Decompiled source of ItemCompare v1.0.2

ItemCompare.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using ItemCompare.Patches;
using JetBrains.Annotations;
using Jewelcrafting;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("ItemCompare")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Azumatt")]
[assembly: AssemblyProduct("ItemCompare")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")]
[assembly: AssemblyFileVersion("1.0.2")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ItemCompare
{
	[BepInPlugin("Azumatt.ItemCompare", "ItemCompare", "1.0.2")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class ItemComparePlugin : BaseUnityPlugin
	{
		public enum Toggle
		{
			Off,
			On
		}

		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[UsedImplicitly]
			public string? Category;

			[UsedImplicitly]
			public Action<ConfigEntryBase>? CustomDrawer;
		}

		private class AcceptableShortcuts : AcceptableValueBase
		{
			public AcceptableShortcuts()
				: base(typeof(KeyboardShortcut))
			{
			}

			public override object Clamp(object value)
			{
				return value;
			}

			public override bool IsValid(object value)
			{
				return true;
			}

			public override string ToDescriptionString()
			{
				return "# Acceptable values: " + string.Join(", ", UnityInput.Current.SupportedKeyCodes);
			}
		}

		internal const string ModName = "ItemCompare";

		internal const string ModVersion = "1.0.2";

		internal const string Author = "Azumatt";

		private const string ModGUID = "Azumatt.ItemCompare";

		private static string ConfigFileName = "Azumatt.ItemCompare.cfg";

		private static string ConfigFileFullPath;

		private readonly Harmony _harmony = new Harmony("Azumatt.ItemCompare");

		public static readonly ManualLogSource ItemCompareLogger;

		internal static ConfigEntry<KeyboardShortcut> HoverKeybind;

		internal static ConfigEntry<Toggle> KeyHoldNeeded;

		public void Awake()
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			KeyHoldNeeded = config("1 - General", "Key Hold Needed", Toggle.On, "Should they key be held down to compare items? [Default: On]");
			HoverKeybind = config<KeyboardShortcut>("1 - General", "Hover Keybind", new KeyboardShortcut((KeyCode)122, Array.Empty<KeyCode>()), "Key to hold down while hovering over an item to compare it to the item already equipped. [Default: Z]");
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
			SetupWatcher();
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		private void SetupWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			fileSystemWatcher.Changed += ReadConfigValues;
			fileSystemWatcher.Created += ReadConfigValues;
			fileSystemWatcher.Renamed += ReadConfigValues;
			fileSystemWatcher.IncludeSubdirectories = true;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			if (!File.Exists(ConfigFileFullPath))
			{
				return;
			}
			try
			{
				ItemCompareLogger.LogDebug((object)"ReadConfigValues called");
				((BaseUnityPlugin)this).Config.Reload();
			}
			catch
			{
				ItemCompareLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
				ItemCompareLogger.LogError((object)"Please check your config entries for spelling and format!");
			}
		}

		private ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description)
		{
			return ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, description);
		}

		private ConfigEntry<T> config<T>(string group, string name, T value, string description)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
		}

		static ItemComparePlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			ItemCompareLogger = Logger.CreateLogSource("ItemCompare");
			HoverKeybind = null;
			KeyHoldNeeded = null;
		}
	}
	public static class KeyboardExtensions
	{
		public static bool IsKeyDown(this KeyboardShortcut shortcut)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			if ((int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKeyDown(((KeyboardShortcut)(ref shortcut)).MainKey))
			{
				return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
			}
			return false;
		}

		public static bool IsKeyHeld(this KeyboardShortcut shortcut)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			if ((int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKey(((KeyboardShortcut)(ref shortcut)).MainKey))
			{
				return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
			}
			return false;
		}
	}
	public class Util
	{
		public static string ColorToHexString(Color color)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			return ColorUtility.ToHtmlStringRGB(color);
		}

		internal static void DestroyTooltip()
		{
			if ((Object)(object)InventoryGridCreateItemTooltipPatch.ClonedTooltip != (Object)null)
			{
				Object.Destroy((Object)(object)InventoryGridCreateItemTooltipPatch.ClonedTooltip);
				InventoryGridCreateItemTooltipPatch.ClonedTooltip = null;
			}
		}

		internal static ItemData? FindEquippedItemMatching(ItemData hoveredItem)
		{
			ItemData hoveredItem2 = hoveredItem;
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer == (Object)null)
			{
				return null;
			}
			if (!hoveredItem2.IsWeapon())
			{
				return ((IEnumerable<ItemData>)((Humanoid)localPlayer).GetInventory().GetEquippedItems()).FirstOrDefault((Func<ItemData, bool>)((ItemData i) => i.m_shared.m_itemType == hoveredItem2.m_shared.m_itemType));
			}
			return ((IEnumerable<ItemData>)((Humanoid)localPlayer).GetInventory().GetEquippedItems()).FirstOrDefault((Func<ItemData, bool>)((ItemData i) => i.IsWeapon()));
		}

		public static void AddDurabilityComparison(ItemData hoveredItem, ItemData equippedItem, StringBuilder comparisonText)
		{
			float maxDurability = hoveredItem.GetMaxDurability();
			float maxDurability2 = equippedItem.GetMaxDurability();
			float num = maxDurability - maxDurability2;
			if (num != 0f)
			{
				comparisonText.AppendLine(string.Format("$item_durability: ({0}{1:+0;-0}</color>)", (num >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num));
			}
		}

