Totally Accurate Battle Simulator
Install with App

Details

Latest version
2.1.0
Last Updated
First Uploaded
Downloads
5K
Likes
7
Size
22KB
Dependants

Categories

Tactics

Makes TABS units fight smarter. Every feature is independent and configurable.

Features

  1. Focus ranged units — Ranged units have their targeting priority multiplied by 1.33, so every attacker on the field (melee, ranged, vanilla targeting included) prefers enemy ranged units first.
  2. Spread targeting — Melee units prefer enemies that fewer allies are already attacking.
  3. Spacing & obstacle avoidance — While approaching, units keep a small gap and sidestep around blockers; once engaged they close ranks and fight.
  4. Extended fire range — Ranged units open fire at 1.5x range but only stand still inside normal range.
  5. Tactical kiting — Ranged units (weapon range >= 10m, no melee sidearm) fire first, then retreat only while their weapon reloads and an enemy is within range:
    • The flee trigger never exceeds the attack range, so units no longer run from enemies they cannot shoot
    • Turn in place, then run to a validated safe spot (0.5x range behind them, ground-checked — no cliff dives)
    • Turn back, wait 1s, hold the firing stance for 1.5s (covers attack windup), then re-judge
    • Horses, raptors, chariots and their riders are completely unaffected
  6. Map bounds — Destinations are clamped inside the map circle (0.5m margin).
  7. Friendly-fire avoidance — Ranged units hold fire and strafe to a clear position when a friendly blocks the firing line.
  8. Spread rebalance — Added spread = 3 x (10 / weapon range) in quadrature: long-range units stay accurate, short-range throwers get a proper penalty.
  9. No coward penalty — The vanilla mechanic that makes shooters inaccurate with longer cooldown when enemies close in is removed.
  10. 5x turn speed — Units rotate five times faster (mounts and riders keep vanilla turning).

Install

  1. Install BepInExPack_TABS
  2. Install this mod with a mod manager, or drop the dll into BepInEx/plugins/
  3. Launch the game

Config

After first launch: BepInEx/config/local.smarterai.cfg — every feature and number is tunable.

Changelog

2.1.0

  • Initial release
  • All units prioritize enemy ranged units (4x target priority)
  • Ranged units fire before retreating; flee trigger capped at attack range
  • Short-range units (weapon range < 10m) never kite
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