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3601-3620 of 6303 results
Mark loot, creatures, and locations with named pings, colored outlines, and live distances. Sense what's hidden around you and share discoveries with your party.
Blunt fighting staffs for every tier, wooden Bō to Deep North, with pierce and each tier's element. Atgeir moves, Polearms skill; Storm, Infernal and Rime add an elemental ground slam. Shogun Eras optional. Server and every player.
Sea monsters and horror for sailing: rare, harmless omens (random events) on the deep open ocean. A serpent paces your ship, the drowned hang below, a ghost rows half a boat in the fog, a vast eye opens beneath you. Creepy atmosphere only.
Valheim 1.0 ready. Hotkey instantly tames creatures in a set radius. 9 tames normal tameables, 0 force-tames (and untames) monsters like Draugr and Greydwarves.
Automatically harvest nearby resources, with personal preferences, server rules, and optional extended item pickup range. For Valheim 1.0.16.
Nordic HUD with Bars, Chevron and Yggdrasil styles, seven boss emblems, food timers and replaceable icons. Optional ExtraSlots integration and support for a fourth meal. Client-side.
XBOX controller Validated. This mod adds rumble to Valheim: Stamina usage and Damage taken. Feel the environment. Environment setting. *New:* Feel the adventure while saddled! (AI assisted)
A buildable portal that sends you to any portal in your world: pick the destination from a list with a map. Built from the trophies of Eikthyr, the Elder and Bonemass. Stand-alone.
Remembers where you gathered: one map pin per berry patch, mushroom ring or ore node you actually picked or mined. No radar, nothing revealed.
OmniCC for Valheim: a countdown and a radial sweep on every mead and food you cannot use yet, in the inventory, chests and hotbar. Client-side.
Lox, Asksvin, Boar, Neck & more stay peaceful until attacked. Other enemies flee from players whose gear outclasses them.
Automatically collect chicken eggs once enough adult hens are nearby. Configurable flock size and detection radius. Client-side settings, no server sync, and manual pickup preserved.
A reusable portable Viking camp with shelter, bedroll, and campfire. Sleep away from home without changing your permanent spawn.
Enemies stop circling around you after attacking and give up long chases sooner. All values configurable.
