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Decompiled source of sparring v1.2.0
sparring.dll
Decompiled 2 years agousing System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Jotunn.Configs; using Jotunn.Entities; using Jotunn.Managers; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("sparring")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("1010101110")] [assembly: AssemblyProduct("sparring")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("3B95EEF7-4A97-4393-91A0-3626434F3631")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace sparring { [BepInPlugin("1010101110.sparring", "sparring", "1.1.0")] public class Mod : BaseUnityPlugin { public static readonly Harmony harmony = new Harmony(typeof(Mod).GetCustomAttributes(typeof(BepInPlugin), inherit: false).Cast<BepInPlugin>().First() .GUID); private void Awake() { harmony.PatchAll(); PrefabManager.OnVanillaPrefabsAvailable += AddWeapons; } private void OnDestroy() { harmony.UnpatchSelf(); } private static void AddWeapons() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Expected O, but got Unknown //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Expected O, but got Unknown //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Expected O, but got Unknown //IL_019f: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Unknown result type (might be due to invalid IL or missing references) //IL_01b8: Unknown result type (might be due to invalid IL or missing references) //IL_01c1: Expected O, but got Unknown //IL_01c3: Unknown result type (might be due to invalid IL or missing references) //IL_01c8: Unknown result type (might be due to invalid IL or missing references) //IL_01d4: Unknown result type (might be due to invalid IL or missing references) //IL_01dc: Unknown result type (might be due to invalid IL or missing references) //IL_01e5: Expected O, but got Unknown //IL_01ed: Unknown result type (might be due to invalid IL or missing references) //IL_01f3: Expected O, but got Unknown //IL_0301: Unknown result type (might be due to invalid IL or missing references) //IL_0308: Expected O, but got Unknown //IL_034b: Unknown result type (might be due to invalid IL or missing references) //IL_0350: Unknown result type (might be due to invalid IL or missing references) //IL_035c: Unknown result type (might be due to invalid IL or missing references) //IL_0364: Unknown result type (might be due to invalid IL or missing references) //IL_036d: Expected O, but got Unknown //IL_0375: Unknown result type (might be due to invalid IL or missing references) //IL_037b: Expected O, but got Unknown //IL_044b: Unknown result type (might be due to invalid IL or missing references) //IL_0452: Expected O, but got Unknown //IL_0495: Unknown result type (might be due to invalid IL or missing references) //IL_049a: Unknown result type (might be due to invalid IL or missing references) //IL_04a6: Unknown result type (might be due to invalid IL or missing references) //IL_04ae: Unknown result type (might be due to invalid IL or missing references) //IL_04b7: Expected O, but got Unknown //IL_04b9: Unknown result type (might be due to invalid IL or missing references) //IL_04be: Unknown result type (might be due to invalid IL or missing references) //IL_04ca: Unknown result type (might be due to invalid IL or missing references) //IL_04d2: Unknown result type (might be due to invalid IL or missing references) //IL_04db: Expected O, but got Unknown //IL_04e3: Unknown result type (might be due to invalid IL or missing references) //IL_04e9: Expected O, but got Unknown //IL_05b9: Unknown result type (might be due to invalid IL or missing references) //IL_05c0: Expected O, but got Unknown //IL_0603: Unknown result type (might be due to invalid IL or missing references) //IL_0608: Unknown result type (might be due to invalid IL or missing references) //IL_0614: Unknown result type (might be due to invalid IL or missing references) //IL_061c: Unknown result type (might be due to invalid IL or missing references) //IL_0625: Expected O, but got Unknown //IL_0627: Unknown result type (might be due to invalid IL or missing references) //IL_062c: Unknown result type (might be due to invalid IL or missing references) //IL_0638: Unknown result type (might be due to invalid IL or missing references) //IL_0640: Unknown result type (might be due to invalid IL or missing references) //IL_0649: Expected O, but got Unknown //IL_0651: Unknown result type (might be due to invalid IL or missing references) //IL_0658: