log != null)
{
log.LogInfo((object)$"Granted Ball Saboteur to local player via ServerTryAddItem (result: {flag}).");
}
}
else
{
InvokeInventoryCmdAddItem(inventory, CustomItemType);
ManualLogSource log2 = Log;
if (log2 != null)
{
log2.LogInfo((object)"Sent CmdAddItem for Ball Saboteur (requires cheats enabled on host to succeed).");
}
}
}
private static Vector3 ResolveRescueAnchor(GolfBall ball)
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)ball == (Object)null)
{
return Vector3.zero;
}
Vector3 serverLastStrokePosition = ball.ServerLastStrokePosition;
if (!(serverLastStrokePosition != Vector3.zero))
{
return ((Component)ball).transform.position;
}
return serverLastStrokePosition;
}
private static void ApplyActivationHopIfStationary(GolfBall ball)
{
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)ball == (Object)null || (Object)(object)Instance == (Object)null)
{
return;
}
float value = Instance.hopImpulseConfig.Value;
if (!(value <= 0f) && ball.IsStationary)
{
Rigidbody component = ((Component)ball).GetComponent<Rigidbody>();
if (!((Object)(object)component == (Object)null))
{
component.AddForce(Vector3.up * value, (ForceMode)2);
}
}
}
private static void RescueFallenBall(ActiveSabotage sabotage)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
Vector3 position = ((Component)sabotage.Ball).transform.position;
Rigidbody component = ((Component)sabotage.Ball).GetComponent<Rigidbody>();
if ((Object)(object)component != (Object)null)
{
component.linearVelocity = Vector3.zero;
component.angularVelocity = Vector3.zero;
component.position = sabotage.StrokeStartPosition;
}
((Component)sabotage.Ball).transform.position = sabotage.StrokeStartPosition;
ManualLogSource log = Log;
if (log != null)
{
log.LogInfo((object)$"Rescued sabotaged ball {sabotage.BallNetId} from y={position.y:F1} → {sabotage.StrokeStartPosition} (fell {sabotage.StrokeStartPosition.y - position.y:F1}m).");
}
}
private static void EnsureCubeApplied(GolfBall ball)
{
if ((Object)(object)ball == (Object)null || (Object)(object)((NetworkBehaviour)ball).netIdentity == (Object)null)
{
return;
}
uint netId = ((NetworkBehaviour)ball).netId;
if (!BallMorphs.TryGetValue(netId, out var value) || (Object)(object)value == (Object)null)
{
value = ((Component)ball).GetComponent<RuntimeBallMorph>();
if ((Object)(object)value == (Object)null)
{
value = ((Component)ball).gameObject.AddComponent<RuntimeBallMorph>();
}
BallMorphs[netId] = value;
}
value.ApplyCube();
}
private static void EnsureSphereApplied(GolfBall ball)
{
if (!((Object)(object)ball == (Object)null) && !((Object)(object)((NetworkBehaviour)ball).netIdentity == (Object)null))
{
uint netId = ((NetworkBehaviour)ball).netId;
if (BallMorphs.TryGetValue(netId, out var value) && (Object)(object)value != (Object)null)
{
value.RestoreSphere();
}
BallMorphs.Remove(netId);
}
}
private static void EnsurePoolInjected(ItemPool pool, float targetPercent)
{
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_011d: Unknown result type (might be due to invalid IL or missing references)
try
{
if ((Object)(object)pool == (Object)null || (Object)(object)Instance == (Object)null || customItemData == null || itemPoolSpawnChancesField == null || itemSpawnChanceType == null || itemSpawnChanceItemField == null || itemSpawnChanceWeightField == null || injectedPools.Contains(pool) || !(itemPoolSpawnChancesField.GetValue(pool) is Array array))
{
return;
}
for (int i = 0; i < array.Length; i++)
{
object value = array.GetValue(i);
if ((ItemType)itemSpawnChanceItemField.GetValue(value) == CustomItemType)
{
injectedPools.Add(pool);
return;
}
}
float num = Mathf.Clamp(targetPercent, 0f, 99.99f);