		public static void AddDamageComparison(ItemData hoveredItem, ItemData equippedItem, StringBuilder comparisonText, Player player)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			DamageTypes damage = hoveredItem.GetDamage();
			DamageTypes damage2 = equippedItem.GetDamage();
			float num = damage.m_damage - damage2.m_damage;
			float num2 = damage.m_blunt - damage2.m_blunt;
			float num3 = damage.m_slash - damage2.m_slash;
			float num4 = damage.m_pierce - damage2.m_pierce;
			float num5 = damage.m_chop - damage2.m_chop;
			float num6 = damage.m_pickaxe - damage2.m_pickaxe;
			float num7 = damage.m_fire - damage2.m_fire;
			float num8 = damage.m_frost - damage2.m_frost;
			float num9 = damage.m_lightning - damage2.m_lightning;
			float num10 = damage.m_poison - damage2.m_poison;
			float num11 = damage.m_spirit - damage2.m_spirit;
			float num12 = ((DamageTypes)(ref damage)).GetTotalDamage() - ((DamageTypes)(ref damage2)).GetTotalDamage();
			if (num != 0f)
			{
				comparisonText.AppendLine(string.Format("$inventory_damage: ({0}{1:+0;-0}</color>)", (num >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num));
			}
			if (num2 != 0f)
			{
				comparisonText.AppendLine(string.Format("$inventory_blunt: ({0}{1:+0;-0}</color>)", (num2 >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num2));
			}
			if (num3 != 0f)
			{
				comparisonText.AppendLine(string.Format("$inventory_slash: ({0}{1:+0;-0}</color>)", (num3 >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num3));
			}
			if (num4 != 0f)
			{
				comparisonText.AppendLine(string.Format("$inventory_pierce: ({0}{1:+0;-0}</color>)", (num4 >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num4));
			}
			if (num5 != 0f)
			{
				comparisonText.AppendLine(string.Format("$inventory_chop: ({0}{1:+0;-0}</color>)", (num5 >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num5));
			}
			if (num6 != 0f)
			{
				comparisonText.AppendLine(string.Format("$inventory_pickaxe: ({0}{1:+0;-0}</color>)", (num6 >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num6));
			}
			if (num7 != 0f)
			{
				comparisonText.AppendLine(string.Format("$inventory_fire: ({0}{1:+0;-0}</color>)", (num7 >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num7));
			}
			if (num8 != 0f)
			{
				comparisonText.AppendLine(string.Format("$inventory_frost: ({0}{1:+0;-0}</color>)", (num8 >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num8));
			}
			if (num9 != 0f)
			{
				comparisonText.AppendLine(string.Format("$inventory_lightning: ({0}{1:+0;-0}</color>)", (num9 >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num9));
			}
			if (num10 != 0f)
			{
				comparisonText.AppendLine(string.Format("$inventory_poison: ({0}{1:+0;-0}</color>)", (num10 >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num10));
			}
			if (num11 != 0f)
			{
				comparisonText.AppendLine(string.Format("$inventory_spirit: ({0}{1:+0;-0}</color>)", (num11 >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num11));
			}
			if (num12 != 0f)
			{
				comparisonText.AppendLine(string.Format("$item_total $inventory_damage: ({0}{1:+0;-0}</color>)", (num12 >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num12));
			}
		}

		public static void AddArmorComparison(ItemData hoveredItem, ItemData equippedItem, StringBuilder comparisonText)
		{
			float armor = hoveredItem.GetArmor();
			float armor2 = equippedItem.GetArmor();
			float num = armor - armor2;
			if (num != 0f)
			{
				comparisonText.AppendLine(string.Format("$item_armor: ({0}{1:+0;-0}</color>)", (num >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num));
			}
		}

		public static void AddWeightComparison(ItemData hoveredItem, ItemData equippedItem, StringBuilder comparisonText)
		{
			float weight = hoveredItem.GetWeight();
			float weight2 = equippedItem.GetWeight();
			float num = weight - weight2;
			if (num != 0f)
			{
				comparisonText.AppendLine(string.Format("$item_weight: ({0}{1:+0;-0}</color>)", (num >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num));
			}
		}

		public static void AddValueComparison(ItemData hoveredItem, ItemData equippedItem, StringBuilder comparisonText)
		{
			int value = hoveredItem.GetValue();
			int value2 = equippedItem.GetValue();
			int num = value - value2;
			if (num != 0)
			{
				comparisonText.AppendLine(string.Format("$item_value: ({0}{1:+0;-0}</color>)", (num >= 0) ? "<color=#00FF00>" : "<color=#FF0000>", num));
			}
		}

		public static void AddUseComparison(ItemData hoveredItem, ItemData equippedItem, StringBuilder comparisonText)
		{
			float attackStamina = hoveredItem.m_shared.m_attack.m_attackStamina;
			float attackStamina2 = equippedItem.m_shared.m_attack.m_attackStamina;
			float num = attackStamina - attackStamina2;
			float attackEitr = hoveredItem.m_shared.m_attack.m_attackEitr;
			float attackEitr2 = equippedItem.m_shared.m_attack.m_attackEitr;
			float num2 = attackEitr - attackEitr2;
			float attackEitr3 = hoveredItem.m_shared.m_attack.m_attackEitr;
			float attackEitr4 = equippedItem.m_shared.m_attack.m_attackEitr;
			float num3 = attackEitr3 - attackEitr4;
			if (num != 0f)
			{
				comparisonText.AppendLine(string.Format("$item_staminause: ({0}{1:+0;-0}</color>)", (num >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num));
			}
			if (num2 != 0f)
			{
				comparisonText.AppendLine(string.Format("$item_eitruse: ({0}{1:+0;-0}</color>)", (num2 >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num2));
			}
			if (num3 != 0f)
			{
				comparisonText.AppendLine(string.Format("$item_healthuse: ({0}{1:+0;-0}</color>)", (num3 >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num3));
			}
		}