Expected O, but got Unknown //IL_072f: Unknown result type (might be due to invalid IL or missing references) //IL_0736: Expected O, but got Unknown //IL_0779: Unknown result type (might be due to invalid IL or missing references) //IL_077e: Unknown result type (might be due to invalid IL or missing references) //IL_078a: Unknown result type (might be due to invalid IL or missing references) //IL_0792: Unknown result type (might be due to invalid IL or missing references) //IL_079b: Expected O, but got Unknown //IL_079d: Unknown result type (might be due to invalid IL or missing references) //IL_07a2: Unknown result type (might be due to invalid IL or missing references) //IL_07ae: Unknown result type (might be due to invalid IL or missing references) //IL_07b6: Unknown result type (might be due to invalid IL or missing references) //IL_07bf: Expected O, but got Unknown //IL_07c7: Unknown result type (might be due to invalid IL or missing references) //IL_07ce: Expected O, but got Unknown //IL_08a5: Unknown result type (might be due to invalid IL or missing references) //IL_08ac: Expected O, but got Unknown //IL_08ef: Unknown result type (might be due to invalid IL or missing references) //IL_08f4: Unknown result type (might be due to invalid IL or missing references) //IL_0900: Unknown result type (might be due to invalid IL or missing references) //IL_0908: Unknown result type (might be due to invalid IL or missing references) //IL_0911: Expected O, but got Unknown //IL_0913: Unknown result type (might be due to invalid IL or missing references) //IL_0918: Unknown result type (might be due to invalid IL or missing references) //IL_0924: Unknown result type (might be due to invalid IL or missing references) //IL_092c: Unknown result type (might be due to invalid IL or missing references) //IL_0935: Expected O, but got Unknown //IL_093d: Unknown result type (might be due to invalid IL or missing references) //IL_0944: Expected O, but got Unknown //IL_0a5b: Unknown result type (might be due to invalid IL or missing references) //IL_0a62: Expected O, but got Unknown //IL_0aa5: Unknown result type (might be due to invalid IL or missing references) //IL_0aaa: Unknown result type (might be due to invalid IL or missing references) //IL_0ab6: Unknown result type (might be due to invalid IL or missing references) //IL_0abe: Unknown result type (might be due to invalid IL or missing references) //IL_0ac7: Expected O, but got Unknown //IL_0ac9: Unknown result type (might be due to invalid IL or missing references) //IL_0ace: Unknown result type (might be due to invalid IL or missing references) //IL_0ada: Unknown result type (might be due to invalid IL or missing references) //IL_0ae2: Unknown result type (might be due to invalid IL or missing references) //IL_0aeb: Expected O, but got Unknown //IL_0af3: Unknown result type (might be due to invalid IL or missing references) //IL_0afa: Expected O, but got Unknown //IL_0c11: Unknown result type (might be due to invalid IL or missing references) //IL_0c18: Expected O, but got Unknown //IL_0c5b: Unknown result type (might be due to invalid IL or missing references) //IL_0c60: Unknown result type (might be due to invalid IL or missing references) //IL_0c6c: Unknown result type (might be due to invalid IL or missing references) //IL_0c74: Unknown result type (might be due to invalid IL or missing references) //IL_0c7d: Expected O, but got Unknown //IL_0c7f: Unknown result type (might be due to invalid IL or missing references) //IL_0c84: Unknown result type (might be due to invalid IL or missing references) //IL_0c90: Unknown result type (might be due to invalid IL or missing references) //IL_0c98: Unknown result type (might be due to invalid IL or missing references) //IL_0ca1: Expected O, but got Unknown //IL_0ca9: Unknown result type (might be due to invalid IL or missing references) //IL_0cb0: Expected O, but got Unknown //IL_0cfd: Unknown result type (might be due to invalid IL or missing references) //IL_0d04: Expected O, but got Unknown //IL_0d47: Unknown result type (might be due to invalid IL or missing references) //IL_0d4c: Unknown result type (might be due to invalid IL or missing references) //IL_0d58: Unknown result type (might be due to invalid IL or missing references) //IL_0d60: Unknown result type (might be due to invalid IL or missing references) //IL_0d69: Expected O, but got Unknown //IL_0d6b: Unknown result type (might be due to invalid IL or missing references) //IL_0d70: Unknown result type (might be due to