float num2 = num / 100f;
float totalSpawnChanceWeight = pool.TotalSpawnChanceWeight;
float num3 = ((num2 <= 0f) ? 0f : (num2 * totalSpawnChanceWeight / (1f - num2)));
object obj = Activator.CreateInstance(itemSpawnChanceType);
itemSpawnChanceItemField.SetValue(obj, CustomItemType);
itemSpawnChanceWeightField.SetValue(obj, num3);
Array array2 = Array.CreateInstance(itemSpawnChanceType, array.Length + 1);
Array.Copy(array, array2, array.Length);
array2.SetValue(obj, array.Length);
itemPoolSpawnChancesField.SetValue(pool, array2);
pool.UpdateTotalWeight();
injectedPools.Add(pool);
ManualLogSource log = Log;
if (log != null)
{
log.LogInfo((object)$"Injected Ball Saboteur into item pool '{((Object)pool).name}' at weight {num3:F3} (target {num:F1}%).");
}
}
catch (Exception arg)
{
ManualLogSource log2 = Log;
if (log2 != null)
{
log2.LogError((object)$"EnsurePoolInjected failed for pool '{((pool != null) ? ((Object)pool).name : null)}': {arg}");
}
}
}
private static void TrackPoolSpawnPercent(ItemPool pool, float targetPercent)
{
if (!((Object)(object)pool == (Object)null))
{
trackedPoolSpawnPercents[pool] = Mathf.Clamp(targetPercent, 0f, 100f);
}
}
internal static void TryRegisterCustomLocalizationEntry()
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
if (localizationEntryRegistered)
{
return;
}
try
{
LocalizedStringDatabase stringDatabase = LocalizationSettings.StringDatabase;
if (stringDatabase == null)
{
return;
}
StringTable table = ((LocalizedDatabase<StringTable, StringTableEntry>)(object)stringDatabase).GetTable(TableReference.op_Implicit("Data"), (Locale)null);
if (!((Object)(object)table == (Object)null))
{
string text = "ITEM_" + 1001;
if (((DetailedLocalizationTable<StringTableEntry>)(object)table).GetEntryFromReference(TableEntryReference.op_Implicit(text)) == null)
{
((DetailedLocalizationTable<StringTableEntry>)(object)table).AddEntry(text, "Ball Saboteur");
}
localizationEntryRegistered = true;
ManualLogSource log = Log;
if (log != null)
{
log.LogInfo((object)("Registered localization entry 'Data/" + text + "' = 'Ball Saboteur'."));
}
}
}
catch (Exception ex)
{
ManualLogSource log2 = Log;
if (log2 != null)
{
log2.LogWarning((object)("Localization registration failed (name will show as fallback): " + ex.Message));
}
localizationEntryRegistered = true;
}
}
private static bool TryGetMatchSetupSliderIndex(MatchSetupRules rules, ItemType itemType, out int sliderIndex)
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Expected I4, but got Unknown
sliderIndex = -1;
if ((Object)(object)rules == (Object)null || matchSetupRulesItemOrderLookupField == null || matchSetupRulesSpawnChanceSlidersField == null)
{
return false;
}
int num = itemType - 1;
if (num < 0)
{
return false;
}
if (!(matchSetupRulesItemOrderLookupField.GetValue(rules) is int[] array) || num >= array.Length)
{
return false;
}
if (!(matchSetupRulesSpawnChanceSlidersField.GetValue(rules) is List<SliderOption> list))
{
return false;
}
sliderIndex = array[num];
if (sliderIndex >= 0)
{
return sliderIndex < list.Count;
}
return false;
}
private static bool CurrentMatchSetupPoolContainsUiUnsupportedItem(MatchSetupRules rules)
{
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)rules == (Object)null || matchSetupRulesGetCurrentItemPoolMethod == null)
{
return false;
}
object? obj = matchSetupRulesGetCurrentItemPoolMethod.Invoke(rules, null);
ItemPool val = (ItemPool)((obj is ItemPool) ? obj : null);
if ((Object)(object)val == (Object)null)
{
return false;
}
ItemSpawnChance[] spawnChances = val.SpawnChances;
for (int i = 0; i < spawnChances.Length; i++)
{
if (!TryGetMatchSetupSliderIndex(rules, spawnChances[i].item, out var _))
