ValheimRiftMagic
Rideable rift companions from any tamed animal - they level up with you and never truly die - plus new Eitr staffs, a self-sorting chest, garden beds and more, balanced to fit a first playthrough.Rift Magic
Your animals, bound to you across the rift. Ride a war boar through the Black Forest, a dire wolf through the mountains and a giant moose through the Deep North - companions that fight beside you, grow with you, and never die.
Rift Magic is a suite of new content built to sit inside Valheim's own progression: rideable companions, new Eitr magic, quality-of-life builds and a few surprises. Everything is gated by the biomes you have reached and costed like the vanilla gear around it, so it fits a first playthrough as well as a hundredth.
Rift Companions
Tame an animal, name it, and bind it with a Rift Saddle. From then on it is yours:
- Ride it - even the animals vanilla never lets you ride. Every rift mount can sprint and jump, and you can swing, shoot or cast from the saddle while it attacks beside you.
- It never dies. At zero health the rift catches it in a pillar of light and carries it home to recover. No more losing the boar you raised from a piglet to one bad fight.
- It grows with you. Travel, fight and eat together and your bond earns it stars: it gets bigger, faster to ride, and unlocks a special attack - a boar's charge, a wolf's pounce, a lox's earthquake, a moose's lightning.
- Feed it like a player. Health food raises its health, stamina food how far it can carry you, Eitr food its damage and toughness.
- Upgrade its saddle four levels deep for more strength, toughness, speed and stamina.
- It finds you. Fall far behind - through a portal, across the sea - and it is pulled through the rift to your side. It is marked on your map wherever it is, and a trinket, the Rift Tether, calls it to you from anywhere.
- A home of your own. Companions you send home wait at the world's spawn - or at your Rift Stable Beacon, wherever you build it. Make them a nice stable.
A mount for every biome
Each animal has its own saddle, made from its biome's materials, and its recipe appears once you have tamed one - so your mounts keep pace with how far you have come.
| Biome | Companion |
|---|---|
| Black Forest | War Boar, and the Berserker Bear - bears stay tamed only once bound, and come calm to a Blueberry Pie held out to them |
| Mountains | Dire Wolf |
| Plains | Titan Lox |
| Ashlands | Rift Strider (Asksvin) |
| Deep North | Deep North Monarch (Moose), which tramples what it runs over |
| Anywhere | The Rift Saddle fits any tamed animal, modded ones included - and a wild seal, which is doing its best |
Controls: look at your companion and press E to ride, Block + E to have it follow or stay, hold E to switch its stance, Shift + E to take its saddle off and Block + Shift + E to rename it. Throw a harpoon at your own mount to be pulled into the saddle.
Magic and items
- Riftwalker's Staff - blink along your line of sight, and open rifts that dissolve a whole cube of the world and deliver everything it held to an anchor you planted. It grows with your new Rift Magic skill.
- Staff of the Gnarled Root - bolts and clouds of rot that poison your enemies and heal your allies at once.
- Rift Sorting Chest - put things in, and they fly off to the nearby chests that already hold them.
- Garden Beds - raised beds of cultivated soil you can build on any floor, crops growing under a roof.
- Blueberry Pie and Rotten Meat Pie - hearty meals, and the way to a bear's heart.
- The Riftling - a rare, elite Surtling of the Ashlands that blinks around the fight, and blinks you with it. It drops the Rift Core the late-game rift gear is made from.
- Rift Aegis - an admin-only trinket that turns aside a killing blow.
- ...and a new mysterious unrest deep under the thrashing waves...
Installation
Install with a mod manager (Thunderstore Mod Manager, r2modman); the requirements come with it. To
install by hand, install BepInExPack Valheim
and Jötunn, then put
ValheimRiftMagic.dll in BepInEx/plugins.
Multiplayer: every player and the server need the mod, on the same version. Gameplay settings are synced from the server.
Configuration: nearly everything - costs, damage, companion strength, bond rates, riding speeds,
spawn rates - can be tuned in BepInEx/config/tmana.riftmagic.cfg. Server admins may want to look
at the [Rift Harvest] section, which decides whether rifts take build pieces and other players'
belongings.
Just want the sorting chest and the Aegis? They are also on their own as Rift Relics.