		public static void AddOtherStatComparison(ItemData hoveredItem, ItemData equippedItem, StringBuilder comparisonText)
		{
			//IL_0301: Unknown result type (might be due to invalid IL or missing references)
			//IL_0324: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_040c: Unknown result type (might be due to invalid IL or missing references)
			float blockPower = hoveredItem.GetBlockPower(hoveredItem.m_quality, ((Character)Player.m_localPlayer).GetSkillFactor((SkillType)6));
			float blockPower2 = equippedItem.GetBlockPower(hoveredItem.m_quality, ((Character)Player.m_localPlayer).GetSkillFactor((SkillType)6));
			float num = blockPower - blockPower2;
			float deflectionForce = hoveredItem.GetDeflectionForce(hoveredItem.m_quality);
			float deflectionForce2 = equippedItem.GetDeflectionForce(equippedItem.m_quality);
			float num2 = deflectionForce - deflectionForce2;
			float drawStaminaDrain = hoveredItem.GetDrawStaminaDrain();
			float drawStaminaDrain2 = equippedItem.GetDrawStaminaDrain();
			float num3 = drawStaminaDrain - drawStaminaDrain2;
			float attackForce = hoveredItem.m_shared.m_attackForce;
			float attackForce2 = equippedItem.m_shared.m_attackForce;
			float num4 = attackForce - attackForce2;
			float backstabBonus = hoveredItem.m_shared.m_backstabBonus;
			float backstabBonus2 = equippedItem.m_shared.m_backstabBonus;
			float num5 = backstabBonus - backstabBonus2;
			float eitrRegenModifier = hoveredItem.m_shared.m_eitrRegenModifier;
			float eitrRegenModifier2 = equippedItem.m_shared.m_eitrRegenModifier;
			float num6 = eitrRegenModifier - eitrRegenModifier2;
			float movementModifier = hoveredItem.m_shared.m_movementModifier;
			float movementModifier2 = equippedItem.m_shared.m_movementModifier;
			float num7 = movementModifier - movementModifier2;
			float baseItemsStaminaModifier = hoveredItem.m_shared.m_baseItemsStaminaModifier;
			float baseItemsStaminaModifier2 = equippedItem.m_shared.m_baseItemsStaminaModifier;
			float num8 = baseItemsStaminaModifier - baseItemsStaminaModifier2;
			float timedBlockBonus = hoveredItem.m_shared.m_timedBlockBonus;
			float timedBlockBonus2 = equippedItem.m_shared.m_timedBlockBonus;
			float num9 = timedBlockBonus - timedBlockBonus2;
			if (num != 0f)
			{
				comparisonText.AppendLine(string.Format("$item_blockarmor: ({0}{1:+0;-0}</color>)", (num >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num));
			}
			if (num2 != 0f)
			{
				comparisonText.AppendLine(string.Format("$item_blockforce: ({0}{1:+0;-0}</color>)", (num2 >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num2));
			}
			if (num9 != 0f)
			{
				comparisonText.AppendLine(string.Format("$item_parrybonus: ({0}{1:+0;-0}x</color>)", (num9 >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num9));
			}
			if (num3 != 0f)
			{
				comparisonText.AppendLine(string.Format("$item_staminahold: ({0}{1:+0;-0}</color>)", (num3 >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num3));
			}
			if (num4 != 0f)
			{
				comparisonText.AppendLine(string.Format("$item_knockback: ({0}{1:+0;-0}</color>)", (num4 >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num4));
			}
			if (num5 != 0f)
			{
				comparisonText.AppendLine(string.Format("$item_backstab: ({0}{1:+0;-0}x</color>)", (num5 >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num5));
			}
			if (num6 != 0f)
			{
				comparisonText.AppendLine(string.Format("$item_eitrregen_modifier: ({0}{1:+0;-0}</color>)", (num6 >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num6));
			}
			if (num7 != 0f)
			{
				comparisonText.AppendLine(string.Format("$item_movement_modifier: ({0}{1:+0;-0}</color>)", (num7 >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num7));
			}
			if (num8 != 0f)
			{
				comparisonText.AppendLine(string.Format("$base_item_modifier: ({0}{1:+0;-0}</color>)", (num8 >= 0f) ? "<color=#00FF00>" : "<color=#FF0000>", num8));
			}
			string statusEffectTooltip = hoveredItem.GetStatusEffectTooltip(hoveredItem.m_quality, ((Character)Player.m_localPlayer).GetSkillLevel(hoveredItem.m_shared.m_skillType));
			string statusEffectTooltip2 = equippedItem.GetStatusEffectTooltip(equippedItem.m_quality, ((Character)Player.m_localPlayer).GetSkillLevel(equippedItem.m_shared.m_skillType));
			if (statusEffectTooltip != statusEffectTooltip2)
			{
				comparisonText.AppendLine("\n\n$inventory_activeeffects:");
				if (!string.IsNullOrEmpty(statusEffectTooltip2) && string.IsNullOrEmpty(statusEffectTooltip))
				{
					comparisonText.AppendLine("<color=#FF0000>- $hud_remove: " + statusEffectTooltip2 + "</color>");
				}
				else if (string.IsNullOrEmpty(statusEffectTooltip2) && !string.IsNullOrEmpty(statusEffectTooltip))
				{
					comparisonText.AppendLine("<color=#00FF00>+ $piece_smelter_add: " + statusEffectTooltip + "</color>");
				}
				else
				{
					comparisonText.AppendLine("<color=#FF0000>- $hud_remove: " + statusEffectTooltip2 + "</color>");
					comparisonText.AppendLine("<color=#00FF00>+ $piece_smelter_add: " + statusEffectTooltip + "</color>");
				}
			}
			string setStatusEffectTooltip = hoveredItem.GetSetStatusEffectTooltip(hoveredItem.m_quality, ((Character)Player.m_localPlayer).GetSkillLevel(hoveredItem.m_shared.m_skillType));
			string setStatusEffectTooltip2 = equippedItem.GetSetStatusEffectTooltip(equippedItem.m_quality, ((Character)Player.m_localPlayer).GetSkillLevel(equippedItem.m_shared.m_skillType));
			if (setStatusEffectTooltip != setStatusEffectTooltip2)
			{
				comparisonText.AppendLine("\n\n$item_seteffect:");
				if (!string.IsNullOrEmpty(setStatusEffectTooltip2) && string.IsNullOrEmpty(setStatusEffectTooltip))
				{
					comparisonText.AppendLine("<color=#FF0000>- $hud_remove: <color=orange>" + equippedItem.m_shared.m_setStatusEffect.m_name + "</color> " + setStatusEffectTooltip2 + "</color>");
					return;
				}
				if (string.IsNullOrEmpty(setStatusEffectTooltip2) && !string.IsNullOrEmpty(setStatusEffectTooltip))
				{
					comparisonText.AppendLine("<color=#00FF00>+ $piece_smelter_add: <color=orange>" + hoveredItem.m_shared.m_setStatusEffect.m_name + "</color> " + setStatusEffectTooltip + "</color>");
					return;
				}
				comparisonText.AppendLine("<color=#FF0000>- $hud_remove: <color=orange>" + equippedItem.m_shared.m_setStatusEffect.m_name + "</color> " + setStatusEffectTooltip2 + "</color>");
				comparisonText.AppendLine("<color=#00FF00>+ $piece_smelter_add: <color=orange>" + hoveredItem.m_shared.m_setStatusEffect.m_name + "</color> " + setStatusEffectTooltip + "</color>");
			}
		}