{
return true;
}
}
return false;
}
private static bool HandleUnsupportedMatchSetupSpawnChanceUpdated(MatchSetupRules rules, ItemPoolId itemPoolId)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)rules == (Object)null)
{
return false;
}
if (TryGetMatchSetupSliderIndex(rules, itemPoolId.itemType, out var _))
{
return false;
}
if (((NetworkBehaviour)rules).isServer && matchSetupRulesServerUpdateSpawnChanceValueMethod != null)
{
matchSetupRulesServerUpdateSpawnChanceValueMethod.Invoke(rules, new object[1] { itemPoolId });
}
if (((matchSetupRulesCurrentItemPoolIndexField != null) ? ((int)matchSetupRulesCurrentItemPoolIndexField.GetValue(rules)) : (-1)) == itemPoolId.itemPoolIndex && matchSetupRulesCurrentItemPoolDirtyField != null)
{
matchSetupRulesCurrentItemPoolDirtyField.SetValue(rules, true);
}
if (matchSetupRulesUpdateTotalWeightForPoolMethod != null)
{
matchSetupRulesUpdateTotalWeightForPoolMethod.Invoke(rules, new object[1] { itemPoolId.itemPoolIndex });
}
if (PauseMenu.IsPaused && SingletonBehaviour<PauseMenu>.HasInstance)
{
SingletonBehaviour<PauseMenu>.Instance.UpdateItemProbabilites();
}
return true;
}
private static bool RunSafeMatchSetupUpdate(MatchSetupRules rules)
{
//IL_0178: Unknown result type (might be due to invalid IL or missing references)
//IL_017d: Unknown result type (might be due to invalid IL or missing references)
//IL_0180: Unknown result type (might be due to invalid IL or missing references)
//IL_0182: Unknown result type (might be due to invalid IL or missing references)
//IL_019c: Unknown result type (might be due to invalid IL or missing references)
//IL_019e: Unknown result type (might be due to invalid IL or missing references)
//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)rules == (Object)null)
{
return false;
}
if (!MatchSetupMenu.IsActive || matchSetupRulesCurrentItemPoolDirtyField == null)
{
return false;
}
if (!(bool)matchSetupRulesCurrentItemPoolDirtyField.GetValue(rules))
{
return false;
}
if (matchSetupRulesCurrentItemPoolIndexField == null || matchSetupRulesTotalWeightPerPoolField == null || matchSetupRulesSpawnChanceWeightsField == null || matchSetupRulesSpawnChanceSlidersField == null || matchSetupRulesGetCurrentItemPoolMethod == null || matchSetupRulesUpdateSliderGreyedOutMethod == null)
{
return false;
}
int num = (int)matchSetupRulesCurrentItemPoolIndexField.GetValue(rules);
Dictionary<int, float> dictionary = matchSetupRulesTotalWeightPerPoolField.GetValue(rules) as Dictionary<int, float>;
IDictionary<ItemPoolId, float> dictionary2 = matchSetupRulesSpawnChanceWeightsField.GetValue(rules) as IDictionary<ItemPoolId, float>;
List<SliderOption> list = matchSetupRulesSpawnChanceSlidersField.GetValue(rules) as List<SliderOption>;
object? obj = matchSetupRulesGetCurrentItemPoolMethod.Invoke(rules, null);
ItemPool val = (ItemPool)((obj is ItemPool) ? obj : null);
if (dictionary == null || dictionary2 == null || list == null || (Object)(object)val == (Object)null)
{
return false;
}
dictionary.TryGetValue(num, out var value);
foreach (SliderOption item in list)
{
if (!((Selectable)item.Slider).interactable)
{
item.SetValueText($"{0:0.#}%");
matchSetupRulesUpdateSliderGreyedOutMethod.Invoke(rules, new object[1] { item });
}
}
ItemSpawnChance[] spawnChances = val.SpawnChances;
foreach (ItemSpawnChance val2 in spawnChances)
{
if (TryGetMatchSetupSliderIndex(rules, val2.item, out var sliderIndex))
{
SliderOption val3 = list[sliderIndex];
dictionary2.TryGetValue(ItemPoolId.Get(num, val2.item), out var value2);
float num2 = ((value > float.Epsilon) ? (value2 / value) : 0f);
val3.SetValueText($"{num2 * 100f:0.#}%");