invalid IL or missing references) //IL_0d7c: Unknown result type (might be due to invalid IL or missing references) //IL_0d84: Unknown result type (might be due to invalid IL or missing references) //IL_0d8d: Expected O, but got Unknown //IL_0d95: Unknown result type (might be due to invalid IL or missing references) //IL_0d9c: Expected O, but got Unknown ItemConfig val = new ItemConfig(); val.Name = "Sparring Club"; val.Description = "a weak club for sparring"; val.Amount = 1; val.CraftingStation = "piece_workbench"; val.RepairStation = null; val.Requirements = (RequirementConfig[])(object)new RequirementConfig[1] { new RequirementConfig { Item = "Wood", Amount = 2, AmountPerLevel = 2 } }; CustomItem val2 = new CustomItem("ClubSpar", "Club", val); val2.ItemDrop.m_itemData.m_shared.m_damages.m_blunt = 2f; val2.ItemDrop.m_itemData.m_shared.m_damages.m_pierce = 0f; val2.ItemDrop.m_itemData.m_shared.m_damages.m_slash = 0f; val2.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_blunt = 1f; val2.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_pierce = 0f; val2.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_slash = 0f; ItemManager.Instance.AddItem(val2); val = new ItemConfig(); val.Name = "Sparring Axe"; val.Description = "a weak axe for sparring"; val.Amount = 1; val.CraftingStation = "piece_workbench"; val.RepairStation = null; val.Requirements = (RequirementConfig[])(object)new RequirementConfig[2] { new RequirementConfig { Item = "Wood", Amount = 1, AmountPerLevel = 1 }, new RequirementConfig { Item = "Stone", Amount = 1, AmountPerLevel = 1 } }; CustomItem val3 = new CustomItem("AxeSpar", "AxeStone", val); val3.ItemDrop.m_itemData.m_shared.m_damages.m_blunt = 0f; val3.ItemDrop.m_itemData.m_shared.m_damages.m_pierce = 0f; val3.ItemDrop.m_itemData.m_shared.m_damages.m_slash = 2f; val3.ItemDrop.m_itemData.m_shared.m_damages.m_chop = 0f; val3.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_blunt = 0f; val3.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_pierce = 0f; val3.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_slash = 1f; val3.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_chop = 0f; ItemManager.Instance.AddItem(val3); val = new ItemConfig(); val.Name = "Sparring Sword"; val.Description = "a weak sword for sparring"; val.Amount = 1; val.CraftingStation = "piece_workbench"; val.RepairStation = null; val.Requirements = (RequirementConfig[])(object)new RequirementConfig[1] { new RequirementConfig { Item = "Wood", Amount = 2, AmountPerLevel = 2 } }; CustomItem val4 = new CustomItem("SwordSpar", "SwordBronze", val); val4.ItemDrop.m_itemData.m_shared.m_damages.m_blunt = 0f; val4.ItemDrop.m_itemData.m_shared.m_damages.m_pierce = 0f; val4.ItemDrop.m_itemData.m_shared.m_damages.m_slash = 2f; val4.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_blunt = 0f; val4.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_pierce = 0f; val4.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_slash = 1f; ItemManager.Instance.AddItem(val4); val = new ItemConfig(); val.Name = "Sparring Knife"; val.Description = "a weak knife for sparring"; val.Amount = 1; val.CraftingStation = "piece_workbench"; val.RepairStation = null; val.Requirements = (RequirementConfig[])(object)new RequirementConfig[2] { new RequirementConfig { Item = "Wood", Amount = 1, AmountPerLevel = 1 }, new RequirementConfig { Item = "Stone", Amount = 1, AmountPerLevel = 1 } }; CustomItem val5 = new CustomItem("KnifeSpar", "KnifeFlint", val); val5.ItemDrop.m_itemData.m_shared.m_damages.m_blunt = 0f; val5.ItemDrop.m_itemData.m_shared.m_damages.m_pierce = 1f; val5.ItemDrop.m_itemData.m_shared.m_damages.m_slash = 1f; val5.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_blunt = 0f; val5.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_pierce = 1f; val5.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_slash = 1f; ItemManager.Instance.AddItem(val5); val = new ItemConfig(); val.Name = "Sparring spear"; val.Description = "a weak spear for sparring"; val.Amount = 1; val.CraftingStation = "piece_workbench"; val.RepairStation = null; val.Requirements = (RequirementConfig[])(object)new RequirementConfig[2] { new RequirementConfig { Item = "Wood", Amount = 1, AmountPerLevel = 1 }, new RequirementConfig { Item = "Stone", Amount = 1, AmountPerLevel = 1 } }; CustomItem val6 = new CustomItem("SpearSpar", "SpearFlint", val); val6.ItemDrop.m_itemData.m_shared.m_damages.m_blunt = 0f; val6.ItemDrop.m_itemData.m_shared.m_damages.m_pierce = 2f; val6.ItemDrop.m_itemData.m_shared.m_damages.m_slash = 0f; val6.