		public static void AddSeInformation(ItemData hoveredItem, ItemData equippedItem, StringBuilder comparisonText)
		{
			string damageModifiersTooltipString = SE_Stats.GetDamageModifiersTooltipString(hoveredItem.m_shared.m_damageModifiers);
			string damageModifiersTooltipString2 = SE_Stats.GetDamageModifiersTooltipString(equippedItem.m_shared.m_damageModifiers);
			if (damageModifiersTooltipString != damageModifiersTooltipString2)
			{
				if (!string.IsNullOrEmpty(damageModifiersTooltipString2) && string.IsNullOrEmpty(damageModifiersTooltipString))
				{
					comparisonText.AppendLine("<color=#FF0000>- $hud_remove: " + damageModifiersTooltipString2 + "</color>");
					return;
				}
				if (string.IsNullOrEmpty(damageModifiersTooltipString2) && !string.IsNullOrEmpty(damageModifiersTooltipString))
				{
					comparisonText.AppendLine("<color=#00FF00>+ $piece_smelter_add: " + damageModifiersTooltipString + "</color>");
					return;
				}
				comparisonText.AppendLine("<color=#FF0000>- $hud_remove: " + damageModifiersTooltipString2 + "</color>");
				comparisonText.AppendLine("<color=#00FF00>+ $piece_smelter_add: " + damageModifiersTooltipString + "</color>");
			}
		}
	}
}
namespace ItemCompare.Patches
{
	[HarmonyPatch(typeof(InventoryGrid), "CreateItemTooltip")]
	internal static class InventoryGridCreateItemTooltipPatch
	{
		public static GameObject ClonedTooltip;

