All mods
Reforge CORE - Tribe Ornaments - Burial Dungeon Release - REGISTRATION REQUIRED, check README!
Enemies
Gear
Misc
Tools
Crafting
Server-side
Client-side
Building
NPCs
World Generation
Ashlands Update
Last updated: a week ago
Allows all ores to be smelted in the blast furnace, patched for Ashlands
Last updated: a week ago
Buildable Magic Traps that target players & monsters. Provides Magic Healing runes that randomly generate into the world with 1 buildable healing Rune.
Last updated: a week ago
Gives monsters a chance to release an Angry or Friendly Soul.
Last updated: a week ago
Overhauls the Ocean: Adds Sea monsters, 1 boss summon, vegatation, lost treasures, & locations.
Last updated: a week ago
Multiple fantasy themed monsters & bosses for each biome up to Mistlands. Drops loot used for RtDMagic & RtDItems
Last updated: a week ago
Fairies, Elfs, Bosses, Locations & Tameables. Drops loot required for gear unlocks in AshLands & DeepNorth via RtDItems/RtDMagic.
Last updated: a week ago
Horror themed monsters that only spawn at night.
Last updated: a week ago
Over 100 decorative plants to choose from, and adds custom saplings to plant if used with RtDBiomes.
Last updated: a week ago
Adds a risk / reward socket system to Valheim.
Mods
Tweaks
Enemies
Gear
Misc
Libraries
Tools
Crafting
Server-side
Client-side
Utility
Ashlands Update
Last updated: 2 weeks ago
Adds two new caves to the world containing ore for mining. Adds the ability to disable terrain changes caused by tools.
Last updated: 2 weeks ago
Replace any vanilla creature directly in their spawner with another or modded creature!
Last updated: 2 weeks ago
Radar like scanner for area around the player, will create pins on map. Highly configurable.
Last updated: 2 weeks ago
The boss Force of Nature plugin adds a small field area to the boss (Force of Nature)
Last updated: 2 weeks ago
You have one life. All save files from the character you are playing will be deleted upon death. Optionally also deletes the world upon death.
Last updated: 2 weeks ago
A simple mod that makes your character look cooler and more badass and lets you auto equip shield.
Last updated: 2 weeks ago
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last unfinished biome.
Last updated: 2 weeks ago
Adds 6 mines/dungeons for ores (ie. copper, iron) across all biomes (except the last 3 biomes), resets every configurable day.
Last updated: 2 weeks ago
An alternative to my MagicPlugin mod, for those who wants a vanilla-like progression, adds 7 staves, 7 wands, 6 armor sets, 7 new materials, 1 crafting station with 2 extensions and 96 spells.
Last updated: 2 weeks ago
Adds 10 new foods that you can cook, 2 pickable food/ingredient that you can gather and plant and 3 cooking station.
Last updated: 2 weeks ago
Localized, recolored, refined. Changed and readonly values highlighted. Prevent user input or pause the game while window is open.
Last updated: 2 weeks ago
Formidable beings await courageous adventurers ready to embark on a quest of epic proportions.
Last updated: 2 weeks ago
Control craft, equip, consume based on skill level or Almanac Classes
Last updated: 2 weeks ago
Tired of your creatures wandering off? No longer!
Last updated: 2 weeks ago