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_blunt = 0f; val6.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_pierce = 1f; val6.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_slash = 0f; ItemManager.Instance.AddItem(val6); val = new ItemConfig(); val.Name = "Sparring Atgeir"; val.Description = "a weak atgeir for sparring"; val.Amount = 1; val.CraftingStation = "piece_workbench"; val.RepairStation = null; val.Requirements = (RequirementConfig[])(object)new RequirementConfig[2] { new RequirementConfig { Item = "Wood", Amount = 1, AmountPerLevel = 1 }, new RequirementConfig { Item = "Stone", Amount = 1, AmountPerLevel = 1 } }; CustomItem val7 = new CustomItem("AtgeirSpar", "AtgeirBronze", val); val7.ItemDrop.m_itemData.m_shared.m_damages.m_blunt = 0f; val7.ItemDrop.m_itemData.m_shared.m_damages.m_pierce = 4f; val7.ItemDrop.m_itemData.m_shared.m_damages.m_slash = 0f; val7.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_blunt = 0f; val7.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_pierce = 1f; val7.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_slash = 0f; ItemManager.Instance.AddItem(val7); val = new ItemConfig(); val.Name = "Sparring 2h Axe"; val.Description = "a weak 2h axe for sparring"; val.Amount = 1; val.CraftingStation = "piece_workbench"; val.RepairStation = null; val.Requirements = (RequirementConfig[])(object)new RequirementConfig[2] { new RequirementConfig { Item = "Wood", Amount = 1, AmountPerLevel = 1 }, new RequirementConfig { Item = "Stone", Amount = 1, AmountPerLevel = 1 } }; CustomItem val8 = new CustomItem("BaxeSpar", "Battleaxe", val); val8.ItemDrop.m_itemData.m_shared.m_damages.m_blunt = 0f; val8.ItemDrop.m_itemData.m_shared.m_damages.m_pierce = 0f; val8.ItemDrop.m_itemData.m_shared.m_damages.m_slash = 4f; val8.ItemDrop.m_itemData.m_shared.m_damages.m_chop = 0f; val8.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_blunt = 0f; val8.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_pierce = 0f; val8.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_slash = 4f; val8.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_chop = 0f; ItemManager.Instance.AddItem(val8); val = new ItemConfig(); val.Name = "Sparring Bow"; val.Description = "a weak Bow for sparring"; val.Amount = 1; val.CraftingStation = "piece_workbench"; val.RepairStation = null; val.Requirements = (RequirementConfig[])(object)new RequirementConfig[2] { new RequirementConfig { Item = "Wood", Amount = 1, AmountPerLevel = 1 }, new RequirementConfig { Item = "Stone", Amount = 1, AmountPerLevel = 1 } }; CustomItem val9 = new CustomItem("BowSpar", "Bow", val); val9.ItemDrop.m_itemData.m_shared.m_damages.m_blunt = 0f; val9.ItemDrop.m_itemData.m_shared.m_damages.m_pierce = 2f; val9.ItemDrop.m_itemData.m_shared.m_damages.m_slash = 0f; val9.ItemDrop.m_itemData.m_shared.m_damages.m_chop = 0f; val9.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_blunt = 0f; val9.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_pierce = 1f; val9.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_slash = 0f; val9.ItemDrop.m_itemData.m_shared.m_damagesPerLevel.m_chop = 0f; ItemManager.Instance.AddItem(val9); val = new ItemConfig(); val.Name = "Sparring Shield"; val.Description = "a weak shield for sparring"; val.Amount = 1; val.CraftingStation = "piece_workbench"; val.RepairStation = null; val.Requirements = (RequirementConfig[])(object)new RequirementConfig[2] { new RequirementConfig { Item = "Wood", Amount = 1, AmountPerLevel = 1 }, new RequirementConfig { Item = "Stone", Amount = 1, AmountPerLevel = 1 } }; CustomItem val10 = new CustomItem("ShieldSpar", "ShieldWood", val); val10.ItemDrop.m_itemData.m_shared.m_blockPower = 1f; val10.ItemDrop.m_itemData.m_shared.m_blockPowerPerLevel = 1f; ItemManager.Instance.AddItem(val10); val = new ItemConfig(); val.Name = "Sparring Tower"; val.Description = "a weak tower shield for sparring"; val.Amount = 1; val.CraftingStation = "piece_workbench"; val.RepairStation = null; val.Requirements = (RequirementConfig[])(object)new RequirementConfig[2] { new RequirementConfig { Item = "Wood", Amount = 1, AmountPerLevel = 1 }, new RequirementConfig { Item = "Stone", Amount = 1, AmountPerLevel = 1 } }; CustomItem val11 = new CustomItem("TowerSpar", "ShieldWoodTower", val); val10.ItemDrop.m_itemData.m_shared.m_blockPower = 2f; val10.ItemDrop.m_itemData.m_shared.m_blockPowerPerLevel = 1f; ItemManager.Instance.AddItem(val11); } } } namespace sparring.Patches { public class SparringPatches { } }