		[HarmonyPriority(0)]
		[HarmonyAfter(new string[] { "org.bepinex.plugins.jewelcrafting", "randyknapp.mods.epicloot" })]
		public static void Postfix(ItemData item, UITooltip tooltip, InventoryGrid __instance)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			if (!ItemComparePlugin.HoverKeybind.Value.IsKeyHeld() && ItemComparePlugin.KeyHoldNeeded.Value != 0)
			{
				return;
			}
			ItemData val = Util.FindEquippedItemMatching(item);
			if (val != null && val != item)
			{
				if ((Object)(object)ClonedTooltip != (Object)null)
				{
					Object.Destroy((Object)(object)ClonedTooltip);
					ClonedTooltip = null;
				}
				GameObject tooltipPrefab = tooltip.m_tooltipPrefab;
				if (!((Object)(object)tooltipPrefab == (Object)null))
				{
					ClonedTooltip = Object.Instantiate<GameObject>(tooltipPrefab, ((Component)((Component)((Component)tooltip).transform).GetComponentInParent<Canvas>()).transform);
					RectTransform component = ((Component)tooltip).GetComponent<RectTransform>();
					RectTransform component2 = ClonedTooltip.GetComponent<RectTransform>();
					component2.sizeDelta = component.sizeDelta;
					component2.anchorMin = component.anchorMin;
					component2.anchorMax = component.anchorMax;
					component2.pivot = component.pivot;
					((Transform)component2).position = ((Transform)component).position;
					((Transform)component2).localScale = ((Transform)component).localScale;
					((Transform)component2).localRotation = ((Transform)component).localRotation;
					((Transform)component2).localEulerAngles = ((Transform)component).localEulerAngles;
					((Transform)component2).localPosition = ((Transform)component).localPosition;
					component2.offsetMin = component.offsetMin;
					component2.offsetMax = component.offsetMax;
					Utils.ClampUIToScreen(component2);
					UpdateClonedTooltipText(ClonedTooltip, item);
				}
			}
		}

		private static void UpdateClonedTooltipText(GameObject clonedTooltip, ItemData hoveredItem)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			ItemData val = Util.FindEquippedItemMatching(hoveredItem);
			string text = Util.ColorToHexString((Color)((!API.IsLoaded()) ? Color.yellow : (((??)API.GetSocketableItemColor(hoveredItem)) ?? Color.yellow)));
			string text2 = ((val != null) ? Util.ColorToHexString((Color)((!API.IsLoaded()) ? Color.yellow : (((??)API.GetSocketableItemColor(val)) ?? Color.yellow))) : "FFFFFF");
			string text3 = Localization.instance.Localize("$hud_equipping");
			string text4 = Environment.NewLine + text3 + " <color=#" + text + ">" + Localization.instance.Localize(hoveredItem.m_shared.m_name) + "</color> changes the following stats:" + Environment.NewLine + Environment.NewLine + GenerateComparisonText(hoveredItem);
			string text5 = "<color=#" + text2 + ">" + Localization.instance.Localize(val?.m_shared.m_name) + " (Equipped)</color>";
			if (API.IsLoaded())
			{
				Transform jewelcraftingTooltipRoot = API.GetJewelcraftingTooltipRoot(clonedTooltip);
				if (jewelcraftingTooltipRoot != null)
				{
					API.FillItemContainerTooltip(val, jewelcraftingTooltipRoot, showInteract: false);
				}
			}
			Transform val2 = Utils.FindChild(clonedTooltip.transform, "Text", (IterativeSearchType)0);
			if ((Object)(object)val2 != (Object)null)
			{
				TMP_Text component = ((Component)val2).GetComponent<TMP_Text>();
				if ((Object)(object)component != (Object)null)
				{
					component.text = text4;
				}
			}
			Transform val3 = Utils.FindChild(clonedTooltip.transform, "Topic", (IterativeSearchType)0);
			if ((Object)(object)val3 != (Object)null)
			{
				TMP_Text component2 = ((Component)val3).GetComponent<TMP_Text>();
				if ((Object)(object)component2 != (Object)null)
				{
					component2.text = text5;
				}
			}
		}

