Decompiled source of StS Jadebox v0.5.2

StSJadebox.dll

Decompiled 2 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using AddWatermark;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Logging;
using HarmonyLib;
using LBoL.ConfigData;
using LBoL.Core;
using LBoL.Core.Adventures;
using LBoL.EntityLib.Adventures;
using LBoL.Presentation;
using LBoL.Presentation.Effect;
using LBoL.Presentation.UI.Widgets;
using LBoL.Presentation.Units;
using LBoLEntitySideloader;
using LBoLEntitySideloader.Attributes;
using LBoLEntitySideloader.Entities;
using LBoLEntitySideloader.Resource;
using StSStuffMod;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("LBoL.Base")]
[assembly: IgnoresAccessChecksTo("LBoL.ConfigData")]
[assembly: IgnoresAccessChecksTo("LBoL.Core")]
[assembly: IgnoresAccessChecksTo("LBoL.EntityLib")]
[assembly: IgnoresAccessChecksTo("LBoL.Presentation")]
[assembly: IgnoresAccessChecksTo("Untitled.ConfigDataBuilder.Base")]
[assembly: AssemblyCompany("StSJadebox")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("StSJadebox")]
[assembly: AssemblyTitle("StSJadebox")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace StSJadebox
{
	[BepInPlugin("neo.lbol.gameplay.StSJadeBox", "StS Jade Box(es)", "0.5.2")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInProcess("LBoL.exe")]
	public class BepinexPlugin : BaseUnityPlugin
	{
		private static readonly Harmony harmony = PInfo.harmony;

		internal static ManualLogSource log;

		internal static TemplateSequenceTable sequenceTable = new TemplateSequenceTable(0);

		internal static IResourceSource embeddedSource = (IResourceSource)new EmbeddedSource(Assembly.GetExecutingAssembly());

		internal static DirectorySource directorySource = new DirectorySource("neo.lbol.gameplay.StSJadeBox", "");

		private void Awake()
		{
			log = ((BaseUnityPlugin)this).Logger;
			Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject);
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			EntityManager.RegisterSelf();
			harmony.PatchAll();
			if (Chainloader.PluginInfos.ContainsKey("neo.lbol.tools.watermark"))
			{
				WatermarkWrapper.ActivateWatermark();
			}
		}

		private void OnDestroy()
		{
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}
	}
	public static class PInfo
	{
		public const string GUID = "neo.lbol.gameplay.StSJadeBox";

		public const string Name = "StS Jade Box(es)";

		public const string version = "0.5.2";

		public static readonly Harmony harmony = new Harmony("neo.lbol.gameplay.StSJadeBox");
	}
	public sealed class StSTermsOfServiceJadeboxDef : JadeBoxTemplate
	{
		[HarmonyPatch(typeof(Debut), "ExchangeExhibit")]
		private class BanExhibitSwap_Patch
		{
			private static bool Prefix(ref IEnumerator __result, Debut __instance, int optionIndex)
			{
				GameRunController currentGameRun = Singleton<GameMaster>.Instance.CurrentGameRun;
				IReadOnlyList<JadeBox> jadeBoxes = currentGameRun.JadeBoxes;
				if (jadeBoxes != null && jadeBoxes.Count > 0 && currentGameRun.JadeBoxes.Any((JadeBox jb) => jb is StSCursedManaJadebox))
				{
					UnitView val = GameDirector.Enemies[0];
					val.Chat(StringDecorator.Decorate("Fufufu.. That's against the |Terms of Service|. You knew that, didn't you? Don't be cheeky now~"), 6f, (CloudType)3, 0f);
					switch (((GameEntity)GameDirector.Player.Unit).Id)
					{
					case "Reimu":
						if (Random.Range(0f, 1f) < 0.7f)
						{
							GameDirector.Player.Chat("Tsk..", 2f, (CloudType)2, 2f);
						}
						else
						{
							GameDirector.Player.Chat("Stingy hag..", 2.5f, (CloudType)0, 2f);
						}
						break;
					case "Marisa":
						GameDirector.Player.Chat("You think I've read them? \u00af\\_(ツ)_/\u00af", 3f, (CloudType)2, 2f);
						break;
					case "Sakuya":
						if (Random.Range(0f, 1f) < 0.97f)
						{
							GameDirector.Player.Chat("My apologies.", 2.5f, (CloudType)2, 2f);
							break;
						}
						GameDirector.Player.Chat("Time stop DEEZNUTS!!!", 2.5f, (CloudType)2, 2f);
						__result = DelayTimeEffect(3f, __instance, optionIndex);
						break;
					case "Cirno":
						if (Random.Range(0f, 1f) < 0.5f)
						{
							GameDirector.Player.Chat("???", 2f, (CloudType)2, 2f);
						}
						else
						{
							GameDirector.Player.Chat("Cirno does not understand..", 2.5f, (CloudType)2, 2f);
						}
						break;
					default:
						GameDirector.Player.Chat("...", 2f, (CloudType)2, 2f);
						break;
					}
					return false;
				}
				return true;
			}

			private static IEnumerator DelayTimeEffect(float delay, Debut __instance, int optionIndex)
			{
				yield return (object)new WaitForSeconds(delay);
				EffectManager.CreateEffect("ExtraTime", ((Component)GameDirector.Player).transform, 0f, (float?)null, false, true);
				AudioManager.PlaySfx("ExtraTurnLaunch");
				yield return (object)new WaitForSeconds(0.7f);
				((Adventure)__instance).GameRun.LoseExhibit(((Adventure)__instance).GameRun.Player.Exhibits[0], false, true);
				yield return ((Adventure)__instance).GameRun.GainExhibitRunner(__instance._exhibit, true, new VisualSourceData
				{
					SourceType = (VisualSourceType)3,
					Index = optionIndex
				});
			}
		}

		public override IdContainer GetId()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			return IdContainer.op_Implicit("StSCursedManaJadebox");
		}

		public override LocalizationOption LoadLocalization()
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			return (LocalizationOption)new DirectLocalization(new Dictionary<string, object>
			{
				{ "Name", "Terms of Service" },
				{ "Description", "Lose your starting Exhibit. Gain |Fussion Hammer|, |Coffee Dripper| and |Sozu|." }
			}, (Locale)0, (Locale)0, false);
		}

		public override JadeBoxConfig MakeConfig()
		{
			return ((JadeBoxTemplate)this).DefaultConfig();
		}
	}
	[EntityLogic(typeof(StSTermsOfServiceJadeboxDef))]
	public sealed class StSCursedManaJadebox : JadeBox
	{
		protected override void OnGain(GameRunController gameRun)
		{
			gameRun.LoseExhibit(((GameEntity)this).GameRun.Player.Exhibits[0], false, true);
			((MonoBehaviour)Singleton<GameMaster>.Instance).StartCoroutine(GainExhibits(gameRun));
		}

		private IEnumerator GainExhibits(GameRunController gameRun)
		{
			HashSet<Type> stsExhibits = new HashSet<Type>
			{
				typeof(StSFusionHammer),
				typeof(StSCoffeeDripper),
				typeof(StSSozu)
			};
			foreach (Type et in stsExhibits)
			{
				yield return gameRun.GainExhibitRunner(Library.CreateExhibit(et), false, (VisualSourceData)null);
			}
			gameRun.ExhibitPool.RemoveAll((Type e) => stsExhibits.Contains(e));
		}
	}
	internal class WatermarkWrapper
	{
		[MethodImpl(MethodImplOptions.NoInlining)]
		internal static void ActivateWatermark()
		{
			API.ActivateWatermark();
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		internal IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}