matchSetupRulesUpdateSliderGreyedOutMethod.Invoke(rules, new object[1] { val3 });
}
}
matchSetupRulesCurrentItemPoolDirtyField.SetValue(rules, false);
return true;
}
private static float GetVirtualWeightForCustomItem(MatchSetupRules rules, int poolIndex)
{
if ((Object)(object)Instance == (Object)null || (Object)(object)rules == (Object)null || matchSetupRulesTotalWeightPerPoolField == null)
{
return 0f;
}
float num = ((poolIndex == 1) ? Instance.leaderSpawnChancePercentConfig.Value : Instance.spawnChancePercentConfig.Value);
if (num <= 0f)
{
return 0f;
}
if (!(matchSetupRulesTotalWeightPerPoolField.GetValue(rules) is Dictionary<int, float> dictionary) || !dictionary.TryGetValue(poolIndex, out var value) || value <= 0f)
{
return 0f;
}
float num2 = Mathf.Clamp(num, 0f, 99.99f) / 100f;
return num2 * value / (1f - num2);
}
private static float GetSpawnChancePercentForPlayer(ItemSpawnerSettings settings, PlayerInfo player)
{
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Invalid comparison between Unknown and I4
//IL_0192: Unknown result type (might be due to invalid IL or missing references)
//IL_019d: Unknown result type (might be due to invalid IL or missing references)
//IL_01a2: Unknown result type (might be due to invalid IL or missing references)
//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
//IL_01c7: Unknown result type (might be due to invalid IL or missing references)
//IL_0136: Unknown result type (might be due to invalid IL or missing references)
//IL_013f: Unknown result type (might be due to invalid IL or missing references)
//IL_0144: Unknown result type (might be due to invalid IL or missing references)
//IL_0149: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)Instance == (Object)null || (Object)(object)settings == (Object)null || (Object)(object)player == (Object)null || (Object)(object)player.AsGolfer == (Object)null)
{
return 0f;
}
if ((Object)(object)settings.AheadOfBallItemPool != (Object)null && player.AsGolfer.IsAheadOfBall)
{
return Instance.spawnChancePercentConfig.Value;
}
List<ItemPoolData> itemPools = settings.ItemPools;
if (itemPools == null || itemPools.Count == 0)
{
return 0f;
}
if (SingletonBehaviour<DrivingRangeManager>.HasInstance || itemPools.Count == 1)
{
return Instance.spawnChancePercentConfig.Value;
}
if ((Object)(object)GolfHoleManager.MainHole == (Object)null)
{
return Instance.spawnChancePercentConfig.Value;
}
float num = 0f;
Vector3 val;
if ((int)CourseManager.MatchState <= 3)
{
Vector3 position = ((Component)GolfHoleManager.MainHole).transform.position;
float num2 = float.MaxValue;
foreach (PlayerGolfer serverMatchParticipant in CourseManager.ServerMatchParticipants)
{
if ((Object)(object)serverMatchParticipant == (Object)null || serverMatchParticipant.IsMatchResolved)
{
continue;
}
PlayerInfo playerInfo = serverMatchParticipant.PlayerInfo;
if (!((Object)(object)playerInfo == (Object)null) && !((Object)(object)playerInfo.AsSpectator == (Object)null) && !playerInfo.AsSpectator.IsSpectating)
{
val = position - ((Component)serverMatchParticipant).transform.position;
float sqrMagnitude = ((Vector3)(ref val)).sqrMagnitude;
if (sqrMagnitude < num2)
{
num2 = sqrMagnitude;
}
}
}
if (num2 < float.MaxValue)
{
num = Mathf.Sqrt(num2);
}
}
val = ((Component)GolfHoleManager.MainHole).transform.position - ((Component)player).transform.position;
float num3 = ((Vector3)(ref val)).magnitude - num;
int num4 = itemPools.Count - 1;
for (int i = 0; i < itemPools.Count - 1; i++)
{
if (num3 <= itemPools[i + 1].minDistanceBehindLeader)
{
num4 = i;
break;
}
}
if (num4 != 0)
{
return Instance.spawnChancePercentConfig.Value;
}
return Instance.leaderSpawnChancePercentConfig.Value;
}
}
}