		private static string GenerateComparisonText(ItemData hoveredItem)
		{
			StringBuilder stringBuilder = new StringBuilder();
			Player localPlayer = Player.m_localPlayer;
			ItemData val = Util.FindEquippedItemMatching(hoveredItem);
			if (val != null)
			{
				Util.AddDurabilityComparison(hoveredItem, val, stringBuilder);
				Util.AddWeightComparison(hoveredItem, val, stringBuilder);
				Util.AddUseComparison(hoveredItem, val, stringBuilder);
				Util.AddDamageComparison(hoveredItem, val, stringBuilder, localPlayer);
				Util.AddArmorComparison(hoveredItem, val, stringBuilder);
				Util.AddValueComparison(hoveredItem, val, stringBuilder);
				Util.AddOtherStatComparison(hoveredItem, val, stringBuilder);
				Util.AddSeInformation(hoveredItem, val, stringBuilder);
			}
			return Localization.instance.Localize(stringBuilder.ToString());
		}
	}
	[HarmonyPatch(typeof(UITooltip), "OnHoverStart")]
	internal static class UITooltipOnHoverStartPatch
	{
		public static void Postfix()
		{
			if ((Object)(object)InventoryGridCreateItemTooltipPatch.ClonedTooltip != (Object)null)
			{
				InventoryGridCreateItemTooltipPatch.ClonedTooltip.SetActive(true);
			}
		}
	}
	[HarmonyPatch(typeof(UITooltip), "OnPointerExit")]
	public static class UITooltipOnPointerExitPatch
	{
		public static void Prefix()
		{
			if (!((Object)(object)InventoryGridCreateItemTooltipPatch.ClonedTooltip == (Object)null))
			{
				Object.Destroy((Object)(object)InventoryGridCreateItemTooltipPatch.ClonedTooltip);
				InventoryGridCreateItemTooltipPatch.ClonedTooltip = null;
			}
		}
	}
	[HarmonyPatch(typeof(UITooltip), "HideTooltip")]
	internal static class UITooltipHideTooltipPatch
	{
		private static void Prefix(UITooltip __instance)
		{
			if (!((Object)(object)InventoryGridCreateItemTooltipPatch.ClonedTooltip == (Object)null))
			{
				Object.Destroy((Object)(object)InventoryGridCreateItemTooltipPatch.ClonedTooltip);
				InventoryGridCreateItemTooltipPatch.ClonedTooltip = null;
			}
		}
	}
	[HarmonyPatch(typeof(UITooltip), "LateUpdate")]
	internal static class UITooltipLateUpdatePatch
	{
		private static void Postfix(UITooltip __instance)
		{
			//IL_02f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_03bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_03df: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_036e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0373: Unknown result type (might be due to invalid IL or missing references)
			//IL_0379: Unknown result type (might be due to invalid IL or missing references)
			//IL_037e: Unknown result type (might be due to invalid IL or missing references)
			//IL_038d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0392: Unknown result type (might be due to invalid IL or missing references)
			//IL_039b: Unknown result type (might be due to invalid IL or missing references)
			//IL_03a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_032d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0332: Unknown result type (might be due to invalid IL or missing references)
			//IL_0338: Unknown result type (might be due to invalid IL or missing references)
			//IL_033d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0346: Unknown result type (might be due to invalid IL or missing references)
			//IL_034b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0354: Unknown result type (might be due to invalid IL or missing references)
			//IL_0359: Unknown result type (might be due to invalid IL or missing references)
			//IL_0198: Unknown result type (might be due to invalid IL or missing references)
			//IL_019e: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Unknown result type (might be due to invalid IL or missing references)
			//IL_0215: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0204: Unknown result type (might be due to invalid IL or missing references)
			//IL_022c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0231: Unknown result type (might be due to invalid IL or missing references)
			//IL_0232: Unknown result type (might be due to invalid IL or missing references)
			//IL_0237: Unknown result type (might be due to invalid IL or missing references)
			//IL_0278: Unknown result type (might be due to invalid IL or missing references)
			//IL_0280: Unknown result type (might be due to invalid IL or missing references)
			//IL_0285: Unknown result type (might be due to invalid IL or missing references)
			//IL_028f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0294: Unknown result type (might be due to invalid IL or missing references)
			//IL_0295: Unknown result type (might be due to invalid IL or missing references)
			//IL_029a: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)InventoryGridCreateItemTooltipPatch.ClonedTooltip == (Object)null)
			{
				return;
			}
			RectTransform component = ((Component)__instance).GetComponent<RectTransform>();
			RectTransform component2 = ((Component)(API.IsLoaded() ? ((object)(API.GetJewelcraftingTooltipRoot(InventoryGridCreateItemTooltipPatch.ClonedTooltip) ?? InventoryGridCreateItemTooltipPatch.ClonedTooltip.transform)) : ((object)InventoryGridCreateItemTooltipPatch.ClonedTooltip.transform))).GetComponent<RectTransform>();
			if ((Object)(object)UITooltip.m_current != (Object)null && !UITooltip.m_tooltip.activeSelf)
			{
				__instance.m_showTimer += Time.deltaTime;
				if ((double)__instance.m_showTimer > 0.5 || (ZInput.IsGamepadActive() && !ZInput.IsMouseActive()))
				{
					InventoryGridCreateItemTooltipPatch.ClonedTooltip.SetActive(true);
				}
			}
			Rect rect;
			if (ZInput.IsGamepadActive() && !ZInput.IsMouseActive())
			{
				if ((Object)(object)__instance.m_gamepadFocusObject != (Object)null)
				{
					if (__instance.m_gamepadFocusObject.activeSelf && (Object)(object)UITooltip.m_current != (Object)(object)__instance)
					{
						InventoryGridCreateItemTooltipPatch.ClonedTooltip.SetActive(true);
					}
					else if (!__instance.m_gamepadFocusObject.activeSelf && (Object)(object)UITooltip.m_current == (Object)(object)__instance)
					{
						Util.DestroyTooltip();
					}
				}
				else if (Object.op_Implicit((Object)(object)__instance.m_selectable))
				{
					if ((Object)(object)EventSystem.current.currentSelectedGameObject == (Object)(object)((Component)__instance.m_selectable).gameObject && (Object)(object)UITooltip.m_current != (Object)(object)__instance)
					{
						InventoryGridCreateItemTooltipPatch.ClonedTooltip.SetActive(true);
					}
					else if ((Object)(object)EventSystem.current.currentSelectedGameObject != (Object)(object)((Component)__instance.m_selectable).gameObject && (Object)(object)UITooltip.m_current == (Object)(object)__instance)
					{
						Util.DestroyTooltip();
					}
				}
				if (!((Object)(object)UITooltip.m_current == (Object)(object)__instance) || !((Object)(object)UITooltip.m_tooltip != (Object)null))
				{
					return;
				}
				Vector3 right = Vector3.right;
				rect = component.rect;
				float num = ((Rect)(ref rect)).width * 4f;
				rect = component2.rect;
				Vector2 val = Vector2.op_Implicit(right * (num + ((Rect)(ref rect)).width));
				if ((Object)(object)__instance.m_anchor != (Object)null)
				{
					InventoryGridCreateItemTooltipPatch.ClonedTooltip.transform.SetParent((Transform)(object)__instance.m_anchor);
					InventoryGridCreateItemTooltipPatch.ClonedTooltip.transform.localPosition = Vector2.op_Implicit(__instance.m_fixedPosition + val);
					return;
				}
				if (__instance.m_fixedPosition != Vector2.zero)
				{
					InventoryGridCreateItemTooltipPatch.ClonedTooltip.transform.position = Vector2.op_Implicit(__instance.m_fixedPosition + val);
					return;
				}
				Transform transform = ((Component)__instance).gameObject.transform;
				Transform obj = ((transform is RectTransform) ? transform : null);
				Vector3[] array = (Vector3[])(object)new Vector3[4];
				Vector3[] array2 = array;
				if (obj != null)
				{
					((RectTransform)obj).GetWorldCorners(array2);
				}
				InventoryGridCreateItemTooltipPatch.ClonedTooltip.transform.position = (array[1] + array[2]) / 2f + Vector2.op_Implicit(val);
				Transform transform2 = InventoryGridCreateItemTooltipPatch.ClonedTooltip.transform;
				Utils.ClampUIToScreen((RectTransform)(object)((transform2 is RectTransform) ? transform2 : null));
			}
			else
			{
				if ((Object)(object)UITooltip.m_current != (Object)(object)__instance)
				{
					return;
				}
				if ((Object)(object)UITooltip.m_hovered == (Object)null)
				{
					Util.DestroyTooltip();
					return;
				}
				if (UITooltip.m_tooltip.activeSelf && !RectTransformUtility.RectangleContainsScreenPoint((RectTransform)/*isinst with value type is only supported in some contexts*/, Vector2.op_Implicit(ZInput.mousePosition)))
				{
					Util.DestroyTooltip();
					return;
				}
				if (API.IsLoaded())
				{
					Transform jewelcraftingTooltipRoot = API.GetJewelcraftingTooltipRoot(InventoryGridCreateItemTooltipPatch.ClonedTooltip);
					if (jewelcraftingTooltipRoot != null)
					{
						Transform transform3 = ((Component)jewelcraftingTooltipRoot).transform;
						Vector3 mousePosition = ZInput.mousePosition;
						Vector3 right2 = Vector3.right;
						rect = component.rect;
						float width = ((Rect)(ref rect)).width;
						rect = component2.rect;
						transform3.position = mousePosition + right2 * (width + ((Rect)(ref rect)).width);
					}
					else
					{
						Transform transform4 = ((Component)component2).transform;
						Vector3 mousePosition2 = ZInput.mousePosition;
						Vector3 right3 = Vector3.right;
						rect = component.rect;
						float num2 = ((Rect)(ref rect)).width * 4f;
						rect = component2.rect;
						transform4.position = mousePosition2 + right3 * (num2 + ((Rect)(ref rect)).width);
					}
				}
				else
				{
					Transform transform5 = ((Component)component2).transform;
					Vector3 mousePosition3 = ZInput.mousePosition;
					Vector3 right4 = Vector3.right;
					rect = component.rect;
					float num3 = ((Rect)(ref rect)).width * 4f;
					rect = component2.rect;
					transform5.position = mousePosition3 + right4 * (num3 + ((Rect)(ref rect)).width);
				}
				Transform transform6 = ((Component)component2).transform;
				Utils.ClampUIToScreen((RectTransform)(object)((transform6 is RectTransform) ? transform6 : null));
			}
		}
	}
}
namespace Jewelcrafting
{
	[PublicAPI]
	internal static class API
	{
		[PublicAPI]
		public class GemInfo
		{
			public readonly string gemPrefab;

