TANSTAAFL-WaterAbsorption icon


Adds water absorption by growables.

Last updated 2 years ago
Total downloads 1342
Total rating 0 
Categories Mods
Dependency string TANSTAAFL-WaterAbsorption-1.0.4
Dependants 0 other packages depend on this package

This mod requires the following mods to function

Timberborn_Central-TimberAPI-0.5.0 icon

Unofficial API to enable easier Timberborn modding

Preferred version: 0.5.0



WaterAbsorption is a Timberborn mod that alters the evaporation rate of water and adds absorption of water to Growables.


There are six values to alter, listed below:

  • NormalEvaporationSpeedMultiplier: Number by wich the normal water evaporation is multiplied (Default 0.25f)
  • FastEvaporationSpeedMultiplier: Number by wich the fast water evaporation (when the level is below 0.2) is multiplied (Default 0.25f)
  • IrrigatorTickIncrement: 1 over how many times Growables have to tick for 1 water be consumed in the Irrigator (Default 0.001f)
  • GrowableTickWaterDepth: By how much the closest water tile of a Growable is reduced when it ticks (Default -0.000005f)
  • MaxTicks: Every Growable is processed in a game Tick. MaxTicks has to be higher than the number of Growables used (Default 13)
  • MaxSearchDepth: How far a Growable will search for water to absorb. Relevant if buildings that moisture further like the Big Irrigation Tower from the mod Water Extention are used (Default 25)

Change the value of the variables in the config, which is probably in BepInEx\plugins\WaterAbsorption\configs\WaterAbsorption.json

If the config is not showing, try to launch the game and start up a save, that should create it.


If there's a warning message in the log about a missing JSON property on game launch, delete the config file and restart the game to recreate it.


PRs are always welcome on the github page!


v1.0.4 - 8.12.2022

  • Alters config options
  • Adds README

v1.0.3 - 8.12.2022

  • Adds config options

v1.0.2 - 8.12.2022

  • Fix minor issues

v1.0.0 - 8.12.2022

  • Initial release