using System;
using System.Collections;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("LivePeppinoReaction")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LivePeppinoReaction")]
[assembly: AssemblyTitle("LivePeppinoReaction")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LivePeppinoReaction
{
[BepInPlugin("doomahreal.ultrakill.livepeppinoreaction", "Live Peppino Reaction", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private GameObject peppinoPrefab;
private int transformChangeCount = 0;
private int currentRankIndex = -1;
private Vector3 lastPosition;
private Quaternion lastRotation;
private Vector3 lastScale;
private void Awake()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Live Peppino Reaction plugin loaded.");
LoadPeppinoPrefab();
SceneManager.sceneLoaded += OnSceneLoaded;
}
private void LoadPeppinoPrefab()
{
AssetBundle val = LoadPeppinoBundle();
if ((Object)(object)val != (Object)null)
{
peppinoPrefab = val.LoadAsset<GameObject>("peppinoreaction");
if ((Object)(object)peppinoPrefab == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load 'peppinoreaction' prefab from the asset bundle.");
return;
}
((BaseUnityPlugin)this).Logger.LogInfo((object)"'peppinoreaction' prefab loaded successfully from the asset bundle.");
SetLayerRecursively(peppinoPrefab.transform, LayerMask.NameToLayer("AlwaysOnTop"));
}
else
{
((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load asset bundle. 'peppinoreaction' prefab cannot be loaded.");
}
}
private void SetLayerRecursively(Transform obj, int layer)
{
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Expected O, but got Unknown
((Component)obj).gameObject.layer = layer;
foreach (Transform item in obj)
{
Transform obj2 = item;
SetLayerRecursively(obj2, layer);
}
}
private AssetBundle LoadPeppinoBundle()
{
Assembly executingAssembly = Assembly.GetExecutingAssembly();
string name = "LivePeppinoReaction.peppino.bundle";
using Stream stream = executingAssembly.GetManifestResourceStream(name);
if (stream == null)
{
((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load peppino.bundle from embedded resources.");
return null;
}
AssetBundle val = AssetBundle.LoadFromStream(stream);
if ((Object)(object)val == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load peppino.bundle from embedded resources.");
}
else
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"peppino.bundle loaded successfully from embedded resources.");
}
return val;
}
private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
if (((Scene)(ref scene)).buildIndex != 0 && !(((Scene)(ref scene)).name == "241a6a8caec7a13438a5ee786040de32") && !(((Scene)(ref scene)).name == "b3e7f2f8052488a45b35549efb98d902") && ((Scene)(ref scene)).IsValid() && (Object)(object)peppinoPrefab != (Object)null)
{
GameObject val = Object.Instantiate<GameObject>(peppinoPrefab);
GameObject val2 = GameObject.Find("Player/Main Camera/HUD Camera/HUD/GunCanvas");
if ((Object)(object)val2 != (Object)null)
{
val.transform.position = val2.transform.position;
ManualLogSource logger = ((BaseUnityPlugin)this).Logger;
Vector3 position = val.transform.position;
logger.LogInfo((object)("Position of peppino set to GunCanvas position: " + ((object)(Vector3)(ref position)).ToString()));
val.transform.parent = val2.transform;
((BaseUnityPlugin)this).Logger.LogInfo((object)"Peppino set as child of GunCanvas.");
ApplyTransformChanges(val.transform);
}
else
{
((BaseUnityPlugin)this).Logger.LogError((object)"GunCanvas not found in the scene. Failed to position the prefab.");
}
}
}
private void ApplyTransformChanges(Transform obj)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
obj.localScale = new Vector3(1.5f, 1.5f, 1.5f);
obj.rotation = Quaternion.Euler(0f, 150.1f, 0f);
obj.localPosition = new Vector3(700f, 600f, 0f);
transformChangeCount++;
if (transformChangeCount < 2)
{
ApplyTransformChanges(obj);
}
}
private void Update()
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
Scene activeScene = SceneManager.GetActiveScene();
if (((Scene)(ref activeScene)).name != "b3e7f2f8052488a45b35549efb98d902" && ((Scene)(ref activeScene)).name != "241a6a8caec7a13438a5ee786040de32" && ((Scene)(ref activeScene)).buildIndex != 0)
{
int rankIndex = MonoSingleton<StyleHUD>.Instance.rankIndex;
if (rankIndex != currentRankIndex)
{
currentRankIndex = rankIndex;
