Decompiled source of QuakeDestroyer v1.0.1

doomahreal.ultrakill.quakedestroyer/Quakedestroyer.dll

Decompiled 3 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("Quakedestroyer")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Quakedestroyer")]
[assembly: AssemblyTitle("Quakedestroyer")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Quakedestroyer
{
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "Quakedestroyer";

		public const string PLUGIN_NAME = "Quakedestroyer";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace Firstultrakillmod
{
	[BepInPlugin("doomahreal.ultrakill.Quakedestroyer", "Quakedestroyer", "1.0.0")]
	public class Quakedestroyer : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(OptionsMenuToManager))]
		[HarmonyPatch("CheckEasterEgg")]
		private class CheckEasterEggPatch
		{
			private static bool Prefix(OptionsMenuToManager __instance)
			{
				Debug.Log((object)"Removing quake's stupid easter egg");
				return false;
			}
		}

		private const string PLUGIN_GUID = "doomahreal.ultrakill.Quakedestroyer";

		private const string PLUGIN_NAME = "Quakedestroyer";

		private const string PLUGIN_VERSION = "1.0.0";

		private readonly Harmony harmony = new Harmony("doomahreal.ultrakill.Quakedestroyer");

		public static Quakedestroyer Instance;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			Debug.Log((object)"Ready or not! Here i come for quake!");
			harmony.PatchAll();
		}
	}
}