using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using FMOD;
using FMODUnity;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("NowWatchThisDrive")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NowWatchThisDrive")]
[assembly: AssemblyTitle("NowWatchThisDrive")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace NowWatchThisDrive
{
[BepInPlugin("sbg.nowwatchthisdrive", "NowWatchThisDrive", "0.4.0")]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(CourseManager), "PlayAnnouncerLineLocalOnly")]
internal static class Patch_CourseManager_PlayAnnouncerLineLocalOnly
{
private static bool Prefix(AnnouncerLine line)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0002: Invalid comparison between Unknown and I4
if ((int)line != 5 || !_soundReady)
{
return true;
}
PlayLocal2D();
return false;
}
}
[HarmonyPatch(typeof(VfxManager), "PlayPooledVfxLocalOnlyInternal", new Type[]
{
typeof(VfxType),
typeof(Vector3),
typeof(Quaternion),
typeof(Vector3),
typeof(uint),
typeof(bool),
typeof(float),
typeof(Action<PoolableParticleSystem>)
})]
internal static class Patch_VfxManager_PlayPooledVfxLocalOnlyInternal
{
private static void Prefix(VfxType vfxType, Vector3 position)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0003: Invalid comparison between Unknown and I4
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
if ((int)vfxType == 69 && _soundReady && !IsLocalPlayerSwingPosition(position))
{
PlayRemote3D(position + Vector3.up * 0.9f);
}
}
}
public const string ModGuid = "sbg.nowwatchthisdrive";
public const string ModName = "NowWatchThisDrive";
public const string ModVersion = "0.4.0";
private const string AudioFileName = "NowWatchThisDrive.wav";
private const float Audio3DMinDistance = 8f;
private const float Audio3DMaxDistance = 60f;
private const float AudioHeightOffset = 0.9f;
private const float LocalSwingProximitySquared = 36f;
private const float DuplicateWindowSeconds = 0.25f;
private const float DuplicateDistanceSquared = 0.25f;
internal static ManualLogSource Log;
private static Sound _sound2D;
private static Sound _sound3D;
private static bool _soundReady;
private static float _last3DPlayTime;
private static Vector3 _last3DPlayPosition;
private void Awake()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
Log = ((BaseUnityPlugin)this).Logger;
new Harmony("sbg.nowwatchthisdrive").PatchAll();
Log.LogInfo((object)"NowWatchThisDrive v0.4.0 loaded (sound loads in Start).");
}
private void Start()
{
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
try
{
string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "NowWatchThisDrive.wav");
if (!File.Exists(text))
{
Log.LogError((object)("Audio file missing: " + text));
return;
}
System coreSystem = RuntimeManager.CoreSystem;
RESULT val = ((System)(ref coreSystem)).createSound(text, (MODE)256, ref _sound2D);
if ((int)val != 0)
{
Log.LogError((object)$"FMOD createSound (2D) failed: {val}");
return;
}
RESULT val2 = ((System)(ref coreSystem)).createSound(text, (MODE)2097424, ref _sound3D);
if ((int)val2 != 0)
{
Log.LogError((object)$"FMOD createSound (3D) failed: {val2}");
return;
}
((Sound)(ref _sound3D)).set3DMinMaxDistance(8f, 60f);
uint num = default(uint);
((Sound)(ref _sound2D)).getLength(ref num, (TIMEUNIT)1);
_soundReady = true;
Log.LogInfo((object)$"FMOD sounds loaded ({num} ms): {text}");
}
catch (Exception arg)
{
Log.LogError((object)$"Start failed: {arg}");
}
}
private static void PlayLocal2D()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
if (!_soundReady)
{
return;
}
try
{
System coreSystem = RuntimeManager.CoreSystem;
Channel val = default(Channel);
RESULT val2 = ((System)(ref coreSystem)).playSound(_sound2D, default(ChannelGroup), false, ref val);
if ((int)val2 != 0)
{
ManualLogSource log = Log;
if (log != null)
{
log.LogWarning((object)$"playSound 2D: {val2}");
}
}
}
catch (Exception arg)
{
ManualLogSource log2 = Log;
if (log2 != null)
{
log2.LogError((object)$"PlayLocal2D failed: {arg}");
}
}
}
private static void PlayRemote3D(Vector3 worldPosition)
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
if (!_soundReady)
{
return;
}
if (Time.unscaledTime - _last3DPlayTime < 0.25f)
{
Vector3 val = worldPosition - _last3DPlayPosition;
if (((Vector3)(ref val)).sqrMagnitude < 0.25f)
{
return;
}
}
try
{
System coreSystem = RuntimeManager.CoreSystem;
Channel val2 = default(Channel);
RESULT val3 = ((System)(ref coreSystem)).playSound(_sound3D, default(ChannelGroup), true, ref val2);
if ((int)val3 != 0)
{
ManualLogSource log = Log;
if (log != null)
{
log.LogWarning((object)$"playSound 3D: {val3}");
}
return;
}
((Channel)(ref val2)).setMode((MODE)2097168);
((Channel)(ref val2)).set3DMinMaxDistance(8f, 60f);
VECTOR val4 = RuntimeUtils.ToFMODVector(worldPosition);
VECTOR val5 = RuntimeUtils.ToFMODVector(Vector3.zero);
((Channel)(ref val2)).set3DAttributes(ref val4, ref val5);
((Channel)(ref val2)).setPaused(false);
_last3DPlayTime = Time.unscaledTime;
_last3DPlayPosition = worldPosition;
}
catch (Exception arg)
{
ManualLogSource log2 = Log;
if (log2 != null)
{
log2.LogError((object)$"PlayRemote3D failed: {arg}");
}
}
}
private static bool IsLocalPlayerSwingPosition(Vector3 position)
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
PlayerGolfer localPlayerAsGolfer = GameManager.LocalPlayerAsGolfer;
if ((Object)(object)localPlayerAsGolfer == (Object)null)
{
return false;
}
Vector3 val = ((Component)localPlayerAsGolfer).transform.position - position;
return ((Vector3)(ref val)).sqrMagnitude <= 36f;
}
}
}