			public readonly Dictionary<string, uint>? gemSeed;

			public readonly Sprite gemSprite;

			public readonly Dictionary<string, float> gemEffects;

			public readonly Dictionary<string, float[]> gemEffectsPowerRange;

			public GemInfo(string gemPrefab, Sprite gemSprite, Dictionary<string, float> gemEffects, Dictionary<string, float[]> gemEffectsPowerRange, Dictionary<string, uint>? gemSeed = null)
			{
				this.gemPrefab = gemPrefab;
				this.gemSeed = gemSeed;
				this.gemSprite = gemSprite;
				this.gemEffects = gemEffects;
				this.gemEffectsPowerRange = gemEffectsPowerRange;
				base..ctor();
			}
		}

		public delegate bool GemBreakHandler(ItemData? container, ItemData gem, int count = 1);

		public delegate bool ItemBreakHandler(ItemData? container);

		public delegate bool ItemMirroredHandler(ItemData? item);

		public static event Action? OnEffectRecalc;

		public static bool IsLoaded()
		{
			return false;
		}

		internal static void InvokeEffectRecalc()
		{
			API.OnEffectRecalc?.Invoke();
		}

		public static GameObject CreateNecklaceFromTemplate(string colorName, Color color)
		{
			return null;
		}

		public static GameObject CreateNecklaceFromTemplate(string colorName, Material material)
		{
			return null;
		}

		public static GameObject CreateRingFromTemplate(string colorName, Color color)
		{
			return null;
		}

		public static GameObject CreateRingFromTemplate(string colorName, Material material)
		{
			return null;
		}

		public static void MarkJewelry(GameObject jewelry)
		{
		}

		public static void AddGems(string type, string colorName, Color color)
		{
		}

		public static List<GameObject> AddGems(string type, string colorName, Material material, Color color)
		{
			return null;
		}

		public static GameObject AddDestructibleFromTemplate(string type, string colorName, Color color)
		{
			return null;
		}

		public static GameObject AddDestructibleFromTemplate(string type, string colorName, Material material)
		{
			return null;
		}

		public static GameObject AddUncutFromTemplate(string type, string colorName, Color color)
		{
			return null;
		}

