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Rift Magic

Your animals, bound to you across the rift. Ride a war boar through the Black Forest, a dire wolf through the mountains and a giant moose through the Deep North - companions that fight beside you, grow with you, and never die.

Rift Magic is a suite of new content built to sit inside Valheim's own progression: rideable companions, new Eitr magic, quality-of-life builds and a few surprises. Everything is gated by the biomes you have reached and costed like the vanilla gear around it, so it fits a first playthrough as well as a hundredth.

Rift Companions

Tame an animal, name it, and bind it with a Rift Saddle. From then on it is yours:

  • Ride it - even the animals vanilla never lets you ride. Every rift mount can sprint and jump, and you can swing, shoot or cast from the saddle while it attacks beside you.
  • It never dies. At zero health the rift catches it in a pillar of light and carries it home to recover. No more losing the boar you raised from a piglet to one bad fight.
  • It grows with you. Travel, fight and eat together and your bond earns it stars: it gets bigger, faster to ride, and unlocks a special attack - a boar's charge, a wolf's pounce, a lox's earthquake, a moose's lightning.
  • Feed it like a player. Health food raises its health, stamina food how far it can carry you, Eitr food its damage and toughness.
  • Upgrade its saddle four levels deep for more strength, toughness, speed and stamina.
  • It finds you. Fall far behind - through a portal, across the sea - and it is pulled through the rift to your side. It is marked on your map wherever it is, and a trinket, the Rift Tether, calls it to you from anywhere.
  • A home of your own. Companions you send home wait at the world's spawn - or at your Rift Stable Beacon, wherever you build it. Make them a nice stable.

A mount for every biome

Each animal has its own saddle, made from its biome's materials, and its recipe appears once you have tamed one - so your mounts keep pace with how far you have come.

Biome Companion
Black Forest War Boar, and the Berserker Bear - bears stay tamed only once bound, and come calm to a Blueberry Pie held out to them
Mountains Dire Wolf
Plains Titan Lox
Ashlands Rift Strider (Asksvin)
Deep North Deep North Monarch (Moose), which tramples what it runs over
Anywhere The Rift Saddle fits any tamed animal, modded ones included - and a wild seal, which is doing its best

Controls: look at your companion and press E to ride, Block + E to have it follow or stay, hold E to switch its stance, Shift + E to take its saddle off and Block + Shift + E to rename it. Throw a harpoon at your own mount to be pulled into the saddle.

Magic and items

  • Riftwalker's Staff - blink along your line of sight, and open rifts that dissolve a whole cube of the world and deliver everything it held to an anchor you planted. It grows with your new Rift Magic skill.
  • Staff of the Gnarled Root - bolts and clouds of rot that poison your enemies and heal your allies at once.
  • Rift Sorting Chest - put things in, and they fly off to the nearby chests that already hold them.
  • Garden Beds - raised beds of cultivated soil you can build on any floor, crops growing under a roof.
  • Blueberry Pie and Rotten Meat Pie - hearty meals, and the way to a bear's heart.
  • The Riftling - a rare, elite Surtling of the Ashlands that blinks around the fight, and blinks you with it. It drops the Rift Core the late-game rift gear is made from.
  • Rift Aegis - an admin-only trinket that turns aside a killing blow.
  • ...and a new mysterious unrest deep under the thrashing waves...

Installation

Install with a mod manager (Thunderstore Mod Manager, r2modman); the requirements come with it. To install by hand, install BepInExPack Valheim and Jötunn, then put ValheimRiftMagic.dll in BepInEx/plugins.

Multiplayer: every player and the server need the mod, on the same version. Gameplay settings are synced from the server.

Configuration: nearly everything - costs, damage, companion strength, bond rates, riding speeds, spawn rates - can be tuned in BepInEx/config/tmana.riftmagic.cfg. Server admins may want to look at the [Rift Harvest] section, which decides whether rifts take build pieces and other players' belongings.

Just want the sorting chest and the Aegis? They are also on their own as Rift Relics.

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