All mods
Modpack for my mates and I, nothing crazy. QOF and magic
Last updated: 6 months ago
Can't get back to your body? How about a offer you can't miss out on. Introduction AtWhatCost, It allows you to retrieve your inventory at the cost of 30% item loss.
Last updated: a year ago
Enable Wireframe mode, Linear to RGB mode, disable ground.
Last updated: 3 years ago
The mod lets you scale your character's bones, and if others have the mod they can see it too!
Last updated: 5 months ago
Change the health of trees and shrubs
Last updated: 9 months ago
German translation
Last updated: 6 months ago
Freshly squeezed HUD is GUI.
Last updated: 2 weeks ago
This is NOT a mod, this is just my "Medium" preset for the CustomGraphicSettings mod by aedenthorn.
Last updated: a year ago
This is an upload of the same version from Blumaye on Nexus https://www.nexusmods.com/valheim/mods/1693?tab=description
Last updated: a month ago
An example radio station for OdinOnDemand's Dynamic Radio System
Last updated: 4 months ago
A simple mod to configure parrying window time
Last updated: a year ago
Allows you to unclaim any bed you have claimed or revoke someone else's claim on a bed you built.
Last updated: 2 weeks ago
Never drop a tombstone, control the skill loss % on death
Last updated: 2 months ago
Elsheims loading screens based on CustomLoadingScreens (by aedenthorn).
Last updated: a year ago
Correct Valheim's Japanese Localization/Valheim の日本語ローカライズを修正する
Last updated: a year ago
Spawns a random mob whenever a tree is cut down
Last updated: 2 years ago
Tradução para o Português Brasileiro do mod PotionPlus.
Last updated: 5 months ago
Strengthen your Valheim defense with SouthsilArmor. Crafted for integration with Gods Dominium and EpicLoot mods, offering independent enhancements.
Last updated: 6 days ago
This is a fork from the original mod: Repair Requires Materials
Last updated: 8 months ago
A lightweight Valheim server mod to call webhooks and support simple health monitoring via HTTP.
Last updated: 6 months ago
If you've played bloodborne you know what's up. Getting hit by enemies causes the damage taken to be stored up for a short time, dealing damage returns some of the damage taken back.
Last updated: a year ago