		public static GameObject AddUncutFromTemplate(string type, string colorName, Material material)
		{
			return null;
		}

		public static GameObject AddAndRegisterUncutFromTemplate(string type, string colorName, Color color)
		{
			return null;
		}

		public static GameObject AddAndRegisterUncutFromTemplate(string type, string colorName, Material material)
		{
			return null;
		}

		public static GameObject AddShardFromTemplate(string type, string colorName, Color color)
		{
			return null;
		}

		public static GameObject AddShardFromTemplate(string type, string colorName, Material material)
		{
			return null;
		}

		public static GameObject[] AddTieredGemFromTemplate(string type, string colorName, Color color)
		{
			return null;
		}

		public static GameObject[] AddTieredGemFromTemplate(string type, string colorName, Material material, Color color)
		{
			return null;
		}

		public static void AddGem(GameObject prefab, string colorName)
		{
		}

		public static void AddShard(GameObject prefab, string colorName)
		{
		}

		public static void AddDestructible(GameObject prefab, string colorName)
		{
		}

		public static void AddUncutGem(GameObject prefab, string colorName, ConfigEntry<float>? dropChance = null)
		{
		}

		public static void AddGemEffect<T>(string name, string? englishDescription = null, string? englishDescriptionDetailed = null) where T : struct
		{
		}

		public static void AddGemConfig(string yaml)
		{
		}

		public static T GetEffectPower<T>(this Player player, string name) where T : struct
		{
			return default(T);
		}

		public static List<GemInfo?> GetGems(ItemData item)
		{
			return new List<GemInfo>();
		}

		public static bool SetGems(ItemData item, List<GemInfo?> gems)
		{
			return false;
		}

		public static Sprite GetSocketBorder()
		{
			return null;
		}

		public static GameObject GetGemcuttersTable()
		{
			return null;
		}

		public static void AddParticleEffect(string prefabName, GameObject effect, VisualEffectCondition displayCondition)
		{
		}

		public static void SetSocketsLock(ItemData item, bool enabled)
		{
		}

		public static void OnGemBreak(GemBreakHandler callback)
		{
		}

		public static void OnItemBreak(ItemBreakHandler callback)
		{
		}

		public static void OnItemMirrored(ItemMirroredHandler callback)
		{
		}

		public static bool IsJewelryEquipped(Player player, string prefabName)
		{
			return false;
		}

		public static bool BlacklistItem(GameObject item)
		{
			return false;
		}

		public static Transform? GetJewelcraftingTooltipRoot(GameObject tooltip)
		{
			return null;
		}

		public static bool FillItemContainerTooltip(ItemData? item, Transform root, bool showInteract)
		{
			return false;
		}

		public static Color? GetSocketableItemColor(ItemData item)
		{
			return null;
		}
	}
	[AttributeUsage(AttributeTargets.Field)]
	internal abstract class PowerAttribute : Attribute
	{
		public abstract float Add(float a, float b);
	}
	internal class AdditivePowerAttribute : PowerAttribute
	{
		public override float Add(float a, float b)
		{
			return a + b;
		}
	}
	internal class MultiplicativePercentagePowerAttribute : PowerAttribute
	{
		public override float Add(float a, float b)
		{
			return ((1f + a / 100f) * (1f + b / 100f) - 1f) * 100f;
		}
	}
	internal class InverseMultiplicativePercentagePowerAttribute : PowerAttribute
	{
		public override float Add(float a, float b)
		{
			return (1f - (1f - a / 100f) * (1f - b / 100f)) * 100f;
		}
	}
	internal class MinPowerAttribute : PowerAttribute
	{
		public override float Add(float a, float b)
		{
			return Mathf.Min(a, b);
		}
	}
	internal class MaxPowerAttribute : PowerAttribute
	{
		public override float Add(float a, float b)
		{
			return Mathf.Max(a, b);
		}
	}
	[AttributeUsage(AttributeTargets.Field)]
	internal class OptionalPowerAttribute : Attribute
	{
		public readonly float DefaultValue;

		public OptionalPowerAttribute(float defaultValue)
		{
			DefaultValue = defaultValue;
		}
	}
	[Flags]
	internal enum VisualEffectCondition : uint
	{
		IsSkill = 0xFFFu,
		Swords = 1u,
		Knives = 2u,
		Clubs = 3u,
		Polearms = 4u,
		Spears = 5u,
		Blocking = 6u,
		Axes = 7u,
		Bows = 8u,
		Unarmed = 0xBu,
		Pickaxes = 0xCu,
		WoodCutting = 0xDu,
		Crossbows = 0xEu,
		IsItem = 0xFF000u,
		Helmet = 0x6000u,
		Chest = 0x7000u,
		Legs = 0xB000u,
		Hands = 0xC000u,
		Shoulder = 0x11000u,
		Tool = 0x13000u,
		GenericExtraAttributes = 0xFF000000u,
		Blackmetal = 0x40000000u,
		TwoHanded = 0x80000000u,
		SpecificExtraAttributes = 0xF00000u,
		Hammer = 0x113000u,
		Hoe = 0x213000u,
		Buckler = 0x100006u,
		Towershield = 0x200006u,
		FineWoodBow = 0x100008u,
		BowHuntsman = 0x200008u,
		BowDraugrFang = 0x300008u,
		PickaxeIron = 0x10000Cu,
		Club = 0x100003u
	}
}