ChillHook
Client-side only, no server-side needed. Chill fishing with a circle minigame. More fish spawns, all baits work, biome rewards, skill-scaling difficulty. Optional biome weights and biome bait targeting.ChillHook v1.0.3
A chill fishing mod for Valheim that combines easy fish spawning with a Stardew Valley-style circle minigame.
Author: Andejx License: CC BY 4.0
AI-assisted code. This mod was developed with AI assistance. It takes inspiration from Hooked by Azumatt and ChillFishing by Lenson. Credit to both authors for the original designs.
Features
- More fish near your float, all baits work, auto-hook
- Biome-unlocked species (boss defeat gates foreign biome fish)
- Optional biome weighting: fish from the biome you're fishing in show up more often (Ashlands water = mostly Ashlands fish)
- Optional biome bait filter: a biome's own bait limits the catch to that biome's fish
- Circle minigame: keep the fish in the net zone to catch it (steer with the mouse or the controller's left stick)
- Skill-scaling difficulty (level 100 = almost automatic)
- Biome/quality/distance scaling (Meadows easy, Deep North hard)
- Biome treasure, lunker fish, XP on failure
- Stamina drain scaled by difficulty
Biome options (new in v1.0.3)
Both are off by default and stack nicely:
| Setup | Result |
|---|---|
| Biome Weights on | Mostly local fish no matter what bait you use. "Local Biome Share" sets how local (default 0.7 = about 7 of 10 fish). |
| Biome Bait Filter on | Normal mixed catches — until you use the local biome's special bait (e.g. Ashlands bait in Ashlands water), then only that biome's fish show up and bite. |
| Both on | A chill local-leaning default, plus an "aim mode" when you want to target one biome. |
Plain Fishing Bait (Haldor's) never locks anything out, and bait meant for some other biome behaves as usual. If you always fish with the special bait anyway, Biome Weights adds nothing — the filter already forces local-only.
Config
Everything lives in BepInEx/config/Andejx.ChillHook.cfg, grouped by section. Most settings take effect within a few seconds (no restart needed).
1 - Fight
| Setting | Default | What it does |
|---|---|---|
| Minigame Enabled | on | Use the circle-and-dot catch minigame. Off lands the fish instantly. |
| Skill Eases Fight | 0.85 | How much Fishing skill relaxes the fight (1 = almost automatic at level 100). |
| Mouse Sensitivity | 1.0 | How far the fish moves per pixel of mouse movement. |
| Gamepad Sensitivity | 2.0 | Left-stick steering speed (outer-circle radii per second at full tilt). |
| Base Stamina Drain | 1.0 | Stamina drained per second during a fight, scaled by fish difficulty and distance. |
2 - Hooking
| Setting | Default | What it does |
|---|---|---|
| Auto Hook | on | Hook the fish the instant it bites (no click timing). |
| All Baits Work | on | Every bait catches every fish. |
| Biome Bait Filter | off | A biome's own bait limits bites to that biome's fish. Regular bait never limits. |
| Bait Used On Hook | on | Consume one bait whenever a fish is hooked, whether or not you land it. |
3 - Fish Nearby
| Setting | Default | What it does |
|---|---|---|
| Fish Come To You | on | Keep fish swimming near your float so there's always something to catch. |
| Target Fish Nearby | 4 | How many fish to keep around one float (1-12). |
| Spawn Check Seconds | 2 | How often the mod tops up nearby fish. |
| Spawn Radius | 10 | Radius (metres) around the float where fish gather. |
4 - Species
| Setting | Default | What it does |
|---|---|---|
| Local Biome Always Shows | on | The biome you stand in always shows its own fish, even before its boss is beaten. |
| Boss Unlocks Other Biomes | on | Foreign biome fish appear anywhere once that biome's boss is defeated. |
| Biome Weights | off | Fish from the biome you're fishing in appear more often than foreign fish. |
| Local Biome Share | 0.7 | With Biome Weights on: share of fish that come from the local biome (0-1). |
5 - Rewards
| Setting | Default | What it does |
|---|---|---|
| Treasure Chance | 0.15 | Base chance a caught fish also yields biome treasure. |
| Lunker Chance | 0.03 | Base chance a hooked fish is a rare, tougher lunker with better rewards. |
| Skill Reward Bonus | 0.25 | Most extra treasure/lunker chance that Fishing skill can add at level 100. |
| Skill XP Multiplier | 1.0 | Multiplier on all Fishing XP gained. |
| Distance Bonus | 0.5 | How much cast distance affects difficulty and rewards. |
| Treasure Loot | table | Treasure entries as Prefab:min:max:weight, comma separated. |
Installation
Install via Gale (recommended) or extract ChillHook.dll into BepInEx/plugins/Andejx-ChillHook/ for manual install. Config auto-generates.