((BaseUnityPlugin)this).Logger.LogInfo((object)("Current Rank Index: " + currentRankIndex));
ActivateChildrenBasedOnRankIndex(currentRankIndex);
}
GameObject val = GameObject.Find("peppinoreaction(Clone)");
if ((Object)(object)val != (Object)null && HasTransformChanged(val.transform))
{
ApplyTransformChanges(val.transform);
}
}
}
private bool HasTransformChanged(Transform obj)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
if (!(obj.localPosition != lastPosition))
{
Quaternion localRotation = obj.localRotation;
if (!(Mathf.Abs(((Quaternion)(ref localRotation)).eulerAngles.x - 0f) > float.Epsilon))
{
localRotation = obj.localRotation;
if (!(Mathf.Abs(((Quaternion)(ref localRotation)).eulerAngles.z - 0f) > float.Epsilon) && !(obj.localScale != lastScale))
{
return false;
}
}
}
lastPosition = obj.localPosition;
lastRotation = obj.localRotation;
lastScale = obj.localScale;
return true;
}
private void ActivateChildrenBasedOnRankIndex(int rankIndex)
{
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Expected O, but got Unknown
GameObject val = GameObject.Find("peppinoreaction(Clone)");
if ((Object)(object)val == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogError((object)"Instantiated peppinoPrefab not found in the scene.");
return;
}
((BaseUnityPlugin)this).Logger.LogInfo((object)("Found " + val.transform.childCount + " children of peppinoPrefab."));
foreach (Transform item in val.transform)
{
Transform val2 = item;
((BaseUnityPlugin)this).Logger.LogInfo((object)("Child Name: " + ((Object)val2).name));
}
Transform val3 = val.transform.Find("static");
if ((Object)(object)val3 != (Object)null)
{
((Component)val3).gameObject.SetActive(true);
((MonoBehaviour)this).StartCoroutine(DeactivateAfterDelay(((Component)val3).gameObject, 0.75f));
}
else
{
((BaseUnityPlugin)this).Logger.LogError((object)"Static child not found in peppinoPrefab.");
}
((MonoBehaviour)this).StartCoroutine(ActivateChildAfterDelay(val, rankIndex));
}
private IEnumerator ActivateChildAfterDelay(GameObject instantiatedPeppino, int rankIndex)
{
yield return (object)new WaitForSeconds(0.75f);
foreach (Transform item in instantiatedPeppino.transform)
{
Transform child = item;
((Component)child).gameObject.SetActive(false);
}
Transform tvBackground = instantiatedPeppino.transform.Find("tv_background");
if ((Object)(object)tvBackground != (Object)null)
{
((Component)tvBackground).gameObject.SetActive(true);
}
else
{
((BaseUnityPlugin)this).Logger.LogError((object)"tv_background child not found in peppinoPrefab.");
}
switch (rankIndex)
{
case 0:
((Component)instantiatedPeppino.transform.Find("idle 1")).gameObject.SetActive(true);
break;
case 1:
((Component)instantiatedPeppino.transform.Find("destructive")).gameObject.SetActive(true);
((Component)instantiatedPeppino.transform.Find("idle 1")).gameObject.SetActive(false);
break;
case 2:
((Component)instantiatedPeppino.transform.Find("destructive")).gameObject.SetActive(false);
((Component)instantiatedPeppino.transform.Find("brutal")).gameObject.SetActive(true);
break;
case 3:
((Component)instantiatedPeppino.transform.Find("brutal")).gameObject.SetActive(false);
((Component)instantiatedPeppino.transform.Find("anarchic")).gameObject.SetActive(true);
break;
case 4:
((Component)instantiatedPeppino.transform.Find("anarchic")).gameObject.SetActive(false);
((Component)instantiatedPeppino.transform.Find("supreme")).gameObject.SetActive(true);
break;
case 5:
((Component)instantiatedPeppino.transform.Find("supreme")).gameObject.SetActive(false);
((Component)instantiatedPeppino.transform.Find("sadistic")).gameObject.SetActive(true);
break;
case 6:
((Component)instantiatedPeppino.transform.Find("sadistic")).gameObject.SetActive(false);
((Component)instantiatedPeppino.transform.Find("shitstorm")).gameObject.SetActive(true);
break;
case 7:
((Component)instantiatedPeppino.transform.Find("shitstorm")).gameObject.SetActive(false);
((Component)instantiatedPeppino.transform.Find("ultrakill")).gameObject.SetActive(true);
break;
}
}
private IEnumerator DeactivateAfterDelay(GameObject gameObject, float delay)
{
yield return (object)new WaitForSeconds(delay);
gameObject.SetActive(false);
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "LivePeppinoReaction";
public const string PLUGIN_NAME = "LivePeppinoReaction";
public const string PLUGIN_VERSION = "1.0.0";
}
}